Player Matchup

He Bo
He Bo
Balakay13
He Bo
Level 24
God Stats
1W - 2L
1,551 SR
Queue Stats
122W - 113L
1,539 Elo+
Solo
Da Ji
Da Ji
SAITTOGAMER95
Da Ji
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 24L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
obamagamer13
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,524 Elo+
Party 2
Team Averages
Level 60
1,517 SR
1,519 Elo+

VS

Team Averages
Level 48
1,654 SR
1,643 Elo+
Cabrakan
Cabrakan
sirsmurfalot2
Cabrakan
Level 29
God Stats
94W - 41L
1,846 SR
Queue Stats
152W - 60L
1,795 Elo+
Party 1
Izanami
Izanami
xXtonequestXx
Izanami
Level 7
God Stats
19W - 8L
1,500 SR
Queue Stats
166W - 122L
1,368 Elo+
Solo
Pele
Pele
Ðaki
Pele
Level 107
God Stats
27W - 8L
1,617 SR
Queue Stats
71W - 30L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Balakay13
He Bo
10
1 / 8 / 4
6,622
736
3,576
7,811
2,381
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 7 / 1
7,161
796
3,443
8,372
3,053
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
obamagamer13
Cthulhu
10
2 / 4 / 3
7,145
794
4,511
8,153
4,880
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
sirsmurfalot2
Cabrakan
12
8 / 3 / 10
8,507
945
8,493
9,196
5,485
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
10
3 / 1 / 7
7,103
789
3,099
4,536
1,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
Ðaki
Pele
11
8 / 2 / 7
7,845
872
8,739
6,344
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
19
19
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
He Bo
Balakay13
He Bo
1
8
4
0.38
L
3
7
1
0.5
L
Cthulhu
obamagamer13
Cthulhu
2
4
3
0.88
W
Cabrakan
sirsmurfalot2
Cabrakan
8
3
10
4.33
W
Izanami
3
1
7
6.5
W
Pele
Ðaki
Pele
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,530
Damage
20,331
24,336
Taken
20,076
10,314
Mitigated
9,452
1,250
Healing
2,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Balakay13
He Bo
3,576
152
0
260
7,811
2,381
0
3,697
4,114
16,471
0
L
3,443
349
0
320
8,372
3,053
0
2,986
5,386
0
10,885
L
Cthulhu
obamagamer13
Cthulhu
4,511
387
34
636
8,153
4,880
0
1,810
6,343
16,234
0
W
Cabrakan
sirsmurfalot2
Cabrakan
8,493
691
0
1,481
9,196
5,485
412
3,596
5,600
28,080
0
W
Izanami
3,099
2,157
0
486
4,536
1,711
1,328
1,545
2,991
0
23,616
W
Pele
Ðaki
Pele
8,739
2,392
0
806
6,344
2,256
272
2,946
3,398
0
23,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,928
Gold Earned
23,455
51
Minions Killed
117
0
Camps Cleared
0
442,508
Distance Traveled
505,441
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,622
736
19
2
0
123,243
3
L
Da Ji
7,161
796
21
2
0
152,707
2
L
Cthulhu
7,145
794
11
1
0
166,558
1
W
Cabrakan
8,507
945
46
5
0
154,205
0
W
Izanami
7,103
789
43
5
0
172,945
1
W
Pele
7,845
872
28
3
0
178,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role