Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DjD_Wreckless
Medusa
Level 29
God Stats
24W - 20L
1,625 SR
Queue Stats
116W - 125L
1,485 Elo+
Solo
Pele
Pele
IKx2K
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 226L
1,391 Elo+
Solo
Tiamat
Tiamat
ccCAMcc
Tiamat
Level 14
God Stats
51W - 55L
1,488 SR
Queue Stats
130W - 173L
1,328 Elo+
Party 1
Arachne
Arachne
xTimmy D F
Arachne
Level 21
God Stats
25W - 36L
1,371 SR
Queue Stats
140W - 190L
1,356 Elo+
Party 1
Team Averages
Level 24
1,497 SR
1,412 Elo+

VS

Team Averages
Level 23
1,599 SR
1,439 Elo+
Apollo
Apollo
B88Ty_BaNdIT
Apollo
Level 29
God Stats
2W - 3L
1,726 SR
Queue Stats
313W - 345L
1,393 Elo+
Solo
Athena
Athena
BREEEEEEEEkachu
Athena
Level 16
God Stats
9W - 3L
1,907 SR
Queue Stats
29W - 19L
1,564 Elo+
Solo
Bakasura
Bakasura
Deeno123
Bakasura
Level 28
God Stats
1W - 2L
1,294 SR
Queue Stats
43W - 43L
1,376 Elo+
Solo
Thoth
Thoth
MataKaiKutu
Thoth
Level 19
God Stats
9W - 5L
1,570 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Hades
Hades
hades023god
Hades
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 57L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
0 / 6 / 3
6,052
403
5,685
12,409
8,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

4
0 / 0 / 0
4,705
314
468
745
93
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
IKx2K
Pele
8
0 / 3 / 0
5,668
378
2,482
7,380
1,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
ccCAMcc
Tiamat
10
0 / 7 / 1
5,940
396
1,476
8,060
6,172
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arachne
xTimmy D F
Arachne
12
6 / 6 / 0
7,852
523
4,806
12,558
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
1 / 0 / 3
8,586
572
2,770
4,944
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 1 / 8
8,158
544
1,378
10,437
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Deeno123
Bakasura
13
8 / 1 / 3
9,110
607
7,569
9,442
4,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
7 / 2 / 4
9,921
661
9,571
7,232
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 4 / 7
8,154
544
7,062
7,789
3,193
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
6
Kills
22
22
Deaths
8
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
6
3
0.25
W
Apollo
1
0
3
2.5
W
2
1
8
6
W
Bakasura
Deeno123
Bakasura
8
1
3
9.5
L
0
0
0
0
L
Pele
IKx2K
Pele
0
3
0
0
W
7
2
4
4.5
L
Tiamat
ccCAMcc
Tiamat
0
7
1
0.07
W
4
4
7
1.88
L
Arachne
xTimmy D F
Arachne
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,917
Damage
28,350
41,152
Taken
39,844
20,317
Mitigated
18,293
5,619
Healing
11,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,685
718
412
2,108
12,409
8,722
86
5,445
6,132
0
29,068
W
Apollo
2,770
1,760
40
2,398
4,944
1,670
6,920
382
4,562
0
47,077
W
1,378
545
0
1,279
10,437
6,996
420
98
10,262
15,648
0
W
Bakasura
Deeno123
Bakasura
7,569
4,407
0
2,669
9,442
4,035
990
406
8,667
0
40,006
L
468
0
0
0
745
93
0
0
745
0
5,573
L
Pele
IKx2K
Pele
2,482
1,175
0
1,728
7,380
1,878
0
2,187
5,095
0
25,052
W
9,571
577
397
2,011
7,232
2,399
2,971
522
6,583
66,240
0
L
Tiamat
ccCAMcc
Tiamat
1,476
176
0
534
8,060
6,172
0
2,620
4,268
17,063
0
W
7,062
530
699
2,164
7,789
3,193
647
68
7,493
31,401
0
L
Arachne
xTimmy D F
Arachne
4,806
2,907
0
837
12,558
3,452
480
7,310
5,075
0
31,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,217
Gold Earned
43,929
190
Minions Killed
389
0
Camps Cleared
0
1,039,810
Distance Traveled
1,387,273
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,052
403
37
2
0
262,487
3
W
Apollo
8,586
572
94
6
0
246,270
0
W
Athena
8,158
544
21
1
0
301,433
5
W
Bakasura
9,110
607
87
6
0
344,841
2
L
Medusa
4,705
314
9
1
0
55,233
0
L
Pele
5,668
378
52
3
0
247,624
0
W
Thoth
9,921
661
132
9
0
239,556
0
L
Tiamat
5,940
396
33
2
0
194,704
0
W
Hades
8,154
544
55
4
0
255,173
0
L
Arachne
7,852
523
59
4
0
279,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role