Player Matchup

Cernunnos
Cernunnos
FreedomBeans150
Cernunnos
Level 12
God Stats
53W - 52L
1,477 SR
Queue Stats
354W - 397L
1,339 Elo+
Party 1
Mercury
Mercury
OGPlayBoi
Mercury
Level 17
God Stats
12W - 10L
1,597 SR
Queue Stats
31W - 31L
1,402 Elo+
Party 3
Ao Kuang
Ao Kuang
SlimGod7
Ao Kuang
Level 22
God Stats
12W - 12L
1,456 SR
Queue Stats
12W - 12L
1,284 Elo+
Party 3
Kumbhakarna
Kumbhakarna
frustatedsoup
Kumbhakarna
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
197W - 184L
1,538 Elo+
Party 1
Thanatos
Thanatos
qIpEulogyqIp
Thanatos
Level 48
God Stats
1W - 0L
1,330 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 32
1,472 SR
1,413 Elo+

VS

Team Averages
Level 12
1,461 SR
1,713 Elo+
Merlin
Merlin
DarBen007
Merlin
Level 5
God Stats
12W - 9L
1,500 SR
Queue Stats
214W - 243L
1,768 Elo+
Party 2
Nox
Nox
Downsyn
Nox
Level 29
God Stats
7W - 9L
1,305 SR
Queue Stats
746W - 754L
1,494 Elo+
Solo
Chaac
Chaac
FilD127
Chaac
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 45L
1,768 Elo+
Party 2
Ymir
Ymir
Vinix44
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 26L
1,768 Elo+
Party 2
Apollo
Apollo
jrcowill
Apollo
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 64L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FreedomBeans150
Cernunnos
20
0 / 6 / 12
12,910
861
13,618
22,402
13,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
OGPlayBoi
Mercury
20
8 / 6 / 14
15,399
1,027
26,013
20,108
9,837
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
SlimGod7
Ao Kuang
20
14 / 11 / 13
17,374
1,158
26,655
30,924
18,564
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kumbhakarna
frustatedsoup
Kumbhakarna
20
3 / 2 / 13
14,197
946
3,976
23,393
35,145
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
qIpEulogyqIp
Thanatos
20
8 / 7 / 14
15,638
1,043
24,184
23,390
14,038
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

23

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DarBen007
Merlin
19
1 / 5 / 9
12,375
825
9,358
8,357
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
20
9 / 9 / 15
15,287
1,019
22,193
22,038
10,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
FilD127
Chaac
20
6 / 3 / 19
15,598
1,040
20,802
21,750
31,906
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
Vinix44
Ymir
20
6 / 8 / 18
14,919
995
26,161
25,148
13,114
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
jrcowill
Apollo
20
10 / 8 / 15
16,495
1,100
30,777
21,614
10,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
108
33
Kills
32
32
Deaths
33
66
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Merlin
DarBen007
Merlin
1
5
9
1.1
L
Nox
9
9
15
1.83
L
Chaac
FilD127
Chaac
6
3
19
5.17
W
Cernunnos
FreedomBeans150
Cernunnos
0
6
12
1
W
Mercury
OGPlayBoi
Mercury
8
6
14
2.5
W
Ao Kuang
SlimGod7
Ao Kuang
14
11
13
1.86
L
Ymir
Vinix44
Ymir
6
8
18
1.88
W
Kumbhakarna
frustatedsoup
Kumbhakarna
3
2
13
4.75
L
Apollo
jrcowill
Apollo
10
8
15
2.19
W
Thanatos
qIpEulogyqIp
Thanatos
8
7
14
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,446
Damage
109,291
120,217
Taken
98,907
90,623
Mitigated
68,943
17,455
Healing
14,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DarBen007
Merlin
9,358
428
0
313
8,357
2,938
0
2,046
6,311
25,915
0
L
Nox
22,193
1,737
0
158
22,038
10,504
0
3,580
18,458
28,662
0
L
Chaac
FilD127
Chaac
20,802
2,886
0
6,204
21,750
31,906
0
5,477
16,273
0
45,814
W
Cernunnos
FreedomBeans150
Cernunnos
13,618
5,316
0
4
22,402
13,039
0
13,518
8,190
0
46,948
W
Mercury
OGPlayBoi
Mercury
26,013
11,457
0
300
20,108
9,837
0
8,186
10,662
0
51,892
W
Ao Kuang
SlimGod7
Ao Kuang
26,655
7,754
0
6,646
30,924
18,564
0
15,590
14,990
51,481
0
L
Ymir
Vinix44
Ymir
26,161
5,902
751
5,603
25,148
13,114
0
9,983
15,165
60,082
0
W
Kumbhakarna
frustatedsoup
Kumbhakarna
3,976
148
0
0
23,393
35,145
0
10,325
12,685
32,182
0
L
Apollo
jrcowill
Apollo
30,777
17,805
0
1,478
21,614
10,481
0
9,545
12,069
0
69,577
W
Thanatos
qIpEulogyqIp
Thanatos
24,184
6,410
0
10,505
23,390
14,038
0
10,093
12,884
0
41,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,518
Gold Earned
74,674
281
Minions Killed
277
8
Camps Cleared
9
1,405,044
Distance Traveled
1,273,333
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,375
825
35
2
0
145,618
0
L
Nox
15,287
1,019
18
1
4
323,267
0
L
Chaac
15,598
1,040
59
4
0
288,557
0
W
Cernunnos
12,910
861
70
5
0
246,787
3
W
Mercury
15,399
1,027
50
3
5
345,739
0
W
Ao Kuang
17,374
1,158
47
3
1
264,782
0
L
Ymir
14,919
995
90
6
3
264,471
6
W
Kumbhakarna
14,197
946
59
4
0
275,355
0
L
Apollo
16,495
1,100
75
5
2
251,420
0
W
Thanatos
15,638
1,043
55
4
2
272,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role