Player Matchup

Nemesis
Nemesis
Declan7012
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
Eddz242242
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Kingtuck39
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
pugs_honey211
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
satakenosuke23
Anubis
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo
Team Averages
Level 6
1,500 SR
1,500 Elo+

VS

Team Averages
Level 37
1,521 SR
1,377 Elo+
Heimdallr
Heimdallr
DrakeKnight9917
Heimdallr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Pele
Pele
GaudierGnu9
Pele
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
U121102289245
Sylvanus
Level 102
God Stats
15W - 18L
1,451 SR
Queue Stats
25W - 31L
1,373 Elo+
Party 2
Kukulkan
Kukulkan
Vlad_ChanekeG_C
Kukulkan
Level 68
God Stats
3W - 2L
1,686 SR
Queue Stats
3W - 4L
1,282 Elo+
Party 1
King Arthur
King Arthur
sizzleking87
King Arthur
Level 12
God Stats
2W - 9L
1,470 SR
Queue Stats
186W - 223L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Declan7012
Nemesis
3
0 / 8 / 3
4,804
320
1,069
7,668
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vamana
Eddz242242
Vamana
5
0 / 7 / 4
5,718
381
1,616
11,635
3,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 11 / 6
6,677
445
5,131
15,905
9,138
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
3 / 16 / 1
6,291
419
3,961
14,397
3,069
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
1 / 10 / 4
5,445
363
2,902
11,457
2,969
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrakeKnight9917
Heimdallr
13
21 / 2 / 13
9,930
662
19,844
12,505
6,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
6 / 4 / 6
7,959
531
3,832
7,672
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
U121102289245
Sylvanus
10
4 / 3 / 21
7,701
513
6,683
12,502
9,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
12
15 / 0 / 10
8,965
598
17,480
4,970
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
sizzleking87
King Arthur
11
4 / 4 / 5
7,765
518
3,428
10,206
3,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
105
6
Kills
50
52
Deaths
13
18
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Declan7012
Nemesis
0
8
3
0.19
W
Heimdallr
DrakeKnight9917
Heimdallr
21
2
13
13.75
L
Vamana
Eddz242242
Vamana
0
7
4
0.29
W
6
4
6
2.25
L
2
11
6
0.45
W
Sylvanus
U121102289245
Sylvanus
4
3
21
4.83
W
Kukulkan
15
0
10
20
L
3
16
1
0.22
L
1
10
4
0.3
W
King Arthur
sizzleking87
King Arthur
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,679
Damage
51,267
61,062
Taken
47,855
20,346
Mitigated
23,470
841
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Declan7012
Nemesis
1,069
724
0
66
7,668
1,700
0
3,194
4,474
0
2,602
W
Heimdallr
DrakeKnight9917
Heimdallr
19,844
13,035
0
5,057
12,505
6,017
2,766
1,477
11,028
0
54,159
L
Vamana
Eddz242242
Vamana
1,616
978
0
178
11,635
3,470
0
6,873
4,762
0
3,624
W
3,832
959
0
683
7,672
2,368
1,201
294
7,378
0
27,129
L
5,131
1,939
0
0
15,905
9,138
0
7,231
8,674
0
13,478
W
Sylvanus
U121102289245
Sylvanus
6,683
2,326
1,446
1,421
12,502
9,776
774
851
10,131
12,656
0
W
Kukulkan
17,480
2,476
458
2,112
4,970
1,759
2,268
86
4,884
52,091
0
L
3,961
2,818
0
0
14,397
3,069
66
3,136
11,261
0
19,944
L
2,902
994
32
565
11,457
2,969
0
3,729
7,728
11,812
0
W
King Arthur
sizzleking87
King Arthur
3,428
750
0
747
10,206
3,550
1,716
194
8,873
0
25,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,935
Gold Earned
42,320
74
Minions Killed
253
0
Camps Cleared
0
972,412
Distance Traveled
1,365,718
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,804
320
6
0
0
144,993
0
W
Heimdallr
9,930
662
55
4
0
278,093
0
L
Vamana
5,718
381
7
0
0
135,202
2
W
Pele
7,959
531
45
3
0
271,435
2
L
Thor
6,677
445
11
1
0
235,265
0
W
Sylvanus
7,701
513
21
1
0
263,546
0
W
Kukulkan
8,965
598
80
5
0
280,598
0
L
Anhur
6,291
419
33
2
0
258,233
0
L
Anubis
5,445
363
17
1
0
198,719
0
W
King Arthur
7,765
518
52
3
0
272,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role