Player Matchup

Freya
Freya
Jormakarhu
Freya
Level 138
God Stats
8W - 2L
1,763 SR
Queue Stats
294W - 174L
1,647 Elo+
Party 2
Izanami
Izanami
JumalaJones
Izanami
Level 62
God Stats
3W - 3L
1,719 SR
Queue Stats
115W - 56L
1,697 Elo+
Party 2
Ymir
Ymir
Kumiantero
Ymir
Level 88
God Stats
7W - 2L
1,869 SR
Queue Stats
187W - 115L
1,677 Elo+
Party 2
Odin
Odin
Timonster
Odin
Level 105
God Stats
8W - 5L
1,715 SR
Queue Stats
145W - 74L
1,732 Elo+
Party 2
Team Averages
Level 98
1,766 SR
1,688 Elo+

VS

Team Averages
Level 126
1,624 SR
1,509 Elo+
Janus
Janus
GettoMaha
Janus
Level 145
God Stats
1W - 2L
1,674 SR
Queue Stats
6W - 8L
1,473 Elo+
Party 1
Neith
Neith
KAMENJAR
Neith
Level 145
God Stats
2W - 3L
1,511 SR
Queue Stats
41W - 42L
1,517 Elo+
Solo
Chaac
Chaac
SandePoijj
Chaac
Level 88
God Stats
1W - 2L
1,843 SR
Queue Stats
3W - 4L
1,605 Elo+
Party 1
Thor
Thor
xpottix
Thor
Level 126
God Stats
0W - 1L
1,468 SR
Queue Stats
24W - 39L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
18
7 / 3 / 7
12,603
840
16,400
14,552
6,883
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
JumalaJones
Izanami
18
4 / 4 / 6
11,706
780
18,067
13,010
6,141
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
4 / 1 / 7
12,396
826
9,497
17,998
24,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
17
4 / 2 / 9
11,622
775
9,856
11,647
8,871
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GettoMaha
Janus
18
4 / 2 / 1
11,497
766
14,028
9,926
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
KAMENJAR
Neith
16
3 / 4 / 5
10,822
721
12,215
11,319
4,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
16
0 / 3 / 8
10,218
681
10,010
24,229
24,022
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
xpottix
Thor
15
3 / 10 / 4
10,297
686
8,419
14,685
5,569
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
19
Kills
10
10
Deaths
19
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
GettoMaha
Janus
4
2
1
2.25
W
Freya
7
3
7
3.5
W
Izanami
JumalaJones
Izanami
4
4
6
1.75
L
Neith
KAMENJAR
Neith
3
4
5
1.38
W
4
1
7
7.5
L
Chaac
0
3
8
1.33
W
Odin
4
2
9
4.25
L
Thor
xpottix
Thor
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,820
Damage
44,672
57,207
Taken
60,159
46,023
Mitigated
38,015
10,248
Healing
13,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
GettoMaha
Janus
14,028
503
118
1,960
9,926
3,795
414
5,101
4,825
54,351
0
W
Freya
16,400
4,575
0
3,505
14,552
6,883
1,803
4,206
10,346
51,338
0
W
Izanami
JumalaJones
Izanami
18,067
9,213
0
3,223
13,010
6,141
4,665
1,248
11,762
0
67,918
L
Neith
KAMENJAR
Neith
12,215
6,082
0
2,897
11,319
4,629
1,158
4,092
7,227
0
39,399
W
9,497
1,327
0
2,958
17,998
24,128
0
5,325
12,673
28,218
0
L
Chaac
10,010
1,073
0
7,859
24,229
24,022
0
11,526
12,703
0
31,247
W
Odin
9,856
2,117
207
355
11,647
8,871
819
3,688
7,959
0
29,531
L
Thor
xpottix
Thor
8,419
1,280
0
237
14,685
5,569
145
5,602
9,083
0
25,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,327
Gold Earned
42,834
255
Minions Killed
260
13
Camps Cleared
11
1,165,828
Distance Traveled
1,060,161
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,497
766
112
7
4
282,185
4
W
Freya
12,603
840
57
4
5
283,269
0
W
Izanami
11,706
780
130
9
5
254,900
2
L
Neith
10,822
721
84
6
3
256,483
1
W
Ymir
12,396
826
28
2
1
305,960
1
L
Chaac
10,218
681
33
2
1
304,378
4
W
Odin
11,622
775
40
3
2
321,699
1
L
Thor
10,297
686
31
2
3
217,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role