Player Matchup

King Arthur
King Arthur
BlueWolfKnight2
King Arthur
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 1
Cerberus
Cerberus
Comms2592
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,293 Elo+
Party 1
Ah Puch
Ah Puch
MR Marble4175
Ah Puch
Level 28
God Stats
4W - 8L
1,490 SR
Queue Stats
35W - 31L
1,152 Elo+
Party 1
Bakasura
Bakasura
chrisreallydunno
Bakasura
Level 27
God Stats
3W - 9L
1,286 SR
Queue Stats
226W - 257L
1,301 Elo+
Solo
Ymir
Ymir
stickboy45
Ymir
Level 19
God Stats
30W - 24L
1,642 SR
Queue Stats
85W - 83L
1,423 Elo+
Solo
Team Averages
Level 18
1,484 SR
1,271 Elo+

VS

Team Averages
Level 39
1,628 SR
1,430 Elo+
Medusa
Medusa
ARL18LC
Medusa
Level 105
God Stats
1W - 0L
1,197 SR
Queue Stats
34W - 25L
1,440 Elo+
Party 2
Mulan
Mulan
FishHeads333
Mulan
Level 26
God Stats
5W - 2L
1,881 SR
Queue Stats
35W - 34L
1,398 Elo+
Party 2
Gilgamesh
Gilgamesh
GasHouseGang504
Gilgamesh
Level 27
God Stats
11W - 2L
1,928 SR
Queue Stats
82W - 88L
1,333 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LaZZyPenGUiN
Morgan Le Fay
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 49L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
toxic12341
Cthulhu
Level 18
God Stats
13W - 2L
1,634 SR
Queue Stats
51W - 51L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlueWolfKnight2
King Arthur
12
1 / 12 / 3
7,884
375
4,458
19,555
10,415
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Comms2592
Cerberus
10
0 / 2 / 0
7,103
338
670
11,804
10,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
13
6 / 10 / 0
9,219
439
11,484
16,222
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 8 / 2
8,435
402
4,365
13,969
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 3 / 3
9,066
432
7,668
18,593
21,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ARL18LC
Medusa
20
17 / 3 / 6
13,394
638
23,751
14,411
5,111
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 2 / 3
12,059
574
4,929
12,846
11,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
GasHouseGang504
Gilgamesh
16
3 / 5 / 7
10,917
520
8,988
15,218
10,177
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Morgan Le Fay
LaZZyPenGUiN
Morgan Le Fay
17
7 / 4 / 7
11,313
539
13,856
9,732
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
toxic12341
Cthulhu
16
4 / 1 / 9
10,925
520
4,364
13,661
12,164
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
13
Kills
33
35
Deaths
15
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
ARL18LC
Medusa
17
3
6
6.67
L
King Arthur
BlueWolfKnight2
King Arthur
1
12
3
0.21
L
Cerberus
Comms2592
Cerberus
0
2
0
0
W
2
2
3
1.75
W
Gilgamesh
GasHouseGang504
Gilgamesh
3
5
7
1.3
W
Morgan Le Fay
LaZZyPenGUiN
Morgan Le Fay
7
4
7
2.63
L
Ah Puch
6
10
0
0.6
L
3
8
2
0.5
L
3
3
3
1.5
W
Cthulhu
toxic12341
Cthulhu
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,645
Damage
55,888
80,143
Taken
65,868
50,752
Mitigated
42,585
6,389
Healing
17,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ARL18LC
Medusa
23,751
12,317
0
8,616
14,411
5,111
2,677
3,533
10,639
0
128,118
L
King Arthur
BlueWolfKnight2
King Arthur
4,458
1,401
0
1,410
19,555
10,415
0
4,743
14,812
0
35,996
L
Cerberus
Comms2592
Cerberus
670
36
0
1,076
11,804
10,123
0
182
11,622
43,307
0
W
4,929
1,032
410
1,352
12,846
11,198
417
4,309
8,537
0
51,316
W
Gilgamesh
GasHouseGang504
Gilgamesh
8,988
2,916
0
1,488
15,218
10,177
1,735
5,861
9,335
0
66,775
W
Morgan Le Fay
LaZZyPenGUiN
Morgan Le Fay
13,856
2,386
0
1,359
9,732
3,935
0
3,837
5,845
80,369
0
L
Ah Puch
11,484
578
0
1,625
16,222
5,261
529
4,999
11,223
48,281
0
L
4,365
3,018
0
2,113
13,969
3,496
0
3,541
10,428
0
16,018
L
7,668
1,434
0
165
18,593
21,457
452
4,755
13,838
36,966
0
W
Cthulhu
toxic12341
Cthulhu
4,364
770
183
4,201
13,661
12,164
1,278
3,512
10,077
39,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,707
Gold Earned
58,608
345
Minions Killed
541
0
Camps Cleared
0
1,860,324
Distance Traveled
1,902,995
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,394
638
147
7
0
386,390
4
L
King Arthur
7,884
375
57
3
0
366,246
2
L
Cerberus
7,103
338
118
6
0
394,134
0
W
Mulan
12,059
574
99
5
0
325,420
0
W
Gilgamesh
10,917
520
107
5
0
353,800
0
W
Morgan Le Fay
11,313
539
125
6
0
412,394
0
L
Ah Puch
9,219
439
68
3
0
334,766
0
L
Bakasura
8,435
402
46
2
0
425,026
0
L
Ymir
9,066
432
56
3
0
340,152
0
W
Cthulhu
10,925
520
63
3
0
424,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role