Player Matchup

Arachne
Arachne
DovahofDinok
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 2
Anhur
Anhur
KuraiHikarii
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 54L
1,441 Elo+
Party 1
Hera
Hera
Soduma
Hera
Level 18
God Stats
0W - 3L
1,314 SR
Queue Stats
79W - 56L
1,494 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
V DarkFire V
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,536 Elo+
Party 2
Guan Yu
Guan Yu
garoto_otis
Guan Yu
Level 5
God Stats
1W - 1L
1,687 SR
Queue Stats
2W - 4L
1,416 Elo+
Solo
Team Averages
Level 10
1,500 SR
1,425 Elo+

VS

Team Averages
Level 21
1,456 SR
1,449 Elo+
Fenrir
Fenrir
JuicyDarkHoles
Fenrir
Level 24
God Stats
18W - 24L
1,472 SR
Queue Stats
73W - 72L
1,473 Elo+
Solo
Cthulhu
Cthulhu
R3NAGAD342001
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 74L
1,314 Elo+
Solo
Heimdallr
Heimdallr
Saven_U
Heimdallr
Level 27
God Stats
9W - 12L
1,344 SR
Queue Stats
211W - 233L
1,487 Elo+
Solo
Chang'e
Chang'e
orsettoplayer10
Chang'e
Level 26
God Stats
10W - 11L
1,410 SR
Queue Stats
114W - 106L
1,569 Elo+
Solo
Neith
Neith
xdush
Neith
Level 12
God Stats
4W - 4L
1,557 SR
Queue Stats
6W - 5L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DovahofDinok
Arachne
7
0 / 10 / 2
6,218
311
1,769
10,226
2,138
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

14
5 / 9 / 4
9,539
477
12,514
16,651
4,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
Soduma
Hera
15
6 / 5 / 4
9,762
488
9,446
10,456
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
V DarkFire V
Morgan Le Fay
10
2 / 9 / 1
7,235
362
3,385
9,133
2,404
Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
garoto_otis
Guan Yu
4
0 / 2 / 1
5,579
279
188
1,744
529
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 5 / 7
11,156
558
13,453
13,197
6,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
11
3 / 6 / 8
8,784
439
4,046
12,703
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Saven_U
Heimdallr
18
8 / 1 / 9
12,090
605
5,825
10,905
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
2 / 1 / 5
10,302
515
4,199
9,396
2,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
xdush
Neith
15
7 / 3 / 8
10,291
515
9,719
11,113
3,581
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
70
13
Kills
33
35
Deaths
16
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Arachne
DovahofDinok
Arachne
0
10
2
0.1
W
13
5
7
3.3
L
5
9
4
0.78
W
Cthulhu
3
6
8
1.17
W
Heimdallr
Saven_U
Heimdallr
8
1
9
12.5
L
Hera
Soduma
Hera
6
5
4
1.6
L
Morgan Le Fay
V DarkFire V
Morgan Le Fay
2
9
1
0.28
L
Guan Yu
garoto_otis
Guan Yu
0
2
1
0.25
W
2
1
5
4.5
W
Neith
xdush
Neith
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,302
Damage
37,242
48,210
Taken
57,314
12,529
Mitigated
21,244
3,975
Healing
14,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DovahofDinok
Arachne
1,769
1,642
0
1,115
10,226
2,138
0
586
9,640
0
10,453
W
13,453
3,205
0
553
13,197
6,121
2,172
3,135
10,062
0
44,279
L
12,514
6,703
0
184
16,651
4,527
421
4,301
12,350
0
40,293
W
Cthulhu
4,046
638
906
763
12,703
4,087
357
4,086
8,617
17,390
0
W
Heimdallr
Saven_U
Heimdallr
5,825
2,108
130
5,513
10,905
4,663
4,944
902
10,003
0
68,605
L
Hera
Soduma
Hera
9,446
2,589
0
2,445
10,456
2,931
123
1,766
8,690
44,968
0
L
Morgan Le Fay
V DarkFire V
Morgan Le Fay
3,385
870
0
76
9,133
2,404
0
1,293
7,837
18,014
0
L
Guan Yu
garoto_otis
Guan Yu
188
56
0
155
1,744
529
48
299
1,445
0
2,726
W
4,199
201
1,166
4,965
9,396
2,792
2,900
1,395
8,001
60,154
0
W
Neith
xdush
Neith
9,719
6,039
0
930
11,113
3,581
3,374
3,313
7,434
0
49,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,333
Gold Earned
52,623
163
Minions Killed
420
0
Camps Cleared
0
1,156,341
Distance Traveled
1,718,174
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,218
311
17
1
0
224,586
2
W
Fenrir
11,156
558
54
3
0
378,454
3
L
Anhur
9,539
477
48
2
0
295,762
0
W
Cthulhu
8,784
439
27
1
0
278,726
0
W
Heimdallr
12,090
605
127
6
0
361,127
5
L
Hera
9,762
488
71
4
0
335,781
2
L
Morgan Le Fay
7,235
362
22
1
0
246,987
0
L
Guan Yu
5,579
279
5
0
0
53,225
0
W
Chang'e
10,302
515
119
6
0
339,602
0
W
Neith
10,291
515
93
5
0
360,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role