Player Matchup

King Arthur
King Arthur
Masters
CallMeRich
King Arthur
Masters
Level 160
God Stats
4W - 3L
1,646 SR
Queue Stats
261W - 242L
2,444 MMR
Solo
Medusa
Medusa
Diamond III
Dawne
Medusa
Diamond III
Level 153
God Stats
0W - 1L
1,332 SR
Queue Stats
139W - 117L
2,259 MMR
Solo
Bakasura
Bakasura
Platinum I
Nark666
Bakasura
Platinum I
Level 146
God Stats
9W - 19L
1,561 SR
Queue Stats
200W - 196L
2,066 MMR
Party 1
Merlin
Merlin
Masters
Stages
Merlin
Masters
Level 148
God Stats
22W - 31L
1,519 SR
Queue Stats
579W - 561L
2,549 MMR
Solo
Sobek
Sobek
Diamond III
aresXIV
Sobek
Diamond III
Level 140
God Stats
3W - 4L
1,442 SR
Queue Stats
273W - 260L
2,247 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,500 SR
2,313 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,652 SR
1,937 MMR
Sun Wukong
Sun Wukong
Masters
 
Sun Wukong
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Diamond III
 
Rama
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond I
Lun4ticsSong
Sol
Diamond I
Level 160
God Stats
21W - 13L
1,720 SR
Queue Stats
572W - 553L
2,478 MMR
Party 2
Ne Zha
Ne Zha
Platinum I
Säldo
Ne Zha
Platinum I
Level 157
God Stats
2W - 2L
1,728 SR
Queue Stats
185W - 178L
2,096 MMR
Solo
Yemoja
Yemoja
Platinum I
jMadAvenger
Yemoja
Platinum I
Level 156
God Stats
8W - 4L
1,810 SR
Queue Stats
104W - 79L
2,111 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CallMeRich
King Arthur
14
0 / 5 / 0
8,231
514
8,741
13,230
9,815
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Dawne
Medusa
14
3 / 3 / 2
8,350
522
11,285
10,343
3,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Nark666
Bakasura
14
3 / 5 / 4
8,456
529
7,019
13,727
5,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Stages
Merlin
14
4 / 3 / 1
8,435
527
11,662
10,759
4,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
aresXIV
Sobek
11
2 / 3 / 7
7,801
488
5,420
16,647
13,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AthenaMorgan Le FayGilgameshTiamatSet

VS

Bans
JanusChironDa JiLokiRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
8 / 0 / 3
11,303
706
12,093
14,043
11,551
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rama
 
Rama
15
3 / 4 / 4
9,100
569
10,466
11,908
4,804
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
6 / 1 / 6
9,387
587
16,868
12,782
5,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Säldo
Ne Zha
14
0 / 3 / 3
8,132
508
4,107
12,502
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
12
2 / 4 / 7
8,435
527
5,832
15,128
12,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
12
Kills
19
19
Deaths
12
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
0
3
9.5
W
Rama
 
Rama
3
4
4
1.25
L
King Arthur
CallMeRich
King Arthur
0
5
0
0
L
Medusa
Dawne
Medusa
3
3
2
1.33
W
6
1
6
9
L
Bakasura
Nark666
Bakasura
3
5
4
1
L
Merlin
Stages
Merlin
4
3
1
1.5
W
Ne Zha
Säldo
Ne Zha
0
3
3
0.5
L
Sobek
aresXIV
Sobek
2
3
7
1.83
W
Yemoja
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,127
Damage
49,366
64,706
Taken
66,363
36,943
Mitigated
38,526
14,881
Healing
26,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,093
2,947
0
7,551
14,043
11,551
0
1,892
11,710
0
80,740
W
Rama
 
Rama
10,466
8,459
0
3,607
11,908
4,804
1,312
2,286
9,622
0
63,429
L
King Arthur
CallMeRich
King Arthur
8,741
956
0
2,083
13,230
9,815
0
924
12,306
6,908
55,846
L
Medusa
Dawne
Medusa
11,285
5,958
0
2,830
10,343
3,315
225
2,510
7,814
0
65,958
W
16,868
6,861
0
7,722
12,782
5,337
1,193
4,977
7,305
77,453
0
L
Bakasura
Nark666
Bakasura
7,019
4,986
0
3,004
13,727
5,440
0
5,534
8,125
0
58,480
L
Merlin
Stages
Merlin
11,662
686
213
3,833
10,759
4,567
0
5,554
5,165
63,078
0
W
Ne Zha
Säldo
Ne Zha
4,107
1,648
0
4,966
12,502
4,719
0
3,297
8,965
0
58,738
L
Sobek
aresXIV
Sobek
5,420
573
0
2,918
16,647
13,806
0
7,905
8,596
15,804
0
W
Yemoja
5,832
1,623
1,427
1,022
15,128
12,115
90
6,093
8,756
18,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,273
Gold Earned
46,357
520
Minions Killed
574
0
Camps Cleared
0
1,602,188
Distance Traveled
1,590,607
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,303
706
175
11
0
340,954
4
W
Rama
9,100
569
120
8
0
288,598
2
L
King Arthur
8,231
514
132
8
0
328,509
6
L
Medusa
8,350
522
117
7
0
319,726
7
W
Sol
9,387
587
152
10
0
315,238
2
L
Bakasura
8,456
529
132
8
0
367,828
4
L
Merlin
8,435
527
120
8
0
274,026
4
W
Ne Zha
8,132
508
116
7
0
335,136
3
L
Sobek
7,801
488
19
1
0
312,099
4
W
Yemoja
8,435
527
11
1
0
310,681
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role