Player Matchup

Izanami
Izanami
Darkhiro1
Izanami
Level 85
God Stats
2W - 2L
1,692 SR
Queue Stats
29W - 32L
1,620 Elo+
Party 1
Discordia
Discordia
Dr One Tap6779
Discordia
Level 29
God Stats
1W - 0L
1,651 SR
Queue Stats
9W - 6L
1,351 Elo+
Party 1
Cthulhu
Cthulhu
Papaw0lf
Cthulhu
Level 138
God Stats
2W - 2L
1,559 SR
Queue Stats
62W - 54L
1,552 Elo+
Party 1
Sobek
Sobek
PooStains
Sobek
Level 17
God Stats
1W - 3L
1,489 SR
Queue Stats
216W - 248L
1,205 Elo+
Solo
Tyr
Tyr
WTFJungleRotate
Tyr
Level 158
God Stats
3W - 1L
1,658 SR
Queue Stats
22W - 16L
1,601 Elo+
Party 1
Team Averages
Level 85
1,610 SR
1,466 Elo+

VS

Team Averages
Level 69
1,521 SR
1,545 Elo+
Ao Kuang
Ao Kuang
BatuSmpai
Ao Kuang
Level 49
God Stats
1W - 2L
1,544 SR
Queue Stats
7W - 7L
1,552 Elo+
Party 3
Ra
Ra
Evgeny19967329
Ra
Level 21
God Stats
1W - 1L
1,454 SR
Queue Stats
4W - 6L
1,577 Elo+
Solo
Anubis
Anubis
Gmz808
Anubis
Level 69
God Stats
1W - 1L
1,544 SR
Queue Stats
9W - 2L
1,880 Elo+
Party 2
Geb
Geb
RiiGht x TwiiX
Geb
Level 118
God Stats
0W - 1L
1,494 SR
Queue Stats
2W - 3L
1,250 Elo+
Party 2
Kuzenbo
Kuzenbo
WizNezukoFan
Kuzenbo
Level 89
God Stats
0W - 1L
1,570 SR
Queue Stats
16W - 17L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darkhiro1
Izanami
17
6 / 1 / 11
11,134
795
12,407
8,412
3,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Dr One Tap6779
Discordia
17
4 / 2 / 18
11,191
799
18,004
9,275
4,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Papaw0lf
Cthulhu
16
3 / 0 / 18
11,028
788
11,403
17,394
22,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
PooStains
Sobek
16
5 / 2 / 19
11,749
839
6,672
15,017
18,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
12 / 0 / 11
12,847
918
16,683
16,610
15,605
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BatuSmpai
Ao Kuang
16
3 / 7 / 0
9,253
661
10,234
17,910
9,433
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 5 / 5
9,339
667
7,678
9,607
4,124
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Gmz808
Anubis
15
1 / 8 / 1
8,875
634
5,513
12,112
5,607
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 3 / 3
7,441
532
4,759
14,504
14,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
WizNezukoFan
Kuzenbo
12
0 / 7 / 4
7,535
538
7,370
18,592
19,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
17
30
Kills
4
5
Deaths
30
77
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BatuSmpai
Ao Kuang
3
7
0
0.43
W
Izanami
Darkhiro1
Izanami
6
1
11
11.5
W
Discordia
Dr One Tap6779
Discordia
4
2
18
6.5
L
0
5
5
0.5
L
Anubis
Gmz808
Anubis
1
8
1
0.19
W
Cthulhu
Papaw0lf
Cthulhu
3
0
18
12
W
Sobek
PooStains
Sobek
5
2
19
7.25
L
0
3
3
0.5
W
12
0
11
17.5
L
Kuzenbo
WizNezukoFan
Kuzenbo
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,169
Damage
35,554
66,708
Taken
72,725
64,459
Mitigated
52,806
15,315
Healing
9,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BatuSmpai
Ao Kuang
10,234
3,650
0
4,042
17,910
9,433
0
7,088
10,822
28,011
0
W
Izanami
Darkhiro1
Izanami
12,407
8,657
0
2,005
8,412
3,877
4,600
5,918
2,494
0
45,731
W
Discordia
Dr One Tap6779
Discordia
18,004
704
702
1,705
9,275
4,362
199
5,247
4,028
49,751
0
L
7,678
695
903
1,367
9,607
4,124
0
6,279
3,328
46,260
0
L
Anubis
Gmz808
Anubis
5,513
543
0
416
12,112
5,607
0
5,047
7,065
28,174
0
W
Cthulhu
Papaw0lf
Cthulhu
11,403
685
1,344
455
17,394
22,094
19
6,273
11,121
29,448
0
W
Sobek
PooStains
Sobek
6,672
600
0
3,107
15,017
18,521
98
10,765
4,252
15,310
0
L
4,759
351
678
1,067
14,504
14,358
0
7,137
7,367
10,791
0
W
16,683
2,707
476
5,521
16,610
15,605
790
7,351
9,259
0
34,878
L
Kuzenbo
WizNezukoFan
Kuzenbo
7,370
2,663
0
845
18,592
19,284
0
10,748
7,844
12,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,949
Gold Earned
42,443
277
Minions Killed
244
7
Camps Cleared
5
1,443,565
Distance Traveled
1,141,599
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,253
661
50
4
3
238,804
0
W
Izanami
11,134
795
88
6
2
239,323
0
W
Discordia
11,191
799
86
6
1
268,010
0
L
Ra
9,339
667
105
8
0
236,522
0
L
Anubis
8,875
634
66
5
2
216,612
0
W
Cthulhu
11,028
788
47
3
1
326,007
4
W
Sobek
11,749
839
18
1
1
281,889
0
L
Geb
7,441
532
13
1
0
223,291
0
W
Tyr
12,847
918
38
3
2
328,336
4
L
Kuzenbo
7,535
538
10
1
0
226,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role