Player Matchup

Ganesha
Ganesha
DidiViviNiniTyty
Ganesha
Level 28
God Stats
4W - 6L
1,742 SR
Queue Stats
226W - 102L
1,811 Elo+
Party 1
Discordia
Discordia
Didisoji
Discordia
Level 125
God Stats
11W - 5L
1,699 SR
Queue Stats
400W - 236L
1,782 Elo+
Party 1
Awilix
Awilix
Virgules
Awilix
Level 121
God Stats
46W - 28L
1,561 SR
Queue Stats
302W - 159L
1,829 Elo+
Party 1
Team Averages
Level 91
1,668 SR
1,807 Elo+

VS

Team Averages
Level 67
1,501 SR
1,422 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
FlashCharm
Izanami
Level 18
God Stats
0W - 2L
1,502 SR
Queue Stats
0W - 5L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 21
9,132
761
8,724
14,796
14,051
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Didisoji
Discordia
12
3 / 4 / 12
9,243
770
6,988
7,015
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Virgules
Awilix
15
17 / 3 / 4
11,568
964
15,257
8,846
3,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
5 / 7 / 3
9,754
813
12,008
11,407
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
 
Cthulhu
10
0 / 8 / 3
7,232
603
3,483
16,249
10,507
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
FlashCharm
Izanami
10
3 / 6 / 1
8,266
689
4,492
9,201
2,509
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
20
Kills
8
8
Deaths
21
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
5
7
3
0.93
L
Cthulhu
 
Cthulhu
0
8
3
0.19
W
0
1
21
10.5
W
Discordia
Didisoji
Discordia
3
4
12
2.25
L
Izanami
FlashCharm
Izanami
3
6
1
0.58
W
Awilix
Virgules
Awilix
17
3
4
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,969
Damage
19,983
30,657
Taken
36,857
19,958
Mitigated
16,670
1,691
Healing
1,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
12,008
1,655
0
680
11,407
3,654
63
4,400
6,779
41,870
0
L
Cthulhu
 
Cthulhu
3,483
539
150
460
16,249
10,507
21
5,055
10,931
12,593
0
W
8,724
1,045
0
500
14,796
14,051
0
5,942
7,792
29,588
0
W
Discordia
Didisoji
Discordia
6,988
409
0
911
7,015
2,119
43
4,072
2,943
28,098
0
L
Izanami
FlashCharm
Izanami
4,492
2,950
0
387
9,201
2,509
216
5,550
3,435
0
16,888
W
Awilix
Virgules
Awilix
15,257
8,146
0
280
8,846
3,788
2,706
5,477
3,369
0
34,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,943
Gold Earned
25,252
116
Minions Killed
114
0
Camps Cleared
0
657,861
Distance Traveled
554,327
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,754
813
51
4
0
205,380
6
L
Cthulhu
7,232
603
23
2
0
184,164
2
W
Ganesha
9,132
761
15
1
0
231,997
5
W
Discordia
9,243
770
50
4
0
173,072
0
L
Izanami
8,266
689
40
3
0
164,783
1
W
Awilix
11,568
964
51
4
0
252,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role