Player Matchup

Arachne
Arachne
Shaxlight
Arachne
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
362W - 340L
1,624 Elo+
Party 2
Yemoja
Yemoja
Varlhaam
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 13L
1,597 Elo+
Party 2
Cerberus
Cerberus
jeremy0612
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 68L
1,439 Elo+
Party 2
Artemis
Artemis
kataclism1018
Artemis
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 14L
1,673 Elo+
Party 2
Anhur
Anhur
kiwix88
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 9L
1,798 Elo+
Party 2
Team Averages
Level 35
1,500 SR
1,626 Elo+

VS

Team Averages
Level 15
1,577 SR
1,548 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Acongott
Neith
Level 7
God Stats
5W - 10L
1,432 SR
Queue Stats
13W - 12L
1,490 Elo+
Party 1
Pele
Pele
Fr0zzeN38
Pele
Level 8
God Stats
1W - 1L
1,739 SR
Queue Stats
8W - 11L
1,480 Elo+
Party 1
Artemis
Artemis
Solitract
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,691 Elo+
Solo
Ymir
Ymir
alejox18882
Ymir
Level 28
God Stats
10W - 6L
1,715 SR
Queue Stats
105W - 108L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Shaxlight
Arachne
10
4 / 0 / 5
6,137
614
5,131
5,849
2,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
Varlhaam
Yemoja
11
8 / 1 / 2
6,728
673
6,561
5,963
2,126
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
jeremy0612
Cerberus
8
0 / 2 / 6
5,200
520
1,506
6,178
2,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
10
1 / 2 / 1
5,889
589
3,892
4,324
1,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anhur
kiwix88
Anhur
11
3 / 1 / 3
5,946
595
4,722
5,884
1,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
3 / 1 / 0
5,465
547
3,912
6,273
4,358
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Acongott
Neith
9
1 / 5 / 0
5,218
522
3,600
6,399
1,954
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
8
0 / 3 / 2
5,060
506
3,378
5,631
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Solitract
Artemis
7
1 / 4 / 1
4,713
471
5,268
4,840
528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
1 / 3 / 1
4,980
498
2,337
8,372
3,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
16
Kills
6
6
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
1
0
3
L
Neith
Acongott
Neith
1
5
0
0.2
L
Pele
0
3
2
0.33
W
Arachne
Shaxlight
Arachne
4
0
5
6.5
L
Artemis
Solitract
Artemis
1
4
1
0.38
W
Yemoja
Varlhaam
Yemoja
8
1
2
9
L
1
3
1
0.5
W
Cerberus
jeremy0612
Cerberus
0
2
6
1.5
W
Artemis
1
2
1
0.75
W
Anhur
kiwix88
Anhur
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,812
Damage
18,495
28,198
Taken
31,515
9,443
Mitigated
11,571
7,761
Healing
7,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,912
191
0
3,437
6,273
4,358
0
111
6,162
22,149
0
L
Neith
Acongott
Neith
3,600
1,606
0
622
6,399
1,954
0
2,267
4,132
0
28,202
L
Pele
3,378
508
0
1,752
5,631
1,687
0
1,948
3,683
0
24,741
W
Arachne
Shaxlight
Arachne
5,131
3,123
0
2,402
5,849
2,328
0
898
4,951
0
34,083
L
Artemis
Solitract
Artemis
5,268
2,851
0
625
4,840
528
0
741
4,099
0
18,274
W
Yemoja
Varlhaam
Yemoja
6,561
1,701
751
1,430
5,963
2,126
0
732
5,231
33,290
0
L
2,337
70
0
935
8,372
3,044
0
3,000
5,372
14,944
0
W
Cerberus
jeremy0612
Cerberus
1,506
148
0
626
6,178
2,095
0
994
5,184
7,263
0
W
Artemis
3,892
1,795
0
250
4,324
1,441
504
2,462
1,862
0
29,718
W
Anhur
kiwix88
Anhur
4,722
2,983
0
2,302
5,884
1,453
0
1,163
4,721
0
34,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,900
Gold Earned
25,436
292
Minions Killed
224
0
Camps Cleared
0
922,693
Distance Traveled
849,385
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,465
547
45
5
0
176,619
2
L
Neith
5,218
522
65
7
0
163,636
0
L
Pele
5,060
506
56
6
0
185,890
0
W
Arachne
6,137
614
62
6
0
242,372
2
L
Artemis
4,713
471
31
3
0
159,301
3
W
Yemoja
6,728
673
64
6
0
181,753
5
L
Ymir
4,980
498
27
3
0
163,939
1
W
Cerberus
5,200
520
24
2
0
177,885
1
W
Artemis
5,889
589
77
8
0
154,598
3
W
Anhur
5,946
595
65
7
0
166,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role