Player Matchup

Nemesis
Nemesis
Binglebimp
Nemesis
Level 29
God Stats
4W - 4L
1,447 SR
Queue Stats
265W - 268L
1,379 Elo+
Solo
Ullr
Ullr
CodyDean-L
Ullr
Level 28
God Stats
3W - 5L
1,497 SR
Queue Stats
73W - 93L
1,251 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KingAnt14
Morgan Le Fay
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
nicotosas
Sun Wukong
Level 28
God Stats
39W - 56L
1,360 SR
Queue Stats
137W - 220L
1,294 Elo+
Solo
Athena
Athena
specific-gust7
Athena
Level 21
God Stats
242W - 214L
1,430 SR
Queue Stats
571W - 642L
1,340 Elo+
Solo
Team Averages
Level 23
1,447 SR
1,353 Elo+

VS

Team Averages
Level 17
1,414 SR
1,251 Elo+
Serqet
Serqet
Dniuder
Serqet
Level 17
God Stats
8W - 10L
1,135 SR
Queue Stats
42W - 45L
1,301 Elo+
Solo
Bellona
Bellona
Mr_Death_117
Bellona
Level 23
God Stats
8W - 6L
1,676 SR
Queue Stats
120W - 159L
1,283 Elo+
Party 1
Agni
Agni
Prince_Judite
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,134 Elo+
Solo
Neith
Neith
The_Renly
Neith
Level 8
God Stats
8W - 13L
1,354 SR
Queue Stats
134W - 197L
1,259 Elo+
Solo
Fenrir
Fenrir
sebollas7400
Fenrir
Level 20
God Stats
19W - 23L
1,402 SR
Queue Stats
85W - 137L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Binglebimp
Nemesis
20
17 / 1 / 7
14,393
554
24,305
19,311
8,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 6 / 9
11,181
430
9,066
16,775
6,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
KingAnt14
Morgan Le Fay
13
1 / 12 / 8
9,967
383
5,687
15,098
5,227
Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
nicotosas
Sun Wukong
20
12 / 2 / 11
13,844
532
16,739
20,464
11,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 0 / 10
12,177
468
7,935
21,804
20,865
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dniuder
Serqet
17
8 / 5 / 5
11,668
449
10,405
18,377
7,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
Mr_Death_117
Bellona
16
2 / 9 / 8
9,909
381
15,524
23,494
19,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 9 / 2
9,728
374
4,393
11,284
3,633
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
The_Renly
Neith
15
3 / 13 / 5
10,714
412
17,921
20,166
7,377
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
16
6 / 6 / 5
11,087
426
10,260
17,852
13,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
46
40
Kills
21
21
Deaths
42
45
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Binglebimp
Nemesis
17
1
7
20.5
W
3
6
9
1.25
L
Serqet
Dniuder
Serqet
8
5
5
2.1
W
Morgan Le Fay
KingAnt14
Morgan Le Fay
1
12
8
0.42
L
Bellona
Mr_Death_117
Bellona
2
9
8
0.67
L
2
9
2
0.33
L
Neith
The_Renly
Neith
3
13
5
0.42
W
Sun Wukong
nicotosas
Sun Wukong
12
2
11
8.75
L
Fenrir
6
6
5
1.42
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,732
Damage
58,503
93,452
Taken
91,173
52,768
Mitigated
52,236
23,597
Healing
18,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Binglebimp
Nemesis
24,305
16,114
0
7,508
19,311
8,487
284
438
18,375
0
107,997
W
9,066
4,789
0
3,694
16,775
6,939
1,323
639
15,491
0
49,065
L
Serqet
Dniuder
Serqet
10,405
3,062
0
6,094
18,377
7,567
954
1,511
16,866
0
60,768
W
Morgan Le Fay
KingAnt14
Morgan Le Fay
5,687
745
0
309
15,098
5,227
1,249
575
14,435
30,279
0
L
Bellona
Mr_Death_117
Bellona
15,524
4,682
0
2,868
23,494
19,735
1,036
5,731
17,763
0
47,830
L
4,393
1,115
0
939
11,284
3,633
1,061
1,479
9,805
36,793
0
L
Neith
The_Renly
Neith
17,921
9,070
0
5,028
20,166
7,377
1,012
2,919
17,247
0
62,619
W
Sun Wukong
nicotosas
Sun Wukong
16,739
6,016
322
7,196
20,464
11,250
1,609
1,205
19,259
0
97,027
L
Fenrir
10,260
1,990
0
3,772
17,852
13,924
696
1,982
15,870
0
52,565
W
7,935
2,353
502
4,066
21,804
20,865
2,092
1,536
19,824
41,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,562
Gold Earned
53,106
453
Minions Killed
390
0
Camps Cleared
0
2,285,265
Distance Traveled
2,156,430
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,393
554
142
5
0
465,216
0
W
Ullr
11,181
430
65
3
0
441,602
0
L
Serqet
11,668
449
108
4
0
467,294
1
W
Morgan Le Fay
9,967
383
44
2
0
382,795
0
L
Bellona
9,909
381
61
2
0
493,042
0
L
Agni
9,728
374
60
2
0
258,573
0
L
Neith
10,714
412
85
3
0
435,263
1
W
Sun Wukong
13,844
532
112
4
0
490,863
0
L
Fenrir
11,087
426
76
3
0
502,258
1
W
Athena
12,177
468
90
3
0
504,789
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role