Player Matchup

Vamana
Vamana
JcT_1580
Vamana
Level 3
God Stats
3W - 3L
1,711 SR
Queue Stats
181W - 292L
1,655 Elo+
Party 1
Anubis
Anubis
L0stN1c0
Anubis
Level 25
God Stats
14W - 12L
1,600 SR
Queue Stats
64W - 53L
1,484 Elo+
Solo
Ra
Ra
hectoros
Ra
Level 2
God Stats
19W - 34L
1,711 SR
Queue Stats
242W - 346L
1,655 Elo+
Party 1
Artemis
Artemis
im_peratis
Artemis
Level 3
God Stats
0W - 2L
1,263 SR
Queue Stats
1W - 3L
1,451 Elo+
Solo
Bellona
Bellona
schlimm111
Bellona
Level 3
God Stats
1W - 6L
1,500 SR
Queue Stats
222W - 331L
1,655 Elo+
Party 1
Team Averages
Level 7
1,557 SR
1,580 Elo+

VS

Team Averages
Level 15
1,557 SR
1,470 Elo+
Arachne
Arachne
JKusmus
Arachne
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 64L
1,361 Elo+
Solo
Medusa
Medusa
LoM_aCiD_wA
Medusa
Level 11
God Stats
6W - 1L
1,305 SR
Queue Stats
258W - 185L
1,604 Elo+
Solo
Yemoja
Yemoja
SunshineCookie75
Yemoja
Level 27
God Stats
2W - 1L
1,718 SR
Queue Stats
22W - 21L
1,372 Elo+
Solo
Sol
Sol
Teh_Ghost_Hunter
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Thaddetz
Cu Chulainn
Level 8
God Stats
5W - 1L
1,762 SR
Queue Stats
7W - 4L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JcT_1580
Vamana
8
1 / 6 / 1
5,688
517
2,510
9,632
3,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
L0stN1c0
Anubis
9
5 / 4 / 1
6,106
555
6,837
8,346
3,979
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 6 / 0
4,570
415
1,023
5,374
961
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
im_peratis
Artemis
8
1 / 11 / 2
5,228
475
2,562
8,989
2,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
schlimm111
Bellona
6
0 / 9 / 1
4,546
413
1,524
8,620
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JKusmus
Arachne
12
5 / 0 / 4
7,332
667
3,035
4,428
1,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
13
15 / 0 / 4
8,494
772
14,878
6,773
2,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
9 / 1 / 13
7,814
710
4,069
6,063
3,597
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
6 / 4 / 8
6,761
615
8,788
9,639
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Thaddetz
Cu Chulainn
10
1 / 2 / 1
6,396
581
2,345
7,246
2,552
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
66
7
Kills
36
36
Deaths
7
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Arachne
JKusmus
Arachne
5
0
4
7
L
Vamana
JcT_1580
Vamana
1
6
1
0.25
L
Anubis
L0stN1c0
Anubis
5
4
1
1.38
W
Medusa
15
0
4
17
W
9
1
13
15.5
W
6
4
8
2.5
W
Cu Chulainn
Thaddetz
Cu Chulainn
1
2
1
0.75
L
0
6
0
0
L
Artemis
im_peratis
Artemis
1
11
2
0.18
L
Bellona
schlimm111
Bellona
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,456
Damage
33,115
40,961
Taken
34,149
15,303
Mitigated
12,127
5,810
Healing
12,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
JKusmus
Arachne
3,035
1,987
0
3,406
4,428
1,979
0
84
4,344
0
48,022
L
Vamana
JcT_1580
Vamana
2,510
1,211
0
1,649
9,632
3,342
0
1,372
8,260
0
9,931
L
Anubis
L0stN1c0
Anubis
6,837
630
0
2,248
8,346
3,979
285
3,782
4,564
26,370
0
W
Medusa
14,878
7,364
0
3,161
6,773
2,024
366
1,449
5,324
0
49,595
W
4,069
1,051
795
157
6,063
3,597
394
3,136
2,927
13,239
0
W
8,788
4,186
0
3,563
9,639
1,975
2,466
2,548
7,091
32,925
0
W
Cu Chulainn
Thaddetz
Cu Chulainn
2,345
1,129
0
1,588
7,246
2,552
794
643
6,603
0
35,747
L
1,023
225
63
445
5,374
961
0
597
4,777
10,966
0
L
Artemis
im_peratis
Artemis
2,562
2,197
0
346
8,989
2,422
558
4,508
4,481
0
12,826
L
Bellona
schlimm111
Bellona
1,524
1,105
0
1,059
8,620
4,599
732
2,598
6,022
0
8,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,138
Gold Earned
36,797
127
Minions Killed
289
0
Camps Cleared
0
908,763
Distance Traveled
1,059,504
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,332
667
85
8
0
243,265
0
L
Vamana
5,688
517
29
3
0
216,572
0
L
Anubis
6,106
555
45
4
0
155,226
1
W
Medusa
8,494
772
76
7
0
222,927
2
W
Yemoja
7,814
710
20
2
0
214,855
3
W
Sol
6,761
615
40
4
0
207,442
3
W
Cu Chulainn
6,396
581
68
6
0
171,015
0
L
Ra
4,570
415
19
2
0
179,241
0
L
Artemis
5,228
475
24
2
0
181,233
5
L
Bellona
4,546
413
10
1
0
176,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role