Player Matchup

Bakasura
Bakasura
CharlySapvel03
Bakasura
Level 27
God Stats
3W - 2L
1,714 SR
Queue Stats
442W - 420L
1,432 Elo+
Solo
Ymir
Ymir
CougarHunter138
Ymir
Level 16
God Stats
4W - 3L
1,476 SR
Queue Stats
342W - 321L
1,418 Elo+
Solo
Danzaburou
Danzaburou
ItsSnok
Danzaburou
Level 17
God Stats
36W - 47L
1,393 SR
Queue Stats
194W - 257L
1,310 Elo+
Solo
Anubis
Anubis
greetgoblin69
Anubis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 49L
1,407 Elo+
Solo
Khepri
Khepri
supersońíç
Khepri
Level 6
God Stats
2W - 0L
1,493 SR
Queue Stats
3W - 2L
1,262 Elo+
Solo
Team Averages
Level 14
1,515 SR
1,366 Elo+

VS

Team Averages
Level 21
1,519 SR
1,390 Elo+
Thor
Thor
Chaosmac52
Thor
Level 29
God Stats
2W - 3L
1,501 SR
Queue Stats
101W - 104L
1,472 Elo+
Solo
Ymir
Ymir
FaZeSwayclan123
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,304 Elo+
Solo
Merlin
Merlin
LonelyBoi3789
Merlin
Level 22
God Stats
7W - 8L
1,501 SR
Queue Stats
33W - 22L
1,433 Elo+
Solo
Ra
Ra
lnghornlacrosse
Ra
Level 17
God Stats
11W - 10L
1,563 SR
Queue Stats
129W - 155L
1,362 Elo+
Solo
Loki
Loki
sardonic-today
Loki
Level 28
God Stats
12W - 5L
1,530 SR
Queue Stats
94W - 108L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
13 / 0 / 5
11,287
627
11,945
12,324
5,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 2 / 5
10,561
587
12,164
9,264
7,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
ItsSnok
Danzaburou
15
2 / 0 / 4
9,469
526
3,292
4,533
1,641
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
19 / 2 / 14
11,750
653
24,357
19,053
9,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 8 / 3
7,079
393
581
9,365
3,459

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,735
485
5,269
16,395
11,703
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 15 / 4
6,538
363
2,336
16,469
5,685
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
5 / 9 / 4
8,650
481
12,325
11,628
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 6 / 2
8,755
486
6,193
10,319
4,187
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 8 / 2
7,513
417
5,063
14,675
3,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
41
Kills
11
12
Deaths
42
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Bakasura
13
0
5
15.5
W
6
2
5
4.25
L
1
15
4
0.2
W
Danzaburou
ItsSnok
Danzaburou
2
0
4
4
L
5
9
4
0.78
W
19
2
14
13
L
2
6
2
0.5
L
2
8
2
0.38
W
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,339
Damage
31,186
54,539
Taken
69,486
27,840
Mitigated
28,175
18,259
Healing
8,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,269
1,861
0
2,273
16,395
11,703
666
9,978
6,317
0
54,241
W
Bakasura
11,945
8,257
0
3,694
12,324
5,410
1,245
3,397
8,743
0
85,308
W
12,164
2,844
0
1,995
9,264
7,596
191
1,666
7,546
65,360
0
L
2,336
1,323
0
0
16,469
5,685
81
11,199
5,093
5,808
0
W
Danzaburou
ItsSnok
Danzaburou
3,292
1,178
0
297
4,533
1,641
2,801
1,175
3,340
0
55,935
L
12,325
999
0
375
11,628
2,883
0
5,665
5,793
35,330
0
W
24,357
1,578
0
12,273
19,053
9,734
2,015
9,360
8,966
59,170
0
L
6,193
1,286
98
1,440
10,319
4,187
489
4,014
6,123
48,679
0
L
5,063
1,694
0
4,047
14,675
3,717
0
6,246
8,264
0
43,079
W
581
208
0
0
9,365
3,459
221
4,157
5,090
9,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,146
Gold Earned
40,191
489
Minions Killed
342
0
Camps Cleared
0
1,591,331
Distance Traveled
1,460,849
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,735
485
122
7
0
248,718
2
W
Bakasura
11,287
627
160
9
0
404,888
0
W
Ymir
10,561
587
128
7
0
311,011
1
L
Ymir
6,538
363
9
1
0
288,860
0
W
Danzaburou
9,469
526
112
6
0
315,911
0
L
Merlin
8,650
481
57
3
0
292,139
4
W
Anubis
11,750
653
77
4
0
263,796
0
L
Ra
8,755
486
82
5
0
320,668
0
L
Loki
7,513
417
72
4
0
310,464
1
W
Khepri
7,079
393
12
1
0
295,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role