Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Slendermutt
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,100 Elo+
Solo
Hercules
Hercules
Slugslinger63
Hercules
Level 68
God Stats
4W - 2L
1,560 SR
Queue Stats
153W - 130L
1,457 Elo+
Party 2
Hachiman
Hachiman
StayTunedd
Hachiman
Level 28
God Stats
0W - 1L
1,550 SR
Queue Stats
127W - 129L
1,469 Elo+
Party 2
Mulan
Mulan
koccrocket
Mulan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 145L
1,456 Elo+
Party 2
Team Averages
Level 63
1,522 SR
1,396 Elo+

VS

Team Averages
Level 122
1,530 SR
1,372 Elo+
Scylla
Scylla
 
Scylla
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Decapitari1441
Baron Samedi
Level 126
God Stats
3W - 3L
1,422 SR
Queue Stats
133W - 150L
1,316 Elo+
Party 1
Da Ji
Da Ji
McDeeBruhh92
Da Ji
Level 142
God Stats
3W - 5L
1,500 SR
Queue Stats
967W - 1,098L
1,363 Elo+
Solo
Ullr
Ullr
ShinigamiOsama
Ullr
Level 104
God Stats
2W - 0L
1,727 SR
Queue Stats
18W - 19L
1,365 Elo+
Solo
Apollo
Apollo
UNDEAD GERMANY
Apollo
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 98L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 5 / 3
8,194
630
6,384
13,962
14,038
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 7 / 5
10,445
803
8,946
9,160
3,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Slugslinger63
Hercules
17
3 / 6 / 7
9,885
760
6,748
19,114
20,968
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
StayTunedd
Hachiman
14
0 / 8 / 6
8,206
631
8,281
11,719
4,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
17
4 / 5 / 3
10,088
776
5,881
12,697
11,708
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
14 / 3 / 9
12,243
942
17,661
8,423
3,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
Decapitari1441
Baron Samedi
19
8 / 2 / 17
11,593
892
16,435
11,395
5,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 4 / 16
10,752
827
6,790
16,224
10,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 3 / 13
9,801
754
8,521
9,014
3,722
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 2 / 21
9,505
731
6,973
8,285
3,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
107
12
Kills
31
31
Deaths
14
24
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
5
3
0.7
W
Scylla
 
Scylla
14
3
9
6.17
W
Baron Samedi
Decapitari1441
Baron Samedi
8
2
17
8.25
W
4
4
16
3
W
5
3
13
3.83
L
3
7
5
0.79
L
Hercules
Slugslinger63
Hercules
3
6
7
1.08
L
Hachiman
StayTunedd
Hachiman
0
8
6
0.38
W
0
2
21
5.25
L
Mulan
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,240
Damage
56,380
66,652
Taken
53,341
55,146
Mitigated
26,982
14,112
Healing
21,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,384
229
263
3,463
13,962
14,038
0
7,256
6,706
12,636
0
W
Scylla
 
Scylla
17,661
1,764
89
1,682
8,423
3,394
566
2,783
5,640
43,834
0
W
Baron Samedi
Decapitari1441
Baron Samedi
16,435
830
4,427
5,721
11,395
5,989
893
3,239
8,156
36,571
0
W
6,790
1,281
0
3,295
16,224
10,747
168
3,397
12,827
0
11,566
W
8,521
6,933
1,408
1,064
9,014
3,722
1,750
2,878
6,136
0
19,207
L
8,946
3,184
0
0
9,160
3,688
562
4,546
4,614
26,513
0
L
Hercules
Slugslinger63
Hercules
6,748
1,102
43
4,464
19,114
20,968
183
10,022
9,092
0
15,235
L
Hachiman
StayTunedd
Hachiman
8,281
4,672
0
1,192
11,719
4,744
730
6,878
4,841
0
23,014
W
6,973
3,729
1,598
2,316
8,285
3,130
1,136
3,033
5,252
0
19,168
L
Mulan
5,881
311
1,461
3,226
12,697
11,708
314
5,394
7,303
0
12,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,818
Gold Earned
53,894
97
Minions Killed
141
0
Camps Cleared
0
984,382
Distance Traveled
1,101,626
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,194
630
14
1
0
191,983
1
W
Scylla
12,243
942
44
3
0
199,878
1
W
Baron Samedi
11,593
892
31
2
0
234,783
0
W
Da Ji
10,752
827
7
1
0
189,102
0
W
Ullr
9,801
754
31
2
0
218,331
0
L
Nu Wa
10,445
803
36
3
0
193,940
0
L
Hercules
9,885
760
10
1
0
217,923
0
L
Hachiman
8,206
631
28
2
0
195,456
0
W
Apollo
9,505
731
28
2
0
259,532
0
L
Mulan
10,088
776
9
1
0
185,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role