Player Matchup

Skadi
Skadi
Beanler69
Skadi
Level 25
God Stats
2W - 3L
1,300 SR
Queue Stats
59W - 48L
1,609 Elo+
Solo
Apollo
Apollo
MAJÊSTIC
Apollo
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 19L
1,649 Elo+
Solo
Merlin
Merlin
Rowanboats
Merlin
Level 15
God Stats
4W - 9L
1,532 SR
Queue Stats
77W - 83L
1,491 Elo+
Solo
Danzaburou
Danzaburou
dragonscoldsoul
Danzaburou
Level 27
God Stats
0W - 2L
1,840 SR
Queue Stats
160W - 196L
1,418 Elo+
Solo
Bellona
Bellona
lance197305
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,601 Elo+
Solo
Team Averages
Level 17
1,534 SR
1,554 Elo+

VS

Team Averages
Level 19
1,561 SR
1,612 Elo+
Artio
Artio
CarryingDanOff
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 44L
1,603 Elo+
Solo
Danzaburou
Danzaburou
J3bus Cr1pes
Danzaburou
Level 29
God Stats
5W - 9L
1,390 SR
Queue Stats
125W - 133L
1,556 Elo+
Solo
Agni
Agni
Meteoric Might
Agni
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 49L
1,582 Elo+
Solo
Medusa
Medusa
Tytan131313
Medusa
Level 16
God Stats
25W - 17L
1,915 SR
Queue Stats
810W - 700L
1,690 Elo+
Solo
Anhur
Anhur
munguia667
Anhur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Beanler69
Skadi
13
3 / 5 / 1
7,723
552
6,867
9,010
2,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Apollo
MAJÊSTIC
Apollo
16
4 / 1 / 2
9,039
646
5,290
8,650
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Rowanboats
Merlin
13
8 / 3 / 4
8,012
572
9,953
8,899
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
dragonscoldsoul
Danzaburou
7
0 / 9 / 1
5,355
383
2,414
9,462
2,507
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bellona
lance197305
Bellona
9
0 / 3 / 3
5,945
425
1,459
6,853
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 6
7,713
551
5,805
10,770
10,978
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
J3bus Cr1pes
Danzaburou
12
4 / 1 / 6
7,873
562
5,080
8,564
2,665
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 2
7,555
540
4,362
7,276
3,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
17
11 / 0 / 1
10,372
741
13,371
5,664
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
9
1 / 12 / 3
6,322
452
3,181
12,607
4,434
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
15
Kills
21
21
Deaths
16
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Skadi
Beanler69
Skadi
3
5
1
0.7
W
5
0
6
8
W
Danzaburou
J3bus Cr1pes
Danzaburou
4
1
6
7
L
Apollo
MAJÊSTIC
Apollo
4
1
2
5
W
0
3
2
0.33
L
Merlin
Rowanboats
Merlin
8
3
4
3.33
W
Medusa
11
0
1
11.5
L
Danzaburou
dragonscoldsoul
Danzaburou
0
9
1
0.06
L
Bellona
lance197305
Bellona
0
3
3
0.5
W
Anhur
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,983
Damage
31,799
42,874
Taken
44,881
14,379
Mitigated
24,065
5,493
Healing
19,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Beanler69
Skadi
6,867
2,917
0
2,215
9,010
2,510
872
2,581
6,429
0
50,430
W
5,805
1,126
696
6,949
10,770
10,978
0
1,183
9,587
31,415
0
W
Danzaburou
J3bus Cr1pes
Danzaburou
5,080
2,273
0
4,363
8,564
2,665
448
1,440
7,124
0
47,534
L
Apollo
MAJÊSTIC
Apollo
5,290
2,268
0
465
8,650
2,978
1,003
2,861
5,789
0
78,107
W
4,362
540
0
2,973
7,276
3,071
0
1,350
5,926
46,256
0
L
Merlin
Rowanboats
Merlin
9,953
464
0
1,730
8,899
2,531
0
2,777
6,122
37,064
0
W
Medusa
13,371
5,876
0
4,290
5,664
2,917
2,159
30
5,634
0
73,350
L
Danzaburou
dragonscoldsoul
Danzaburou
2,414
658
0
536
9,462
2,507
0
1,870
7,592
0
14,475
L
Bellona
lance197305
Bellona
1,459
356
0
547
6,853
3,853
0
78
6,775
0
12,958
W
Anhur
3,181
1,629
0
0
12,607
4,434
359
6,254
6,353
0
8,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,074
Gold Earned
39,835
374
Minions Killed
350
0
Camps Cleared
0
1,285,890
Distance Traveled
1,301,351
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,723
552
99
7
0
250,891
1
W
Artio
7,713
551
41
3
0
274,235
2
W
Danzaburou
7,873
562
80
6
0
261,545
5
L
Apollo
9,039
646
153
11
0
301,977
3
W
Agni
7,555
540
100
7
0
277,800
2
L
Merlin
8,012
572
63
5
0
258,543
0
W
Medusa
10,372
741
117
8
0
258,730
7
L
Danzaburou
5,355
383
31
2
0
209,110
3
L
Bellona
5,945
425
28
2
0
265,369
1
W
Anhur
6,322
452
12
1
0
229,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role