Player Matchup

Guan Yu
Guan Yu
Governors I
Guan Yu
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 61L
1,688 Elo+
Party 1
Loki
Loki
Satsagu
Loki
Level 29
God Stats
1W - 1L
1,633 SR
Queue Stats
200W - 63L
1,663 Elo+
Party 1
The Morrigan
The Morrigan
Why do drugs
The Morrigan
Level 145
God Stats
6W - 3L
1,790 SR
Queue Stats
665W - 368L
1,704 Elo+
Party 1
Team Averages
Level 105
1,641 SR
1,685 Elo+

VS

Team Averages
Level 62
1,626 SR
1,723 Elo+
Sobek
Sobek
Cardsfan116
Sobek
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,748 Elo+
Party 2
Medusa
Medusa
Cole1115
Medusa
Level 82
God Stats
6W - 3L
1,782 SR
Queue Stats
65W - 35L
1,704 Elo+
Party 2
Zhong Kui
Zhong Kui
Zach4198
Zhong Kui
Level 84
God Stats
15W - 11L
1,595 SR
Queue Stats
83W - 58L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Governors I
Guan Yu
18
5 / 8 / 7
13,380
669
13,089
27,718
33,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
Satsagu
Loki
17
5 / 9 / 9
13,454
673
15,823
16,936
6,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Why do drugs
The Morrigan
19
6 / 6 / 7
13,632
682
19,124
15,069
5,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 9
15,612
781
13,705
24,396
35,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
Cole1115
Medusa
18
4 / 7 / 8
13,552
678
16,460
18,207
7,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
Zach4198
Zhong Kui
19
8 / 6 / 6
14,527
726
19,441
20,941
22,780
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
46
16
Kills
23
23
Deaths
16
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
11
3
9
5.17
W
Medusa
Cole1115
Medusa
4
7
8
1.14
L
Guan Yu
Governors I
Guan Yu
5
8
7
1.06
L
Loki
Satsagu
Loki
5
9
9
1.06
L
The Morrigan
Why do drugs
The Morrigan
6
6
7
1.58
W
Zhong Kui
Zach4198
Zhong Kui
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,036
Damage
49,606
59,723
Taken
63,544
45,409
Mitigated
65,878
11,447
Healing
16,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,705
667
0
7,795
24,396
35,119
44
4,768
19,628
39,333
0
W
Medusa
Cole1115
Medusa
16,460
7,672
0
3,368
18,207
7,979
2,552
2,759
15,448
0
84,929
L
Guan Yu
Governors I
Guan Yu
13,089
3,242
2,558
7,909
27,718
33,398
106
14,981
12,737
0
33,988
L
Loki
Satsagu
Loki
15,823
5,575
0
125
16,936
6,035
0
9,202
7,734
0
39,967
L
The Morrigan
Why do drugs
The Morrigan
19,124
6,183
0
855
15,069
5,976
70
8,931
6,106
62,172
14,480
W
Zhong Kui
Zach4198
Zhong Kui
19,441
2,236
0
5,679
20,941
22,780
883
3,909
17,032
83,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,466
Gold Earned
43,691
199
Minions Killed
266
0
Camps Cleared
0
1,028,603
Distance Traveled
992,258
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
15,612
781
42
2
0
357,430
3
W
Medusa
13,552
678
115
6
0
312,003
3
L
Guan Yu
13,380
669
49
2
0
364,031
1
L
Loki
13,454
673
50
3
0
334,960
1
L
The Morrigan
13,632
682
100
5
0
329,612
0
W
Zhong Kui
14,527
726
109
5
0
322,825
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role