Player Matchup

Freya
Freya
 
Freya
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
RedRam9777
Danzaburou
Level 146
God Stats
9W - 15L
1,588 SR
Queue Stats
541W - 471L
1,582 Elo+
Party 1
Fafnir
Fafnir
Tachyon Rhyan
Fafnir
Level 126
God Stats
0W - 3L
1,187 SR
Queue Stats
15W - 23L
1,413 Elo+
Party 1
Team Averages
Level 131
1,425 SR
1,498 Elo+

VS

Team Averages
Level 125
1,558 SR
1,488 Elo+
Neith
Neith
 
Neith
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AbyssW4lk3r6
Sylvanus
Level 103
God Stats
21W - 19L
1,673 SR
Queue Stats
256W - 249L
1,491 Elo+
Party 2
Zeus
Zeus
JumpingGeist
Zeus
Level 121
God Stats
21W - 23L
1,501 SR
Queue Stats
331W - 346L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
3 / 8 / 2
8,306
692
10,563
13,992
4,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
RedRam9777
Danzaburou
13
4 / 5 / 3
9,009
751
8,810
11,735
3,249
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 1 / 5
7,874
656
3,930
11,799
13,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
7 / 2 / 7
9,709
809
10,696
9,390
4,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
AbyssW4lk3r6
Sylvanus
14
4 / 3 / 9
9,522
794
9,021
12,243
12,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 2 / 9
9,018
752
11,709
7,412
3,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
14
14
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
8
2
0.5
W
Neith
 
Neith
7
2
7
5.25
W
Sylvanus
AbyssW4lk3r6
Sylvanus
4
3
9
2.83
W
3
2
9
3.75
L
Danzaburou
RedRam9777
Danzaburou
4
5
3
1.1
L
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,303
Damage
31,426
37,526
Taken
29,045
21,088
Mitigated
20,100
7,167
Healing
13,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
10,563
2,969
0
4,167
13,992
4,745
0
7,260
6,732
27,497
2,824
W
Neith
 
Neith
10,696
3,937
0
3,526
9,390
4,083
981
4,841
4,549
0
32,565
W
Sylvanus
AbyssW4lk3r6
Sylvanus
9,021
2,993
2,695
4,731
12,243
12,448
727
6,364
5,879
26,168
8,108
W
11,709
929
0
2,097
7,412
3,569
288
2,344
5,068
36,761
0
L
Danzaburou
RedRam9777
Danzaburou
8,810
3,065
0
1,197
11,735
3,249
272
6,136
5,599
0
37,904
L
3,930
731
0
1,803
11,799
13,094
150
6,286
5,513
6,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,189
Gold Earned
28,249
118
Minions Killed
167
0
Camps Cleared
0
589,514
Distance Traveled
660,721
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,306
692
52
4
0
172,269
0
W
Neith
9,709
809
63
5
0
235,372
3
W
Sylvanus
9,522
794
48
4
0
198,768
3
W
Zeus
9,018
752
56
5
0
226,581
1
L
Danzaburou
9,009
751
58
5
0
191,421
0
L
Fafnir
7,874
656
8
1
0
225,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role