Player Matchup

Chaac
Chaac
B1N0M1NUS
Chaac
Level 12
God Stats
1W - 1L
1,508 SR
Queue Stats
16W - 15L
1,636 Elo+
Solo
Vamana
Vamana
InfamousFalcon
Vamana
Level 24
God Stats
0W - 5L
1,370 SR
Queue Stats
55W - 46L
1,596 Elo+
Solo
Ares
Ares
RomesPompeii
Ares
Level 18
God Stats
5W - 6L
1,560 SR
Queue Stats
98W - 103L
1,545 Elo+
Solo
Olorun
Olorun
SEzzrie
Olorun
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
220W - 226L
1,500 Elo+
Solo
Kukulkan
Kukulkan
otismothebest
Kukulkan
Level 25
God Stats
101W - 77L
1,613 SR
Queue Stats
319W - 274L
1,579 Elo+
Solo
Team Averages
Level 22
1,510 SR
1,571 Elo+

VS

Team Averages
Level 24
1,531 SR
1,656 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
SydneySanders
Chronos
Level 38
God Stats
7W - 4L
1,656 SR
Queue Stats
328W - 255L
1,711 Elo+
Party 1
King Arthur
King Arthur
TengoGranPene
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 1L
1,946 Elo+
Party 1
Heimdallr
Heimdallr
imreformedman
Heimdallr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 44L
1,726 Elo+
Party 1
Skadi
Skadi
saape1
Skadi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
B1N0M1NUS
Chaac
13
5 / 4 / 4
7,608
543
8,683
15,786
7,512
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 3 / 1
7,648
546
9,237
13,814
6,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 2 / 1
6,822
487
2,152
10,875
6,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
SEzzrie
Olorun
2
1 / 1 / 0
4,580
327
702
1,299
204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
otismothebest
Kukulkan
12
2 / 4 / 0
7,180
513
4,427
8,731
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
2 / 1 / 4
8,726
623
7,718
7,858
3,681
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
15
5 / 2 / 2
8,874
634
7,917
7,132
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TengoGranPene
King Arthur
14
4 / 4 / 4
8,279
591
13,322
16,399
8,168
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
imreformedman
Heimdallr
13
3 / 2 / 6
7,759
554
7,180
9,241
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
saape1
Skadi
8
0 / 5 / 2
5,905
422
2,775
7,188
1,827
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
14
Kills
14
14
Deaths
14
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
4
4
L
Chaac
B1N0M1NUS
Chaac
5
4
4
1.75
L
5
3
1
1.83
L
1
2
1
0.75
L
Olorun
SEzzrie
Olorun
1
1
0
1
W
Chronos
5
2
2
3
W
King Arthur
TengoGranPene
King Arthur
4
4
4
1.5
W
Heimdallr
imreformedman
Heimdallr
3
2
6
3
L
Kukulkan
otismothebest
Kukulkan
2
4
0
0.5
W
Skadi
saape1
Skadi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,201
Damage
38,912
50,505
Taken
47,818
23,613
Mitigated
20,347
8,624
Healing
16,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,718
559
0
4,666
7,858
3,681
237
2,108
5,750
63,042
0
L
Chaac
B1N0M1NUS
Chaac
8,683
1,080
0
4,486
15,786
7,512
0
917
14,868
0
37,378
L
9,237
4,955
0
1,703
13,814
6,317
0
4,659
9,155
0
47,867
L
2,152
73
71
819
10,875
6,570
0
6,653
4,222
16,866
0
L
Olorun
SEzzrie
Olorun
702
490
0
195
1,299
204
0
204
1,095
3,165
0
W
Chronos
7,917
2,904
0
1,535
7,132
3,399
159
2,304
4,828
56,168
5,835
W
King Arthur
TengoGranPene
King Arthur
13,322
1,034
0
5,989
16,399
8,168
0
758
15,641
0
53,026
W
Heimdallr
imreformedman
Heimdallr
7,180
3,427
0
3,044
9,241
3,272
1,788
440
8,801
0
44,015
L
Kukulkan
otismothebest
Kukulkan
4,427
345
0
1,350
8,731
3,010
0
2,595
6,136
38,842
0
W
Skadi
saape1
Skadi
2,775
996
0
771
7,188
1,827
470
1,916
5,272
0
25,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,838
Gold Earned
39,543
262
Minions Killed
438
0
Camps Cleared
0
1,114,814
Distance Traveled
1,377,017
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,726
623
128
9
0
298,508
4
L
Chaac
7,608
543
77
6
0
324,752
3
L
Vamana
7,648
546
86
6
0
277,176
0
L
Ares
6,822
487
22
2
0
217,066
1
L
Olorun
4,580
327
8
1
0
41,257
1
W
Chronos
8,874
634
113
8
0
268,044
2
W
King Arthur
8,279
591
83
6
0
284,279
3
W
Heimdallr
7,759
554
68
5
0
257,671
0
L
Kukulkan
7,180
513
69
5
0
254,563
4
W
Skadi
5,905
422
46
3
0
268,515
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role