Player Matchup

Hachiman
Hachiman
Blearburrito277
Hachiman
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,451 Elo+
Party 2
Scylla
Scylla
Yokubashi-Sama
Scylla
Level 7
God Stats
0W - 4L
1,509 SR
Queue Stats
0W - 4L
1,142 Elo+
Solo
Tiamat
Tiamat
eRa Modest
Tiamat
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 22L
1,499 Elo+
Party 2
Team Averages
Level 49
1,503 SR
1,364 Elo+

VS

Team Averages
Level 27
1,611 SR
1,403 Elo+
Guan Yu
Guan Yu
ChiefMikah
Guan Yu
Level 6
God Stats
3W - 4L
1,332 SR
Queue Stats
53W - 70L
1,206 Elo+
Solo
Chiron
Chiron
FluffyManOfFur
Chiron
Level 50
God Stats
15W - 5L
1,754 SR
Queue Stats
152W - 140L
1,478 Elo+
Party 1
Sol
Sol
Neurochemis
Sol
Level 26
God Stats
25W - 3L
1,746 SR
Queue Stats
72W - 48L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
4 / 7 / 2
8,292
754
9,449
12,808
3,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 7
7,226
657
4,291
10,928
2,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
eRa Modest
Tiamat
11
2 / 6 / 3
7,240
658
11,969
11,656
5,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChiefMikah
Guan Yu
11
2 / 4 / 14
8,111
737
2,227
13,085
8,861
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
12 / 1 / 5
10,093
918
11,332
11,734
3,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 2 / 11
9,379
853
14,615
12,613
3,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
6
Kills
19
19
Deaths
7
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
4
7
2
0.71
W
Guan Yu
ChiefMikah
Guan Yu
2
4
14
2.25
W
12
1
5
14.5
W
5
2
11
5.25
L
0
6
7
0.58
L
Tiamat
eRa Modest
Tiamat
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,709
Damage
28,174
35,392
Taken
37,432
11,155
Mitigated
16,450
3,586
Healing
15,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
9,449
3,306
0
1,576
12,808
3,372
0
6,557
6,251
0
20,724
W
Guan Yu
ChiefMikah
Guan Yu
2,227
386
3,902
4,982
13,085
8,861
249
6,087
6,632
0
7,975
W
11,332
3,747
1,319
2,073
11,734
3,887
886
5,349
6,009
0
40,251
W
14,615
4,548
0
3,102
12,613
3,702
1,786
3,776
8,531
45,724
0
L
4,291
997
0
263
10,928
2,553
0
2,156
8,772
14,168
0
L
Tiamat
eRa Modest
Tiamat
11,969
1,223
86
1,661
11,656
5,230
0
5,902
5,754
26,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,758
Gold Earned
27,583
68
Minions Killed
149
0
Camps Cleared
0
576,973
Distance Traveled
621,043
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,292
754
21
2
0
213,670
1
W
Guan Yu
8,111
737
13
1
0
205,750
1
W
Chiron
10,093
918
59
5
0
219,988
1
W
Sol
9,379
853
77
7
0
195,305
0
L
Scylla
7,226
657
26
2
0
167,857
2
L
Tiamat
7,240
658
21
2
0
195,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role