Player Matchup

Zhong Kui
Zhong Kui
ItzDxrren
Zhong Kui
Level 80
God Stats
62W - 60L
1,582 SR
Queue Stats
560W - 566L
1,524 Elo+
Solo
Ah Puch
Ah Puch
S_W_A_T11
Ah Puch
Level 148
God Stats
33W - 33L
1,620 SR
Queue Stats
510W - 529L
1,553 Elo+
Solo
Da Ji
Da Ji
Ultimate_Aedras
Da Ji
Level 103
God Stats
0W - 4L
1,146 SR
Queue Stats
339W - 338L
1,468 Elo+
Solo
Ullr
Ullr
Wolfy_333
Ullr
Level 105
God Stats
4W - 3L
1,642 SR
Queue Stats
131W - 130L
1,542 Elo+
Party 2
Kuzenbo
Kuzenbo
torreslaso36
Kuzenbo
Level 80
God Stats
2W - 8L
1,279 SR
Queue Stats
125W - 132L
1,471 Elo+
Party 2
Team Averages
Level 103
1,454 SR
1,512 Elo+

VS

Team Averages
Level 108
1,575 SR
1,528 Elo+
Hercules
Hercules
AlexDoMu
Hercules
Level 105
God Stats
9W - 20L
1,453 SR
Queue Stats
508W - 507L
1,546 Elo+
Party 1
Scylla
Scylla
Clint1705
Scylla
Level 109
God Stats
61W - 40L
1,668 SR
Queue Stats
349W - 322L
1,526 Elo+
Solo
Xbalanque
Xbalanque
Ori_DJ
Xbalanque
Level 112
God Stats
16W - 18L
1,454 SR
Queue Stats
594W - 563L
1,575 Elo+
Party 1
Sol
Sol
ROKA_FaNaTiiK
Sol
Level 106
God Stats
10W - 2L
1,730 SR
Queue Stats
105W - 118L
1,458 Elo+
Solo
Mercury
Mercury
aguarbalroklam
Mercury
Level 107
God Stats
20W - 17L
1,570 SR
Queue Stats
505W - 488L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ItzDxrren
Zhong Kui
18
0 / 6 / 2
11,183
430
9,212
19,515
22,991
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
S_W_A_T11
Ah Puch
20
3 / 2 / 1
12,537
482
20,753
18,438
10,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
4 / 5 / 3
13,852
533
9,671
22,703
10,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
18
2 / 5 / 3
11,940
459
13,322
23,537
10,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
torreslaso36
Kuzenbo
16
3 / 1 / 3
11,176
430
11,255
21,587
36,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlexDoMu
Hercules
17
0 / 3 / 7
11,307
435
10,555
29,996
21,718
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Clint1705
Scylla
20
2 / 2 / 3
13,803
531
11,773
16,233
7,400
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Ori_DJ
Xbalanque
20
7 / 3 / 1
14,974
576
31,279
18,583
7,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 1 / 0
16,837
648
17,654
20,770
10,350
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
4 / 3 / 3
14,241
548
9,598
19,036
9,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
12
Kills
19
19
Deaths
12
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
AlexDoMu
Hercules
0
3
7
1.17
W
Scylla
Clint1705
Scylla
2
2
3
1.75
L
Zhong Kui
ItzDxrren
Zhong Kui
0
6
2
0.17
W
Xbalanque
Ori_DJ
Xbalanque
7
3
1
2.5
W
6
1
0
6
L
Ah Puch
S_W_A_T11
Ah Puch
3
2
1
1.75
L
4
5
3
1.1
L
Ullr
2
5
3
0.7
W
4
3
3
1.83
L
Kuzenbo
torreslaso36
Kuzenbo
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,213
Damage
80,859
105,780
Taken
104,618
91,194
Mitigated
56,484
32,373
Healing
38,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AlexDoMu
Hercules
10,555
1,512
0
9,793
29,996
21,718
0
11,419
18,577
0
52,586
W
Scylla
Clint1705
Scylla
11,773
531
0
5,154
16,233
7,400
209
11,672
4,561
101,959
0
L
Zhong Kui
ItzDxrren
Zhong Kui
9,212
216
0
5,756
19,515
22,991
0
13,931
5,584
65,112
0
W
Xbalanque
Ori_DJ
Xbalanque
31,279
13,498
0
5,865
18,583
7,912
1,271
6,161
12,422
0
165,674
W
17,654
7,475
0
16,240
20,770
10,350
8,385
7,161
13,609
149,544
23,702
L
Ah Puch
S_W_A_T11
Ah Puch
20,753
134
0
9,473
18,438
10,458
28
5,386
13,052
102,678
0
L
9,671
2,025
0
8,176
22,703
10,413
0
4,620
18,083
0
111,940
L
Ullr
13,322
5,235
0
3,084
23,537
10,606
0
2,473
21,064
0
104,253
W
9,598
4,168
0
1,157
19,036
9,104
0
4,807
14,229
0
135,321
L
Kuzenbo
torreslaso36
Kuzenbo
11,255
3,703
1,437
4,447
21,587
36,726
0
1,242
20,220
37,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,688
Gold Earned
71,162
679
Minions Killed
966
0
Camps Cleared
0
2,375,119
Distance Traveled
2,562,169
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,307
435
68
3
0
535,159
2
W
Scylla
13,803
531
213
8
0
476,322
16
L
Zhong Kui
11,183
430
120
5
0
451,159
2
W
Xbalanque
14,974
576
243
9
0
476,140
5
W
Sol
16,837
648
260
10
0
459,382
10
L
Ah Puch
12,537
482
175
7
0
436,061
11
L
Da Ji
13,852
533
160
6
0
494,861
5
L
Ullr
11,940
459
184
7
0
462,460
2
W
Mercury
14,241
548
182
7
0
615,166
1
L
Kuzenbo
11,176
430
40
2
0
530,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role