Player Matchup

Osiris
Osiris
DivineBurbs
Osiris
Level 155
God Stats
2W - 4L
1,413 SR
Queue Stats
126W - 122L
1,616 Elo+
Solo
Sobek
Sobek
ScyllaWaifu
Sobek
Level 147
God Stats
12W - 11L
1,566 SR
Queue Stats
133W - 163L
1,581 Elo+
Party 1
Bakasura
Bakasura
SuperSMAN2121
Bakasura
Level 160
God Stats
4W - 4L
1,545 SR
Queue Stats
886W - 850L
1,682 Elo+
Solo
Hades
Hades
edgar420
Hades
Level 147
God Stats
11W - 2L
1,766 SR
Queue Stats
134W - 147L
1,612 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sfrench101
Ah Muzen Cab
Level 148
God Stats
16W - 17L
1,625 SR
Queue Stats
220W - 203L
1,595 Elo+
Solo
Team Averages
Level 151
1,583 SR
1,617 Elo+

VS

Team Averages
Level 131
1,667 SR
1,598 Elo+
Sol
Sol
DarkAssassinMCG
Sol
Level 146
God Stats
2W - 4L
1,610 SR
Queue Stats
174W - 162L
1,605 Elo+
Solo
Loki
Loki
HeNice
Loki
Level 157
God Stats
377W - 269L
1,676 SR
Queue Stats
1,139W - 1,035L
1,604 Elo+
Solo
Bakasura
Bakasura
PopGwoup
Bakasura
Level 123
God Stats
6W - 3L
1,758 SR
Queue Stats
56W - 36L
1,655 Elo+
Solo
Hachiman
Hachiman
Zeezer22
Hachiman
Level 128
God Stats
14W - 10L
1,634 SR
Queue Stats
152W - 127L
1,586 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
imTrynaBeCrate
Morgan Le Fay
Level 101
God Stats
21W - 16L
1,657 SR
Queue Stats
536W - 503L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
8 / 0 / 6
15,750
606
18,364
31,739
34,046
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 2 / 14
15,620
601
13,635
29,921
43,024
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
SuperSMAN2121
Bakasura
20
3 / 7 / 10
15,395
592
15,207
25,770
12,915
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
edgar420
Hades
20
8 / 5 / 9
16,001
615
25,990
30,078
23,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
sfrench101
Ah Muzen Cab
20
10 / 4 / 5
16,790
646
17,540
19,814
9,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 5
12,531
482
30,139
23,605
7,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
HeNice
Loki
18
1 / 6 / 3
11,593
446
10,782
18,907
20,680
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
PopGwoup
Bakasura
20
8 / 7 / 6
13,632
524
20,300
25,707
13,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Zeezer22
Hachiman
20
3 / 9 / 4
12,982
499
11,212
20,495
7,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
imTrynaBeCrate
Morgan Le Fay
18
1 / 6 / 8
12,872
495
14,764
23,069
19,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
44
35
Kills
18
18
Deaths
35
44
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
W
Osiris
8
0
6
11
L
Loki
HeNice
Loki
1
6
3
0.42
L
Bakasura
PopGwoup
Bakasura
8
7
6
1.57
W
6
2
14
6.5
W
Bakasura
SuperSMAN2121
Bakasura
3
7
10
1.14
L
Hachiman
Zeezer22
Hachiman
3
9
4
0.56
W
Hades
edgar420
Hades
8
5
9
2.5
L
Morgan Le Fay
imTrynaBeCrate
Morgan Le Fay
1
6
8
0.83
W
Ah Muzen Cab
sfrench101
Ah Muzen Cab
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,736
Damage
87,197
137,322
Taken
111,783
122,311
Mitigated
68,224
66,476
Healing
30,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,139
10,890
0
9,923
23,605
7,287
0
11,764
11,127
103,910
0
W
Osiris
18,364
4,271
0
15,530
31,739
34,046
819
9,122
21,614
0
117,774
L
Loki
HeNice
Loki
10,782
2,675
0
4,776
18,907
20,680
0
5,149
13,134
0
80,171
L
Bakasura
PopGwoup
Bakasura
20,300
12,914
0
6,800
25,707
13,686
0
8,594
15,734
0
81,666
W
13,635
1,609
0
11,688
29,921
43,024
775
11,471
16,828
48,826
0
W
Bakasura
SuperSMAN2121
Bakasura
15,207
9,556
0
10,649
25,770
12,915
548
6,476
17,938
0
125,393
L
Hachiman
Zeezer22
Hachiman
11,212
7,614
0
3,904
20,495
7,224
0
2,962
17,533
0
95,364
W
Hades
edgar420
Hades
25,990
2,628
1,769
17,991
30,078
23,056
728
15,243
13,191
142,535
0
L
Morgan Le Fay
imTrynaBeCrate
Morgan Le Fay
14,764
1,750
0
5,333
23,069
19,347
0
11,224
11,705
54,047
0
W
Ah Muzen Cab
sfrench101
Ah Muzen Cab
17,540
1,955
0
8,849
19,814
9,270
8,826
2,552
16,344
0
149,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,556
Gold Earned
63,610
882
Minions Killed
684
0
Camps Cleared
0
2,619,370
Distance Traveled
2,465,996
32
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,531
482
159
6
0
466,114
8
W
Osiris
15,750
606
176
7
0
568,332
7
L
Loki
11,593
446
136
5
0
515,357
1
L
Bakasura
13,632
524
133
5
0
589,344
1
W
Sobek
15,620
601
56
2
0
530,688
8
W
Bakasura
15,395
592
190
7
0
542,294
8
L
Hachiman
12,982
499
180
7
0
452,357
3
W
Hades
16,001
615
242
9
0
470,706
3
L
Morgan Le Fay
12,872
495
76
3
0
442,824
3
W
Ah Muzen Cab
16,790
646
218
8
0
507,350
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role