Player Matchup

Mulan
Mulan
AKA Mr Hitmark
Mulan
Level 125
God Stats
1W - 1L
1,402 SR
Queue Stats
25W - 24L
1,532 Elo+
Party 2
Khepri
Khepri
Attduke
Khepri
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,542 Elo+
Solo
Pele
Pele
Aueres
Pele
Level 129
God Stats
1W - 0L
1,675 SR
Queue Stats
30W - 20L
1,643 Elo+
Party 2
Eset
Eset
SnffnFingers
Eset
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,570 Elo+
Party 2
Skadi
Skadi
godofodyssey
Skadi
Level 158
God Stats
1W - 0L
1,115 SR
Queue Stats
34W - 30L
1,561 Elo+
Party 2
Team Averages
Level 120
1,438 SR
1,570 Elo+

VS

Team Averages
Level 100
1,512 SR
1,518 Elo+
Chaac
Chaac
DerrrJolly88
Chaac
Level 85
God Stats
1W - 1L
1,669 SR
Queue Stats
96W - 70L
1,600 Elo+
Party 1
Scylla
Scylla
FoxyMongrel
Scylla
Level 122
God Stats
4W - 5L
1,392 SR
Queue Stats
335W - 320L
1,548 Elo+
Party 1
Khepri
Khepri
VikingDuck
Khepri
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,474 Elo+
Solo
Set
Set
just KCAAAAA
Set
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 149L
1,549 Elo+
Party 1
Artio
Artio
milusama
Artio
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 112L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 18
10,411
744
17,418
20,048
22,208
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
Attduke
Khepri
17
2 / 2 / 17
11,489
821
8,439
18,099
19,023
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
Aueres
Pele
18
9 / 1 / 11
11,297
807
18,752
20,275
12,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 0 / 15
10,741
767
23,126
14,243
8,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 1 / 14
10,704
765
21,882
15,561
8,365
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 1
9,393
671
26,947
23,506
28,525
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
14
1 / 3 / 2
8,602
614
20,408
14,816
6,532
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
VikingDuck
Khepri
15
0 / 5 / 3
8,549
611
5,442
21,396
27,295
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 4 / 3
8,600
614
12,011
17,761
14,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
milusama
Artio
14
0 / 7 / 5
8,184
585
5,228
21,013
27,829
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
19
23
Kills
5
5
Deaths
23
75
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
18
10
W
Khepri
Attduke
Khepri
2
2
17
5.25
W
Pele
Aueres
Pele
9
1
11
14.5
L
3
4
1
0.88
L
Scylla
1
3
2
0.67
W
6
0
15
13.5
L
Khepri
VikingDuck
Khepri
0
5
3
0.3
W
5
1
14
12
L
1
4
3
0.63
L
Artio
milusama
Artio
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,617
Damage
70,036
88,226
Taken
98,492
70,546
Mitigated
105,115
44,447
Healing
28,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,418
1,686
3,422
5,288
20,048
22,208
244
6,942
13,106
13,178
20,682
W
Khepri
Attduke
Khepri
8,439
718
2,705
615
18,099
19,023
431
8,064
10,035
15,141
0
W
Pele
Aueres
Pele
18,752
4,047
4,705
8,834
20,275
12,273
1,438
8,077
12,198
0
29,601
L
26,947
1,829
1,583
7,268
23,506
28,525
177
6,553
16,953
5,857
47,866
L
Scylla
20,408
1,182
2,225
946
14,816
6,532
44
6,583
8,233
32,335
0
W
23,126
430
9,557
5,453
14,243
8,677
613
3,627
10,616
35,650
0
L
Khepri
VikingDuck
Khepri
5,442
817
1,373
875
21,396
27,295
19
9,007
12,389
12,693
0
W
21,882
9,447
2,307
1,561
15,561
8,365
3,907
7,129
8,432
0
48,391
L
12,011
4,323
164
2,841
17,761
14,934
0
7,134
10,627
0
25,498
L
Artio
milusama
Artio
5,228
674
6,894
4,200
21,013
27,829
0
7,733
13,280
9,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,642
Gold Earned
43,328
157
Minions Killed
133
0
Camps Cleared
0
1,480,541
Distance Traveled
1,339,167
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,411
744
39
3
0
308,639
0
W
Khepri
11,489
821
11
1
0
286,167
1
W
Pele
11,297
807
29
2
0
326,708
5
L
Chaac
9,393
671
52
4
0
291,357
0
L
Scylla
8,602
614
25
2
0
279,166
1
W
Eset
10,741
767
23
2
0
311,769
0
L
Khepri
8,549
611
16
1
0
257,507
0
W
Skadi
10,704
765
55
4
0
247,258
0
L
Set
8,600
614
31
2
0
258,675
0
L
Artio
8,184
585
9
1
0
252,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role