Player Matchup

Neith
Neith
Derianur
Neith
Level 108
God Stats
9W - 3L
1,727 SR
Queue Stats
192W - 186L
1,564 Elo+
Solo
Thanatos
Thanatos
Exódús
Thanatos
Level 62
God Stats
5W - 12L
1,376 SR
Queue Stats
46W - 57L
1,468 Elo+
Solo
Cthulhu
Cthulhu
Kiiu
Cthulhu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,527 Elo+
Solo
Skadi
Skadi
VelvetSoulfire
Skadi
Level 36
God Stats
3W - 6L
1,381 SR
Queue Stats
112W - 122L
1,486 Elo+
Solo
Anubis
Anubis
Xutkunchula
Anubis
Level 160
God Stats
17W - 12L
1,744 SR
Queue Stats
47W - 39L
1,609 Elo+
Solo
Team Averages
Level 82
1,546 SR
1,531 Elo+

VS

Team Averages
Level 111
1,506 SR
1,501 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Catsalot
Achilles
Level 142
God Stats
1W - 2L
1,314 SR
Queue Stats
77W - 76L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Morendhel
Ah Muzen Cab
Level 127
God Stats
21W - 13L
1,816 SR
Queue Stats
195W - 159L
1,540 Elo+
Solo
Sol
Sol
Zathlord
Sol
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 241L
1,504 Elo+
Solo
Hel
Hel
giljoca
Hel
Level 88
God Stats
3W - 4L
1,398 SR
Queue Stats
10W - 15L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Derianur
Neith
15
1 / 1 / 2
8,933
893
5,452
12,990
5,048
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Exódús
Thanatos
15
2 / 4 / 1
9,187
919
6,927
9,672
3,956
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Kiiu
Cthulhu
15
0 / 6 / 1
8,751
875
12,374
15,493
14,470
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 3 / 1
8,765
877
6,617
10,084
3,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
15
0 / 2 / 3
9,104
910
6,003
7,811
3,376
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

177

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
4 / 1 / 9
10,310
1,031
11,049
6,885
2,419
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Catsalot
Achilles
17
5 / 0 / 10
10,582
1,058
13,811
15,988
10,070
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Morendhel
Ah Muzen Cab
16
4 / 1 / 8
10,528
1,053
10,953
7,548
2,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
2 / 1 / 8
9,379
938
9,913
5,856
1,689
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hel
16
1 / 0 / 10
9,345
935
7,318
4,719
2,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
3
Kills
16
16
Deaths
3
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
9
8.5
W
Achilles
Catsalot
Achilles
5
0
10
10
L
Neith
Derianur
Neith
1
1
2
2
L
Thanatos
Exódús
Thanatos
2
4
1
0.63
L
Cthulhu
Kiiu
Cthulhu
0
6
1
0.08
W
Ah Muzen Cab
Morendhel
Ah Muzen Cab
4
1
8
8
L
0
3
1
0.17
L
Anubis
0
2
3
0.75
W
2
1
8
6
W
Hel
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,373
Damage
53,044
56,050
Taken
40,996
30,158
Mitigated
19,043
7,221
Healing
21,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,049
4,965
0
1,659
6,885
2,419
0
3,952
2,933
0
24,022
W
Achilles
Catsalot
Achilles
13,811
2,426
412
6,614
15,988
10,070
0
4,175
11,813
0
23,996
L
Neith
Derianur
Neith
5,452
1,850
0
2,021
12,990
5,048
0
2,649
10,341
0
22,366
L
Thanatos
Exódús
Thanatos
6,927
2,343
0
2,565
9,672
3,956
0
3,702
5,970
0
14,366
L
Cthulhu
Kiiu
Cthulhu
12,374
131
0
0
15,493
14,470
0
3,945
11,548
30,485
0
W
Ah Muzen Cab
Morendhel
Ah Muzen Cab
10,953
4,079
0
1,774
7,548
2,865
0
3,511
4,037
0
38,789
L
6,617
2,763
344
479
10,084
3,308
0
3,701
6,383
0
23,011
L
Anubis
6,003
362
644
1,168
7,811
3,376
0
3,234
4,577
29,853
0
W
9,913
1,957
0
1,978
5,856
1,689
0
3,539
2,317
31,673
0
W
Hel
7,318
79
6,318
3,048
4,719
2,000
0
3,200
1,519
17,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,740
Gold Earned
50,144
205
Minions Killed
197
6
Camps Cleared
8
879,397
Distance Traveled
1,052,793
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,310
1,031
36
4
0
203,521
0
W
Achilles
10,582
1,058
25
3
1
233,631
0
L
Neith
8,933
893
39
4
0
169,454
0
L
Thanatos
9,187
919
17
2
2
196,798
1
L
Cthulhu
8,751
875
54
5
0
162,346
1
W
Ah Muzen Cab
10,528
1,053
66
7
7
196,059
4
L
Skadi
8,765
877
55
6
2
180,131
0
L
Anubis
9,104
910
40
4
2
170,668
1
W
Sol
9,379
938
39
4
0
214,052
0
W
Hel
9,345
935
31
3
0
205,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role