Player Matchup

Loki
Loki
ALESWAGO
Loki
Level 11
God Stats
4W - 1L
1,800 SR
Queue Stats
12W - 21L
1,269 Elo+
Solo
Anhur
Anhur
ExMachina7893
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,308 Elo+
Solo
King Arthur
King Arthur
haidarov94
King Arthur
Level 7
God Stats
1W - 2L
1,743 SR
Queue Stats
16W - 20L
1,291 Elo+
Solo
Olorun
Olorun
matissou9723112
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,096 Elo+
Party 1
Ra
Ra
tiboy972666
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,096 Elo+
Party 1
Team Averages
Level 6
1,608 SR
1,212 Elo+

VS

Team Averages
Level 14
1,450 SR
1,370 Elo+
Bakasura
Bakasura
 
Bakasura
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Eddysit030
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Loki
Loki
Glowinflames
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,405 Elo+
Solo
Eset
Eset
Takashi125
Eset
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 142L
1,248 Elo+
Solo
Pele
Pele
khoulettie030
Pele
Level 13
God Stats
1W - 1L
1,249 SR
Queue Stats
6W - 13L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
8 / 6 / 7
11,911
1,083
11,066
17,489
21,442
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
2 / 9 / 9
10,107
919
8,678
15,346
11,793
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
haidarov94
King Arthur
17
7 / 5 / 7
11,716
1,065
13,603
26,018
20,123
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 10 / 9
10,064
915
7,606
19,275
6,347
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
0 / 13 / 10
9,676
880
8,136
20,378
6,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
5 / 0 / 21
11,433
1,039
9,773
12,722
8,131
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Eddysit030
Nemesis
19
4 / 6 / 15
10,916
992
12,647
13,623
6,309
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
29 / 1 / 5
16,180
1,471
43,474
11,648
4,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 2 / 19
10,695
972
12,926
6,797
2,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 8 / 18
11,427
1,039
9,799
14,186
5,661

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
120
17
Kills
42
43
Deaths
17
42
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
0
21
15.5
L
Loki
8
6
7
1.92
W
Nemesis
Eddysit030
Nemesis
4
6
15
1.92
L
2
9
9
0.72
W
29
1
5
31.5
W
1
2
19
5.25
L
King Arthur
haidarov94
King Arthur
7
5
7
2.1
W
3
8
18
1.5
L
0
10
9
0.45
L
0
13
10
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,089
Damage
88,619
98,506
Taken
58,976
66,626
Mitigated
27,089
10,720
Healing
7,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,773
6,957
0
3,840
12,722
8,131
0
4,046
8,676
0
21,856
L
Loki
11,066
2,460
0
0
17,489
21,442
0
1,424
15,669
0
18,648
W
Nemesis
Eddysit030
Nemesis
12,647
7,458
0
427
13,623
6,309
0
3,325
10,298
0
30,182
L
8,678
4,827
0
0
15,346
11,793
0
1,667
13,638
0
21,024
W
43,474
18,399
0
948
11,648
4,456
0
2,389
9,259
0
71,813
W
12,926
2,588
988
379
6,797
2,532
0
2,194
4,603
28,456
0
L
King Arthur
haidarov94
King Arthur
13,603
1,256
0
4,647
26,018
20,123
0
2,909
22,759
0
32,456
W
9,799
2,263
0
465
14,186
5,661
0
3,788
10,398
0
19,279
L
7,606
3,929
317
4,256
19,275
6,347
0
3,762
15,305
29,629
0
L
8,136
2,220
714
786
20,378
6,921
0
3,164
16,719
27,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,474
Gold Earned
60,651
148
Minions Killed
211
1
Camps Cleared
6
938,196
Distance Traveled
1,052,684
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,433
1,039
47
4
0
223,434
0
L
Loki
11,911
1,083
16
1
0
223,338
0
W
Nemesis
10,916
992
30
3
0
228,414
0
L
Anhur
10,107
919
20
2
0
163,378
1
W
Loki
16,180
1,471
69
6
4
241,249
0
W
Eset
10,695
972
41
4
1
187,170
1
L
King Arthur
11,716
1,065
43
4
1
213,381
0
W
Pele
11,427
1,039
24
2
1
172,417
2
L
Olorun
10,064
915
37
3
0
151,605
2
L
Ra
9,676
880
32
3
0
186,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role