Player Matchup

Cthulhu
Cthulhu
BeefSlapin69420
Cthulhu
Level 11
God Stats
11W - 7L
1,674 SR
Queue Stats
15W - 23L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
NOTORIUSNUT
Sun Wukong
Level 4
God Stats
1W - 2L
1,715 SR
Queue Stats
1W - 2L
1,655 Elo+
Solo
Mulan
Mulan
TheScottishOrnge
Mulan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,391 Elo+
Party 1
Awilix
Awilix
atomicfuzzbombz
Awilix
Level 28
God Stats
1W - 2L
1,455 SR
Queue Stats
2W - 2L
1,505 Elo+
Solo
Nemesis
Nemesis
raulmanths
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,569 SR
1,489 Elo+

VS

Team Averages
Level 15
1,549 SR
1,462 Elo+
Kukulkan
Kukulkan
Masacest
Kukulkan
Level 5
God Stats
11W - 13L
1,501 SR
Queue Stats
75W - 92L
1,268 Elo+
Solo
Merlin
Merlin
RudyGzz
Merlin
Level 26
God Stats
9W - 5L
1,527 SR
Queue Stats
186W - 171L
1,569 Elo+
Solo
Skadi
Skadi
decadoSIX
Skadi
Level 17
God Stats
18W - 15L
1,586 SR
Queue Stats
48W - 42L
1,513 Elo+
Solo
Mulan
Mulan
goku77martincito
Mulan
Level 25
God Stats
15W - 9L
1,631 SR
Queue Stats
261W - 328L
1,459 Elo+
Solo
Ymir
Ymir
jose_armando90
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 12 / 6
11,222
1,020
13,854
28,785
21,531
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
NOTORIUSNUT
Sun Wukong
16
2 / 8 / 5
10,292
936
12,787
20,737
17,911
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 9 / 10
10,638
967
10,139
28,688
26,805
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
4 / 4 / 6
11,225
1,020
11,207
10,021
3,760
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
raulmanths
Nemesis
16
1 / 13 / 10
10,234
930
7,764
19,013
8,606
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Masacest
Kukulkan
19
3 / 1 / 26
11,790
1,072
8,103
9,096
7,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
RudyGzz
Merlin
20
11 / 3 / 28
13,674
1,243
30,370
10,077
3,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
decadoSIX
Skadi
20
17 / 1 / 14
14,280
1,298
34,552
7,450
3,028
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
13 / 0 / 21
13,671
1,243
18,021
15,189
9,934
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
2 / 9 / 18
11,339
1,031
5,694
18,552
21,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
153
14
Kills
46
46
Deaths
14
37
Assists
107
Player
Kills
Deaths
Assists
KDA
L
6
12
6
0.75
W
Kukulkan
Masacest
Kukulkan
3
1
26
16
L
Sun Wukong
NOTORIUSNUT
Sun Wukong
2
8
5
0.56
W
Merlin
RudyGzz
Merlin
11
3
28
8.33
L
1
9
10
0.67
L
4
4
6
1.75
W
Skadi
decadoSIX
Skadi
17
1
14
24
W
13
0
21
23.5
W
2
9
18
1.22
L
Nemesis
raulmanths
Nemesis
1
13
10
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,751
Damage
96,740
107,244
Taken
60,364
78,613
Mitigated
45,825
1,091
Healing
6,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,854
2,794
402
0
28,785
21,531
0
11,418
17,227
39,389
0
W
Kukulkan
Masacest
Kukulkan
8,103
1,270
0
772
9,096
7,763
0
805
8,291
26,429
0
L
Sun Wukong
NOTORIUSNUT
Sun Wukong
12,787
3,685
0
186
20,737
17,911
0
8,657
11,760
0
26,145
W
Merlin
RudyGzz
Merlin
30,370
2,418
877
1,252
10,077
3,847
0
3,315
6,620
43,187
0
L
10,139
2,371
0
278
28,688
26,805
0
10,100
18,314
0
21,114
L
11,207
4,467
0
0
10,021
3,760
0
4,870
5,127
0
23,254
W
Skadi
decadoSIX
Skadi
34,552
17,254
0
1,233
7,450
3,028
0
1,292
5,741
0
63,623
W
18,021
4,725
371
2,073
15,189
9,934
0
2,253
12,936
0
31,040
W
5,694
2,318
0
30
18,552
21,253
0
6,189
12,363
14,949
0
L
Nemesis
raulmanths
Nemesis
7,764
5,554
0
225
19,013
8,606
0
8,330
10,649
0
15,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,611
Gold Earned
64,754
142
Minions Killed
195
0
Camps Cleared
4
1,062,649
Distance Traveled
1,036,197
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,222
1,020
57
5
0
221,954
0
W
Kukulkan
11,790
1,072
47
4
0
184,673
1
L
Sun Wukong
10,292
936
30
3
0
236,159
1
W
Merlin
13,674
1,243
35
3
0
211,771
0
L
Mulan
10,638
967
28
3
0
196,788
1
L
Awilix
11,225
1,020
23
2
0
186,605
0
W
Skadi
14,280
1,298
74
7
1
206,098
0
W
Mulan
13,671
1,243
22
2
1
243,592
0
W
Ymir
11,339
1,031
17
2
2
190,063
0
L
Nemesis
10,234
930
4
0
0
221,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role