Player Matchup

Tiamat
Tiamat
BEGONEBOOMER418
Tiamat
Level 28
God Stats
3W - 0L
1,594 SR
Queue Stats
5W - 4L
1,359 Elo+
Solo
Sobek
Sobek
JustRomanAround_
Sobek
Level 17
God Stats
4W - 3L
1,433 SR
Queue Stats
18W - 25L
1,349 Elo+
Solo
Hades
Hades
TheGingerFerris
Hades
Level 29
God Stats
7W - 4L
1,620 SR
Queue Stats
21W - 23L
1,376 Elo+
Solo
Medusa
Medusa
dcgamer3030
Medusa
Level 18
God Stats
7W - 9L
1,341 SR
Queue Stats
8W - 11L
1,243 Elo+
Solo
Sun Wukong
Sun Wukong
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Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,362 Elo+
Solo
Team Averages
Level 22
1,498 SR
1,338 Elo+

VS

Team Averages
Level 25
1,499 SR
1,338 Elo+
Loki
Loki
GDI Wizer
Loki
Level 29
God Stats
2W - 3L
1,745 SR
Queue Stats
209W - 195L
1,359 Elo+
Solo
Hera
Hera
LA_DESP11
Hera
Level 29
God Stats
2W - 3L
1,526 SR
Queue Stats
59W - 61L
1,341 Elo+
Solo
Anhur
Anhur
SheMoansJosh_246
Anhur
Level 26
God Stats
6W - 7L
1,558 SR
Queue Stats
470W - 487L
1,333 Elo+
Solo
Tyr
Tyr
artisticmonki
Tyr
Level 12
God Stats
4W - 9L
1,186 SR
Queue Stats
72W - 69L
1,247 Elo+
Solo
Fenrir
Fenrir
igotskill24
Fenrir
Level 27
God Stats
25W - 30L
1,481 SR
Queue Stats
43W - 44L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,684
480
3,221
8,428
6,328
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 1 / 10
8,366
523
4,081
10,500
10,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
18 / 2 / 6
11,166
698
21,981
15,981
8,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
13
5 / 2 / 1
8,112
507
5,323
6,300
1,901
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
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Sun Wukong
15
1 / 1 / 5
8,787
549
4,794
7,727
6,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
2 / 3 / 1
7,545
472
3,290
8,999
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
11
3 / 9 / 2
7,503
469
9,138
13,896
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 5 / 3
7,619
476
2,687
12,230
3,574
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 5 / 2
7,843
490
8,708
13,606
8,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
9
3 / 5 / 2
6,638
415
5,245
8,986
2,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
27
Kills
11
11
Deaths
27
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
5
2
0.6
L
Loki
2
3
1
0.83
W
1
1
10
6
L
Hera
3
9
2
0.44
L
1
5
3
0.5
W
18
2
6
10.5
L
2
5
2
0.6
W
Medusa
5
2
1
2.75
L
Fenrir
3
5
2
0.8
W
Sun Wukong
x0n3xSh0txD3V1L
Sun Wukong
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,400
Damage
29,068
48,936
Taken
57,717
33,861
Mitigated
22,070
17,610
Healing
16,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,221
569
0
1,060
8,428
6,328
1,622
1,198
7,230
24,024
0
L
Loki
3,290
346
0
3,248
8,999
2,886
436
2,085
6,868
0
42,921
W
4,081
305
0
3,116
10,500
10,701
573
2,000
8,500
19,512
0
L
Hera
9,138
3,119
66
3,427
13,896
4,413
482
10,149
3,611
32,934
0
L
2,687
1,785
0
3,562
12,230
3,574
0
6,418
5,481
0
36,047
W
21,981
3,829
469
9,923
15,981
8,587
4,367
4,498
11,483
61,751
0
L
8,708
1,397
0
4,415
13,606
8,272
485
5,724
7,689
0
41,655
W
Medusa
5,323
2,128
0
2,423
6,300
1,901
1,199
852
5,448
0
37,040
L
Fenrir
5,245
1,891
0
1,880
8,986
2,925
52
3,988
4,785
0
20,714
W
Sun Wukong
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Sun Wukong
4,794
360
0
619
7,727
6,344
321
590
7,137
0
43,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,115
Gold Earned
37,148
347
Minions Killed
327
0
Camps Cleared
0
1,461,706
Distance Traveled
1,296,457
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,684
480
45
3
0
281,110
1
L
Loki
7,545
472
88
6
0
236,513
2
W
Sobek
8,366
523
29
2
0
311,154
8
L
Hera
7,503
469
51
3
0
249,819
5
L
Anhur
7,619
476
75
5
0
276,983
1
W
Hades
11,166
698
99
6
0
282,536
2
L
Tyr
7,843
490
75
5
0
301,125
0
W
Medusa
8,112
507
77
5
0
288,544
0
L
Fenrir
6,638
415
38
2
0
232,017
2
W
Sun Wukong
8,787
549
97
6
0
298,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role