Player Matchup

Thoth
Thoth
Gold III
EpsilonOne436
Thoth
Gold III
Level 147
God Stats
2W - 5L
1,263 SR
Queue Stats
148W - 146L
1,617 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold III
Nerrezzo
Kumbhakarna
Gold III
Level 116
God Stats
5W - 8L
1,500 SR
Queue Stats
138W - 141L
1,495 MMR
Party 1
Medusa
Medusa
Platinum III
xTHExBATTLEx
Medusa
Platinum III
Level 107
God Stats
12W - 10L
1,613 SR
Queue Stats
171W - 161L
1,730 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,459 SR
1,614 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,466 SR
1,370 MMR
Vulcan
Vulcan
Silver I
ELON-SENPAII
Vulcan
Silver I
Level 38
God Stats
1W - 4L
1,624 SR
Queue Stats
44W - 39L
1,600 MMR
Solo
Neith
Neith
Silver IV
Superjos12
Neith
Silver IV
Level 158
God Stats
1W - 5L
1,290 SR
Queue Stats
117W - 166L
854 MMR
Solo
Chaac
Chaac
Gold II
gank_the_minions
Chaac
Gold II
Level 160
God Stats
78W - 112L
1,484 SR
Queue Stats
900W - 1,072L
1,655 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 6
15,684
784
29,065
10,245
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kumbhakarna
Nerrezzo
Kumbhakarna
17
2 / 6 / 13
13,265
663
6,437
22,230
26,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
18
8 / 7 / 8
14,233
712
21,638
19,285
7,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
DanzaburouMorgan Le FayGilgameshAthenaLoki

VS

Bans
SolChironCabrakanAh Muzen CabBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
6 / 10 / 6
13,065
653
13,471
18,703
5,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
16
3 / 10 / 8
12,394
620
10,976
20,631
5,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 4 / 5
13,516
676
13,651
27,306
23,950
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
24
Kills
15
15
Deaths
24
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vulcan
6
10
6
0.9
W
14
2
6
8.5
W
Kumbhakarna
Nerrezzo
Kumbhakarna
2
6
13
1.42
L
Neith
3
10
8
0.7
L
6
4
5
2.13
W
Medusa
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,140
Damage
38,098
51,760
Taken
66,640
37,806
Mitigated
34,492
4,481
Healing
12,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
13,471
3,864
0
1,303
18,703
5,316
168
8,488
9,929
55,824
0
W
29,065
610
0
887
10,245
3,840
410
1,916
8,249
66,684
0
W
Kumbhakarna
Nerrezzo
Kumbhakarna
6,437
667
0
683
22,230
26,445
0
7,381
14,537
23,990
0
L
Neith
10,976
2,990
0
4,615
20,631
5,226
763
8,373
11,834
0
43,380
L
13,651
1,148
0
6,415
27,306
23,950
21
17,190
9,375
9,389
47,587
W
Medusa
21,638
6,331
755
2,156
19,285
7,521
3,253
6,367
12,658
0
81,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,182
Gold Earned
38,975
228
Minions Killed
242
0
Camps Cleared
0
1,057,197
Distance Traveled
945,818
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
13,065
653
97
5
0
302,780
2
W
Thoth
15,684
784
77
4
0
348,080
2
W
Kumbhakarna
13,265
663
37
2
0
352,517
0
L
Neith
12,394
620
62
3
0
287,098
1
L
Chaac
13,516
676
83
4
0
355,940
0
W
Medusa
14,233
712
114
6
0
356,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role