Player Matchup

Mercury
Mercury
PombearsPls
Mercury
Level 10
God Stats
2W - 1L
1,692 SR
Queue Stats
14W - 4L
1,766 Elo+
Party 1
Cthulhu
Cthulhu
RakijaFAV
Cthulhu
Level 11
God Stats
21W - 22L
1,869 SR
Queue Stats
116W - 125L
1,638 Elo+
Solo
Apollo
Apollo
TheRealTydro
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,636 Elo+
Solo
Ullr
Ullr
djonesey123
Ullr
Level 4
God Stats
4W - 1L
1,710 SR
Queue Stats
9W - 6L
1,784 Elo+
Party 1
Skadi
Skadi
huggsterzz
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,774 Elo+
Party 1
Team Averages
Level 7
1,654 SR
1,720 Elo+

VS

Team Averages
Level 20
1,662 SR
1,633 Elo+
Neith
Neith
LinaMurder
Neith
Level 20
God Stats
15W - 16L
1,589 SR
Queue Stats
74W - 54L
1,566 Elo+
Party 2
Sun Wukong
Sun Wukong
Lordmolong
Sun Wukong
Level 24
God Stats
2W - 1L
1,830 SR
Queue Stats
56W - 35L
1,733 Elo+
Solo
Scylla
Scylla
Sneylinger
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,542 Elo+
Solo
Anubis
Anubis
Sytrel
Anubis
Level 18
God Stats
14W - 7L
1,813 SR
Queue Stats
24W - 14L
1,716 Elo+
Party 2
Serqet
Serqet
isekream
Serqet
Level 30
God Stats
8W - 9L
1,577 SR
Queue Stats
143W - 142L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
PombearsPls
Mercury
20
8 / 4 / 13
13,944
581
12,094
19,136
7,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
RakijaFAV
Cthulhu
16
2 / 6 / 9
10,962
457
7,287
20,211
14,486
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
18
4 / 11 / 10
12,208
509
5,637
22,662
6,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 7 / 11
14,892
621
22,009
16,296
7,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
20
6 / 6 / 9
13,571
565
17,151
16,782
6,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
2 / 5 / 11
11,192
466
7,887
12,850
4,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Lordmolong
Sun Wukong
20
7 / 4 / 6
13,333
556
17,644
20,995
26,138
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Sneylinger
Scylla
16
2 / 9 / 4
9,688
404
2,358
12,491
8,622
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Sytrel
Anubis
20
16 / 6 / 8
14,556
607
30,865
23,832
16,292
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Serqet
isekream
Serqet
18
7 / 7 / 6
12,309
513
11,000
20,389
9,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
69
31
Kills
34
34
Deaths
31
52
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
2
5
11
1.5
L
Sun Wukong
Lordmolong
Sun Wukong
7
4
6
2.5
W
Mercury
PombearsPls
Mercury
8
4
13
3.63
W
Cthulhu
RakijaFAV
Cthulhu
2
6
9
1.08
L
Scylla
Sneylinger
Scylla
2
9
4
0.44
L
Anubis
Sytrel
Anubis
16
6
8
3.33
W
Apollo
4
11
10
0.82
W
11
7
11
2.36
W
Skadi
6
6
9
1.75
L
Serqet
isekream
Serqet
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,178
Damage
69,754
95,087
Taken
90,557
42,124
Mitigated
65,539
16,283
Healing
24,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,887
2,044
0
1,225
12,850
4,948
632
361
12,489
0
64,712
L
Sun Wukong
Lordmolong
Sun Wukong
17,644
2,773
0
5,129
20,995
26,138
222
2,649
18,346
455
93,752
W
Mercury
PombearsPls
Mercury
12,094
6,216
0
7,308
19,136
7,604
1,116
5,645
12,744
0
89,129
W
Cthulhu
RakijaFAV
Cthulhu
7,287
442
273
2,220
20,211
14,486
554
11,326
8,192
32,684
0
L
Scylla
Sneylinger
Scylla
2,358
483
0
460
12,491
8,622
856
874
11,617
23,049
0
L
Anubis
Sytrel
Anubis
30,865
2,464
0
12,940
23,832
16,292
1,528
2,552
21,280
118,396
0
W
Apollo
5,637
2,141
0
5,666
22,662
6,419
2,200
8,385
14,091
0
59,255
W
22,009
9,747
0
613
16,296
7,220
2,158
4,676
11,352
0
90,761
W
Skadi
17,151
6,888
0
203
16,782
6,395
3,911
5,919
10,511
0
93,365
L
Serqet
isekream
Serqet
11,000
1,626
0
4,468
20,389
9,539
0
908
19,481
42
71,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,577
Gold Earned
61,078
518
Minions Killed
570
0
Camps Cleared
0
2,299,026
Distance Traveled
2,095,180
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,192
466
96
4
0
441,253
1
L
Sun Wukong
13,333
556
169
7
0
461,175
6
W
Mercury
13,944
581
104
4
0
567,796
3
W
Cthulhu
10,962
457
58
2
0
444,495
1
L
Scylla
9,688
404
35
1
0
355,103
4
L
Anubis
14,556
607
161
7
0
381,734
4
W
Apollo
12,208
509
80
3
0
400,547
4
W
Ullr
14,892
621
142
6
0
451,339
5
W
Skadi
13,571
565
134
6
0
434,849
7
L
Serqet
12,309
513
109
5
0
455,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role