Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
EVILais
Vulcan
Level 160
God Stats
10W - 10L
1,548 SR
Queue Stats
829W - 828L
1,507 Elo+
Solo
Arachne
Arachne
Everloop
Arachne
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Freya
Freya
Vestigio95
Freya
Level 103
God Stats
0W - 1L
1,836 SR
Queue Stats
42W - 47L
1,500 Elo+
Solo
Hel
Hel
zizovic
Hel
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 117L
1,515 Elo+
Solo
Team Averages
Level 130
1,577 SR
1,504 Elo+

VS

Team Averages
Level 128
1,544 SR
1,510 Elo+
Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Iwaspwnt
Xbalanque
Level 128
God Stats
21W - 17L
1,627 SR
Queue Stats
737W - 723L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
Justintia
Tsukuyomi
Level 138
God Stats
4W - 0L
1,836 SR
Queue Stats
122W - 117L
1,559 Elo+
Party 1
Vamana
Vamana
Qkevych
Vamana
Level 148
God Stats
7W - 10L
1,066 SR
Queue Stats
602W - 572L
1,573 Elo+
Party 1
Horus
Horus
Raven_18000
Horus
Level 69
God Stats
6W - 1L
1,689 SR
Queue Stats
313W - 305L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
4 / 5 / 4
8,912
743
15,497
13,690
7,395
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
EVILais
Vulcan
16
2 / 2 / 8
8,609
717
19,163
9,105
6,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Everloop
Arachne
13
4 / 4 / 5
8,429
702
3,083
9,530
4,907
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Freya
14
1 / 6 / 7
8,119
677
6,725
13,808
6,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
15
2 / 4 / 8
8,334
695
4,324
11,082
11,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
3 / 3 / 11
9,619
802
5,725
9,298
5,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Iwaspwnt
Xbalanque
17
8 / 3 / 8
10,561
880
21,773
10,857
4,436
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Justintia
Tsukuyomi
15
3 / 5 / 13
9,455
788
7,826
11,555
7,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Qkevych
Vamana
17
4 / 2 / 13
9,816
818
11,728
17,853
17,342
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 1 / 17
9,348
779
6,765
19,782
13,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
83
13
Kills
21
21
Deaths
14
32
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
5
4
1.2
W
Da Ji
 
Da Ji
3
3
11
2.83
L
Vulcan
EVILais
Vulcan
2
2
8
3
L
Arachne
Everloop
Arachne
4
4
5
1.63
W
Xbalanque
Iwaspwnt
Xbalanque
8
3
8
4
W
Tsukuyomi
Justintia
Tsukuyomi
3
5
13
1.9
W
Vamana
Qkevych
Vamana
4
2
13
5.25
W
3
1
17
11.5
L
Freya
1
6
7
0.75
L
Hel
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,792
Damage
53,817
57,215
Taken
69,345
37,312
Mitigated
48,615
26,441
Healing
39,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
15,497
8,961
40
1,225
13,690
7,395
32
0
13,690
0
29,783
W
Da Ji
 
Da Ji
5,725
311
2,617
1,435
9,298
5,970
1,722
4,592
4,706
0
13,905
L
Vulcan
EVILais
Vulcan
19,163
9,071
560
775
9,105
6,351
20
0
9,105
38,451
0
L
Arachne
Everloop
Arachne
3,083
1,760
0
1,127
9,530
4,907
0
0
9,530
0
3,915
W
Xbalanque
Iwaspwnt
Xbalanque
21,773
6,343
1,619
2,203
10,857
4,436
1,290
5,082
5,775
0
56,472
W
Tsukuyomi
Justintia
Tsukuyomi
7,826
1,115
1,585
2,012
11,555
7,240
722
4,619
6,936
0
20,827
W
Vamana
Qkevych
Vamana
11,728
2,927
2,779
6,738
17,853
17,342
389
5,559
12,294
0
24,492
W
6,765
2,675
6,615
11,565
19,782
13,627
812
10,360
9,422
0
13,000
L
Freya
6,725
2,491
556
2,465
13,808
6,893
0
0
13,808
18,926
0
L
Hel
4,324
260
14,053
5,640
11,082
11,766
0
0
11,082
7,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,403
Gold Earned
48,799
112
Minions Killed
155
0
Camps Cleared
0
1,028,227
Distance Traveled
1,112,443
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,912
743
41
3
0
182,179
1
W
Da Ji
9,619
802
25
2
0
189,838
0
L
Vulcan
8,609
717
43
4
0
235,707
5
L
Arachne
8,429
702
3
0
0
203,035
2
W
Xbalanque
10,561
880
77
6
0
209,487
1
W
Tsukuyomi
9,455
788
23
2
0
218,040
0
W
Vamana
9,816
818
25
2
0
254,971
1
W
Horus
9,348
779
5
0
0
240,107
1
L
Freya
8,119
677
21
2
0
190,121
0
L
Hel
8,334
695
4
0
0
217,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role