Player Matchup

Neith
Neith
BMorrissey
Neith
Level 6
God Stats
6W - 3L
1,448 SR
Queue Stats
24W - 26L
1,422 Elo+
Solo
Sol
Sol
Dinho2792
Sol
Level 8
God Stats
1W - 2L
1,101 SR
Queue Stats
20W - 38L
1,238 Elo+
Solo
Da Ji
Da Ji
JvoSavage
Da Ji
Level 16
God Stats
6W - 2L
1,808 SR
Queue Stats
183W - 181L
1,477 Elo+
Solo
Khepri
Khepri
KingAnt14
Khepri
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,378 Elo+
Solo
Ra
Ra
guitood
Ra
Level 27
God Stats
2W - 0L
1,663 SR
Queue Stats
2W - 2L
1,496 Elo+
Solo
Team Averages
Level 13
1,504 SR
1,402 Elo+

VS

Team Averages
Level 13
1,535 SR
1,400 Elo+
Morgan Le Fay
Morgan Le Fay
AverageTwo65915
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,442 Elo+
Solo
Pele
Pele
Outlawjcd
Pele
Level 11
God Stats
3W - 2L
1,686 SR
Queue Stats
11W - 19L
1,271 Elo+
Solo
Horus
Horus
Progamermoment23
Horus
Level 28
God Stats
1W - 8L
1,625 SR
Queue Stats
12W - 18L
1,508 Elo+
Solo
Chernobog
Chernobog
Sh_Rkd_54
Chernobog
Level 4
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
TearDatUp08
Thor
Level 16
God Stats
1W - 2L
1,574 SR
Queue Stats
13W - 20L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
1 / 4 / 19
12,712
978
9,078
16,280
7,670
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
0 / 5 / 5
10,403
800
466
7,656
2,279
Da Ji
JvoSavage
Da Ji
20
32 / 5 / 9
19,657
1,512
49,756
19,909
8,886
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Khepri
KingAnt14
Khepri
20
5 / 7 / 16
12,510
962
6,260
16,838
19,273
Breastplate

Breastplate

+20
Physical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
6 / 11 / 23
15,082
1,160
29,106
19,493
7,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

50

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AverageTwo65915
Morgan Le Fay
20
2 / 7 / 11
12,652
973
6,089
14,336
5,544
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
20
8 / 13 / 11
13,906
1,070
19,281
25,277
9,178
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
18 / 3 / 6
17,194
1,323
32,183
17,970
9,254
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
Sh_Rkd_54
Chernobog
20
1 / 13 / 15
12,183
937
3,190
25,589
8,500
20
3 / 8 / 11
12,666
974
11,135
21,759
12,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
86
44
Kills
32
32
Deaths
44
72
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AverageTwo65915
Morgan Le Fay
2
7
11
1.07
W
Neith
1
4
19
2.63
W
0
5
5
0.5
W
Da Ji
JvoSavage
Da Ji
32
5
9
7.3
W
Khepri
KingAnt14
Khepri
5
7
16
1.86
L
Pele
8
13
11
1.04
L
18
3
6
7
L
Chernobog
Sh_Rkd_54
Chernobog
1
13
15
0.65
L
3
8
11
1.06
W
6
11
23
1.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,666
Damage
71,878
80,176
Taken
104,931
45,933
Mitigated
45,224
8,192
Healing
11,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AverageTwo65915
Morgan Le Fay
6,089
704
0
581
14,336
5,544
0
4,233
10,103
42,515
0
W
Neith
9,078
5,507
0
779
16,280
7,670
0
2,119
14,161
0
28,355
W
466
41
0
115
7,656
2,279
0
239
7,417
3,242
0
W
Da Ji
JvoSavage
Da Ji
49,756
20,173
0
5,016
19,909
8,886
0
487
19,422
0
68,035
W
Khepri
KingAnt14
Khepri
6,260
1,125
0
35
16,838
19,273
0
1,138
15,700
15,179
0
L
Pele
19,281
5,680
0
1,693
25,277
9,178
0
11,164
14,113
0
46,124
L
32,183
23,218
1,873
7,727
17,970
9,254
0
5,835
11,763
0
47,283
L
Chernobog
Sh_Rkd_54
Chernobog
3,190
2,897
0
0
25,589
8,500
0
8,094
17,495
0
11,684
L
11,135
2,881
0
0
21,759
12,748
0
6,506
15,253
0
32,032
W
29,106
5,264
597
1,650
19,493
7,825
0
2,106
17,387
84,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,364
Gold Earned
68,601
232
Minions Killed
239
8
Camps Cleared
4
1,063,228
Distance Traveled
1,013,516
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,652
973
71
5
0
200,173
0
W
Neith
12,712
978
37
3
1
234,024
0
W
Sol
10,403
800
4
0
1
216,457
0
W
Da Ji
19,657
1,512
35
3
5
229,095
0
W
Khepri
12,510
962
8
1
1
195,878
0
L
Pele
13,906
1,070
90
7
0
213,860
2
L
Horus
17,194
1,323
24
2
4
234,330
0
L
Chernobog
12,183
937
23
2
0
153,370
0
L
Thor
12,666
974
31
2
0
211,783
0
W
Ra
15,082
1,160
148
11
0
187,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role