Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chris Darkwater
Morgan Le Fay
Level 129
God Stats
4W - 2L
1,516 SR
Queue Stats
184W - 198L
1,406 Elo+
Solo
Fafnir
Fafnir
ChubbyMovement
Fafnir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,375 Elo+
Solo
Nemesis
Nemesis
YoungLibertarian
Nemesis
Level 82
God Stats
38W - 33L
1,549 SR
Queue Stats
330W - 306L
1,348 Elo+
Solo
Chaac
Chaac
gtlow
Chaac
Level 148
God Stats
12W - 8L
1,483 SR
Queue Stats
574W - 639L
1,361 Elo+
Solo
Team Averages
Level 111
1,510 SR
1,398 Elo+

VS

Team Averages
Level 106
1,474 SR
1,418 Elo+
Sol
Sol
BooznCruznCatDdy
Sol
Level 147
God Stats
22W - 22L
1,511 SR
Queue Stats
203W - 235L
1,405 Elo+
Solo
Thor
Thor
CheeseyTryhard
Thor
Level 83
God Stats
2W - 3L
1,360 SR
Queue Stats
177W - 220L
1,396 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dom_tha_Don_602
Cu Chulainn
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
102W - 111L
1,360 Elo+
Solo
Tyr
Tyr
Vezingly
Tyr
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 170L
1,465 Elo+
Solo
Chronos
Chronos
YEEZUS4LIFE1060
Chronos
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
225W - 262L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
1 / 1 / 0
4,325
618
2,269
2,494
736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Chris Darkwater
Morgan Le Fay
6
0 / 0 / 2
3,933
562
2,627
3,070
875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 1
4,064
581
1,120
2,723
1,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
3 / 1 / 1
4,768
681
2,377
3,837
1,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
gtlow
Chaac
9
3 / 0 / 0
5,065
724
3,728
4,176
2,239
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,219
603
2,706
4,128
1,402
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

5
0 / 3 / 0
3,629
518
328
4,302
1,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Dom_tha_Don_602
Cu Chulainn
6
0 / 2 / 0
3,624
518
2,437
5,189
3,054
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 0 / 1
3,943
563
1,305
3,358
1,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
1 / 1 / 0
3,816
545
1,234
2,527
500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
7
Kills
2
2
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
1
0
1
L
1
1
0
1
L
0
3
0
0
W
Morgan Le Fay
Chris Darkwater
Morgan Le Fay
0
0
2
1
W
0
0
1
0.5
L
Cu Chulainn
Dom_tha_Don_602
Cu Chulainn
0
2
0
0
L
0
0
1
0.5
L
1
1
0
1
W
3
1
1
3.5
W
Chaac
gtlow
Chaac
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,121
Damage
8,010
16,300
Taken
19,504
6,608
Mitigated
7,792
5,347
Healing
6,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
2,269
924
0
994
2,494
736
0
853
1,641
0
21,206
L
2,706
1,206
0
1,589
4,128
1,402
1,056
1,663
2,465
16,543
0
L
328
0
0
1,348
4,302
1,136
0
810
3,492
0
13,588
W
Morgan Le Fay
Chris Darkwater
Morgan Le Fay
2,627
564
77
532
3,070
875
238
1,768
1,302
14,161
0
W
1,120
324
0
665
2,723
1,378
0
381
2,342
4,837
0
L
Cu Chulainn
Dom_tha_Don_602
Cu Chulainn
2,437
561
0
627
5,189
3,054
0
0
5,189
3,325
9,252
L
1,305
369
0
2,154
3,358
1,700
0
625
2,733
0
9,274
L
1,234
409
0
752
2,527
500
0
649
1,878
11,860
0
W
2,377
1,447
0
939
3,837
1,380
0
1,034
2,803
0
18,108
W
Chaac
gtlow
Chaac
3,728
452
0
2,140
4,176
2,239
0
742
3,434
0
24,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,155
Gold Earned
19,231
181
Minions Killed
142
0
Camps Cleared
0
683,903
Distance Traveled
627,269
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,325
618
51
7
0
121,450
2
L
Sol
4,219
603
38
5
0
118,994
0
L
Thor
3,629
518
35
5
0
121,571
2
W
Morgan Le Fay
3,933
562
28
4
0
141,300
0
W
Fafnir
4,064
581
11
2
0
136,171
4
L
Cu Chulainn
3,624
518
27
4
0
129,828
1
L
Tyr
3,943
563
21
3
0
110,595
3
L
Chronos
3,816
545
21
3
0
146,281
0
W
Nemesis
4,768
681
46
7
0
141,588
1
W
Chaac
5,065
724
45
6
0
143,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role