Player Matchup

He Bo
He Bo
EduardoSilver
He Bo
Level 29
God Stats
3W - 7L
1,500 SR
Queue Stats
330W - 362L
1,482 Elo+
Solo
Terra
Terra
HotRodNS_05
Terra
Level 17
God Stats
8W - 1L
1,728 SR
Queue Stats
37W - 30L
1,445 Elo+
Solo
Ra
Ra
Reaper 2594981
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,326 Elo+
Solo
Kukulkan
Kukulkan
Wasp-Viper
Kukulkan
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 40L
1,432 Elo+
Solo
Olorun
Olorun
bniique
Olorun
Level 17
God Stats
9W - 6L
1,804 SR
Queue Stats
11W - 9L
1,541 Elo+
Solo
Team Averages
Level 17
1,607 SR
1,445 Elo+

VS

Team Averages
Level 7
1,440 SR
1,415 Elo+
Agni
Agni
Mark Dragon4860
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,377 Elo+
Solo
Fenrir
Fenrir
Nathan6112
Fenrir
Level 13
God Stats
24W - 29L
1,410 SR
Queue Stats
33W - 36L
1,410 Elo+
Solo
Anhur
Anhur
NedellaBoy1
Anhur
Level 4
God Stats
0W - 2L
1,289 SR
Queue Stats
3W - 15L
1,136 Elo+
Solo
Skadi
Skadi
Tumorena809
Skadi
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 61L
1,649 Elo+
Solo
Ymir
Ymir
frostykidz1
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 10
16,011
1,001
23,262
14,897
5,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 1 / 10
14,978
936
15,264
28,696
43,677
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 10 / 8
13,370
836
8,012
22,448
9,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Wasp-Viper
Kukulkan
20
4 / 7 / 12
15,520
970
20,717
20,816
10,479
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Olorun
bniique
Olorun
20
10 / 7 / 8
16,159
1,010
20,914
24,369
10,884
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

23

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 11
15,424
964
24,924
19,705
6,742
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Nathan6112
Fenrir
20
10 / 4 / 7
16,302
1,019
16,081
21,942
12,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
0 / 9 / 8
13,850
866
1,724
18,509
6,519
20
16 / 4 / 9
20,213
1,263
59,059
30,152
10,490
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
0 / 5 / 1
11,905
744
1,182
7,158
3,568
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
65
26
Kills
29
29
Deaths
26
48
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
4
10
3
W
4
1
10
9
L
3
4
11
2.13
L
Fenrir
Nathan6112
Fenrir
10
4
7
3.38
L
0
9
8
0.44
W
1
10
8
0.5
L
16
4
9
5.13
W
Kukulkan
Wasp-Viper
Kukulkan
4
7
12
1.43
W
Olorun
bniique
Olorun
10
7
8
2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,169
Damage
102,970
111,226
Taken
97,466
80,077
Mitigated
39,396
18,331
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,262
2,902
0
0
14,897
5,965
0
4,126
10,771
50,107
0
W
15,264
4,878
3,333
4,263
28,696
43,677
0
5,242
23,454
30,134
0
L
24,924
1,436
80
1,990
19,705
6,742
0
17,816
1,889
52,200
0
L
Fenrir
Nathan6112
Fenrir
16,081
1,742
0
0
21,942
12,077
0
20,507
1,435
0
32,909
L
1,724
1,644
0
0
18,509
6,519
0
16,357
2,152
0
10,393
W
8,012
490
527
393
22,448
9,072
0
7,331
15,117
19,748
0
L
59,059
32,093
863
9,642
30,152
10,490
0
27,045
3,107
0
123,818
W
Kukulkan
Wasp-Viper
Kukulkan
20,717
7,113
0
3,560
20,816
10,479
0
3,149
17,667
66,473
0
W
Olorun
bniique
Olorun
20,914
14,029
1,332
4,923
24,369
10,884
0
6,258
18,111
46,548
0
L
1,182
418
0
0
7,158
3,568
0
6,444
714
2,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,038
Gold Earned
77,694
306
Minions Killed
273
2
Camps Cleared
4
1,416,173
Distance Traveled
1,214,823
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
16,011
1,001
71
4
1
292,439
0
W
Terra
14,978
936
30
2
1
348,401
0
L
Agni
15,424
964
59
4
0
323,869
0
L
Fenrir
16,302
1,019
29
2
1
327,140
0
L
Anhur
13,850
866
24
2
1
200,488
0
W
Ra
13,370
836
13
1
0
275,945
0
L
Skadi
20,213
1,263
161
10
2
297,407
1
W
Kukulkan
15,520
970
118
7
0
252,424
0
W
Olorun
16,159
1,010
74
5
0
246,964
0
L
Ymir
11,905
744
0
0
0
65,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role