Player Matchup

Hun Batz
Hun Batz
MrGroucho21
Hun Batz
Level 87
God Stats
1W - 5L
1,381 SR
Queue Stats
180W - 207L
1,469 Elo+
Party 1
Discordia
Discordia
Rodemuck
Discordia
Level 126
God Stats
8W - 10L
1,478 SR
Queue Stats
717W - 740L
1,473 Elo+
Solo
Izanami
Izanami
SkillsVaried
Izanami
Level 143
God Stats
0W - 1L
1,298 SR
Queue Stats
172W - 192L
1,470 Elo+
Party 1
Athena
Athena
iResturlaub
Athena
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,401 Elo+
Solo
Hel
Hel
zetaloop
Hel
Level 64
God Stats
1W - 2L
1,214 SR
Queue Stats
455W - 469L
1,531 Elo+
Solo
Team Averages
Level 109
1,374 SR
1,469 Elo+

VS

Team Averages
Level 129
1,492 SR
1,606 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EblanKingdom
Ymir
Level 143
God Stats
5W - 4L
1,466 SR
Queue Stats
261W - 257L
1,455 Elo+
Solo
Apollo
Apollo
MaZZuRR
Apollo
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 31L
1,781 Elo+
Party 2
Zhong Kui
Zhong Kui
Raijin1414
Zhong Kui
Level 88
God Stats
10W - 9L
1,495 SR
Queue Stats
446W - 475L
1,453 Elo+
Solo
Sylvanus
Sylvanus
THEjwid
Sylvanus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 83L
1,840 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MrGroucho21
Hun Batz
15
4 / 8 / 4
9,104
759
10,946
13,430
4,808
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Rodemuck
Discordia
16
3 / 4 / 10
9,064
755
19,945
8,864
3,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
SkillsVaried
Izanami
15
2 / 6 / 8
9,340
778
19,695
13,533
4,726
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
15
3 / 5 / 7
9,028
752
7,504
17,683
22,341
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 4 / 7
8,578
715
5,585
9,559
5,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
6 / 2 / 11
9,499
792
9,887
15,469
5,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 3 / 13
9,329
777
8,148
15,278
17,127
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
MaZZuRR
Apollo
16
2 / 3 / 14
9,077
756
12,235
13,021
5,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Raijin1414
Zhong Kui
17
9 / 4 / 14
10,568
881
17,326
18,726
14,747
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
THEjwid
Sylvanus
16
5 / 2 / 14
9,530
794
10,678
20,617
12,692
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
93
13
Kills
27
27
Deaths
14
36
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
2
11
5.75
W
5
3
13
3.83
W
Apollo
MaZZuRR
Apollo
2
3
14
3
L
Hun Batz
MrGroucho21
Hun Batz
4
8
4
0.75
W
Zhong Kui
Raijin1414
Zhong Kui
9
4
14
4
L
Discordia
Rodemuck
Discordia
3
4
10
2
L
Izanami
SkillsVaried
Izanami
2
6
8
1
W
Sylvanus
THEjwid
Sylvanus
5
2
14
6
L
Athena
3
5
7
1.3
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,675
Damage
58,274
63,069
Taken
83,111
40,786
Mitigated
56,107
20,264
Healing
47,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,887
1,250
3,161
6,034
15,469
5,747
194
7,631
7,838
15,904
0
W
8,148
507
2,452
953
15,278
17,127
110
5,335
9,943
13,008
0
W
Apollo
MaZZuRR
Apollo
12,235
5,917
3,120
2,184
13,021
5,794
1,353
5,414
7,607
0
25,055
L
Hun Batz
MrGroucho21
Hun Batz
10,946
311
1,252
1,105
13,430
4,808
536
10,158
3,272
0
18,966
W
Zhong Kui
Raijin1414
Zhong Kui
17,326
2,213
2,661
5,867
18,726
14,747
498
6,984
11,742
36,971
0
L
Discordia
Rodemuck
Discordia
19,945
958
1,873
803
8,864
3,140
171
5,909
2,955
28,450
0
L
Izanami
SkillsVaried
Izanami
19,695
12,190
725
2,089
13,533
4,726
850
11,001
2,532
0
35,610
W
Sylvanus
THEjwid
Sylvanus
10,678
2,806
11,566
9,133
20,617
12,692
776
7,670
12,947
17,762
0
L
Athena
7,504
1,164
947
1,500
17,683
22,341
22
12,194
5,489
11,530
0
L
5,585
528
5,897
4,073
9,559
5,771
117
6,777
2,782
18,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,114
Gold Earned
48,003
116
Minions Killed
111
0
Camps Cleared
0
987,851
Distance Traveled
1,098,204
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,499
792
9
1
0
243,934
1
W
Ymir
9,329
777
6
1
0
204,595
1
W
Apollo
9,077
756
32
3
0
225,818
1
L
Hun Batz
9,104
759
10
1
0
200,603
1
W
Zhong Kui
10,568
881
47
4
0
221,572
1
L
Discordia
9,064
755
20
2
0
207,745
2
L
Izanami
9,340
778
50
4
0
173,673
2
W
Sylvanus
9,530
794
17
1
0
202,285
1
L
Athena
9,028
752
5
0
0
207,552
1
L
Hel
8,578
715
31
3
0
198,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role