Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Apaingan
Awilix
Level 64
God Stats
6W - 8L
1,325 SR
Queue Stats
61W - 79L
1,379 Elo+
Solo
Jormungandr
Jormungandr
Pepega_Toaster
Jormungandr
Level 67
God Stats
0W - 2L
1,241 SR
Queue Stats
48W - 53L
1,429 Elo+
Party 1
Bellona
Bellona
leesoplayz
Bellona
Level 69
God Stats
16W - 8L
1,599 SR
Queue Stats
189W - 201L
1,430 Elo+
Solo
Anubis
Anubis
omarpum98
Anubis
Level 86
God Stats
7W - 8L
1,487 SR
Queue Stats
344W - 342L
1,458 Elo+
Solo
Team Averages
Level 74
1,430 SR
1,439 Elo+

VS

Team Averages
Level 79
1,517 SR
1,412 Elo+
Merlin
Merlin
 
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
AGHATAHAAA
Bellona
Level 108
God Stats
88W - 90L
1,522 SR
Queue Stats
459W - 493L
1,360 Elo+
Party 2
Danzaburou
Danzaburou
Amir__Arsenal
Danzaburou
Level 72
God Stats
84W - 95L
1,439 SR
Queue Stats
245W - 278L
1,393 Elo+
Party 2
Arachne
Arachne
Arash_Hellscream
Arachne
Level 61
God Stats
50W - 45L
1,540 SR
Queue Stats
171W - 202L
1,361 Elo+
Party 2
Chaac
Chaac
jcrawlzx
Chaac
Level 51
God Stats
12W - 13L
1,586 SR
Queue Stats
126W - 111L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
1 / 4 / 4
6,183
442
4,557
9,721
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Apaingan
Awilix
11
1 / 2 / 2
6,755
483
4,262
7,148
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Pepega_Toaster
Jormungandr
10
2 / 3 / 4
5,859
419
5,701
9,123
7,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
leesoplayz
Bellona
10
0 / 5 / 0
5,941
424
4,423
12,217
11,081
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
omarpum98
Anubis
12
5 / 5 / 3
7,542
539
8,091
10,076
5,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 1 / 11
8,111
579
7,740
6,721
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
AGHATAHAAA
Bellona
10
1 / 3 / 5
6,733
481
4,279
10,963
7,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Amir__Arsenal
Danzaburou
11
4 / 3 / 3
6,868
491
5,948
7,824
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
13 / 2 / 1
9,098
650
7,800
9,379
3,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
jcrawlzx
Chaac
12
1 / 0 / 6
7,487
535
8,754
10,384
10,431
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
9
Kills
19
19
Deaths
9
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
4
4
0.75
W
Merlin
 
Merlin
0
1
11
5.5
W
Bellona
AGHATAHAAA
Bellona
1
3
5
1.17
W
Danzaburou
Amir__Arsenal
Danzaburou
4
3
3
1.83
L
Awilix
Apaingan
Awilix
1
2
2
1
W
13
2
1
6.75
L
Jormungandr
Pepega_Toaster
Jormungandr
2
3
4
1.33
W
Chaac
jcrawlzx
Chaac
1
0
6
4
L
Bellona
leesoplayz
Bellona
0
5
0
0
L
Anubis
omarpum98
Anubis
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,034
Damage
34,521
48,285
Taken
45,271
29,488
Mitigated
26,795
13,808
Healing
17,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,557
2,637
178
2,887
9,721
2,661
0
665
9,056
0
35,705
W
Merlin
 
Merlin
7,740
409
18
2,712
6,721
2,004
93
2,368
4,353
50,205
0
W
Bellona
AGHATAHAAA
Bellona
4,279
676
135
3,051
10,963
7,886
0
3,380
7,583
0
25,299
W
Danzaburou
Amir__Arsenal
Danzaburou
5,948
1,815
554
2,542
7,824
2,833
1,222
3,730
4,094
0
29,858
L
Awilix
Apaingan
Awilix
4,262
1,643
0
3,126
7,148
2,593
0
2,164
4,984
0
37,557
W
7,800
5,132
173
3,442
9,379
3,641
0
3,807
5,572
0
48,784
L
Jormungandr
Pepega_Toaster
Jormungandr
5,701
1,536
429
766
9,123
7,330
0
1,044
8,079
19,220
0
W
Chaac
jcrawlzx
Chaac
8,754
1,262
0
5,327
10,384
10,431
489
725
9,659
0
42,256
L
Bellona
leesoplayz
Bellona
4,423
1,938
0
3,128
12,217
11,081
161
299
11,918
0
31,555
L
Anubis
omarpum98
Anubis
8,091
363
0
3,294
10,076
5,823
0
3,568
6,508
43,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,280
Gold Earned
38,297
317
Minions Killed
357
0
Camps Cleared
0
1,248,452
Distance Traveled
1,331,578
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,183
442
74
5
0
262,025
3
W
Merlin
8,111
579
104
7
0
261,158
3
W
Bellona
6,733
481
31
2
0
287,864
2
W
Danzaburou
6,868
491
65
5
0
235,150
5
L
Awilix
6,755
483
87
6
0
292,913
4
W
Arachne
9,098
650
83
6
0
293,284
0
L
Jormungandr
5,859
419
26
2
0
242,246
2
W
Chaac
7,487
535
74
5
0
254,122
1
L
Bellona
5,941
424
48
3
0
245,738
0
L
Anubis
7,542
539
82
6
0
205,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role