Player Matchup

Loki
Loki
Bill2131
Loki
Level 25
God Stats
39W - 38L
1,434 SR
Queue Stats
229W - 269L
1,303 Elo+
Solo
Hachiman
Hachiman
Jhin santo
Hachiman
Level 8
God Stats
5W - 6L
1,530 SR
Queue Stats
8W - 12L
1,345 Elo+
Party 1
Guan Yu
Guan Yu
NEY_AG7
Guan Yu
Level 8
God Stats
0W - 7L
1,284 SR
Queue Stats
1W - 7L
1,241 Elo+
Party 1
Scylla
Scylla
Sir-Sokoll
Scylla
Level 26
God Stats
3W - 3L
1,504 SR
Queue Stats
139W - 134L
1,489 Elo+
Party 1
Apollo
Apollo
dazza-Hazza-420
Apollo
Level 22
God Stats
5W - 9L
1,347 SR
Queue Stats
22W - 37L
1,257 Elo+
Solo
Team Averages
Level 18
1,420 SR
1,327 Elo+

VS

Team Averages
Level 49
1,632 SR
1,277 Elo+
Chernobog
Chernobog
BigDaddySy
Chernobog
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 14L
854 Elo+
Solo
Persephone
Persephone
My208
Persephone
Level 7
God Stats
13W - 6L
1,642 SR
Queue Stats
13W - 6L
1,535 Elo+
Party 2
Hel
Hel
WaterDragonQc
Hel
Level 78
God Stats
1W - 0L
1,571 SR
Queue Stats
13W - 7L
1,493 Elo+
Party 2
Nemesis
Nemesis
i5ma
Nemesis
Level 5
God Stats
2W - 1L
1,741 SR
Queue Stats
13W - 14L
1,153 Elo+
Party 3
Cupid
Cupid
juanpaublo
Cupid
Level 145
God Stats
21W - 14L
1,708 SR
Queue Stats
2,463W - 2,675L
1,349 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
5 / 12 / 13
14,447
1,032
17,493
26,723
10,812
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Jhin santo
Hachiman
20
8 / 8 / 12
15,544
1,110
22,787
23,702
8,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
NEY_AG7
Guan Yu
20
5 / 8 / 12
14,336
1,024
8,577
23,577
33,984
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Sir-Sokoll
Scylla
20
4 / 8 / 12
13,784
985
18,565
21,899
6,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 10 / 11
14,152
1,011
20,017
30,554
11,206
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BigDaddySy
Chernobog
20
4 / 7 / 19
14,002
1,000
9,130
19,168
17,648
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
My208
Persephone
20
4 / 5 / 15
14,145
1,010
12,054
15,444
10,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
29 / 7 / 11
20,062
1,433
62,477
29,222
26,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
i5ma
Nemesis
20
0 / 4 / 21
13,210
944
7,304
15,575
6,928
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
20
9 / 5 / 19
15,909
1,136
26,091
14,964
7,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
131
28
Kills
46
46
Deaths
28
60
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BigDaddySy
Chernobog
4
7
19
1.93
L
Loki
5
12
13
0.96
L
Hachiman
Jhin santo
Hachiman
8
8
12
1.75
W
Persephone
My208
Persephone
4
5
15
2.3
L
Guan Yu
NEY_AG7
Guan Yu
5
8
12
1.38
L
Scylla
Sir-Sokoll
Scylla
4
8
12
1.25
W
29
7
11
4.93
L
6
10
11
1.15
W
Nemesis
i5ma
Nemesis
0
4
21
2.63
W
Cupid
9
5
19
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,439
Damage
117,056
126,455
Taken
94,373
70,683
Mitigated
68,830
12,442
Healing
26,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BigDaddySy
Chernobog
9,130
5,679
0
620
19,168
17,648
0
2,443
16,725
0
21,015
L
Loki
17,493
6,484
0
134
26,723
10,812
0
14,824
11,899
0
34,539
L
Hachiman
Jhin santo
Hachiman
22,787
12,908
0
2,526
23,702
8,511
0
15,058
8,644
0
53,557
W
Persephone
My208
Persephone
12,054
2,265
0
1,830
15,444
10,629
0
3,425
12,014
19,562
0
L
Guan Yu
NEY_AG7
Guan Yu
8,577
2,457
1,046
1,715
23,577
33,984
0
10,178
13,399
0
24,775
L
Scylla
Sir-Sokoll
Scylla
18,565
3,108
1,071
803
21,899
6,170
0
15,825
6,074
50,844
0
W
62,477
3,604
5,715
13,908
29,222
26,571
0
5,753
23,469
90,601
0
L
20,017
14,722
353
4,794
30,554
11,206
0
18,646
11,812
0
46,173
W
Nemesis
i5ma
Nemesis
7,304
1,111
0
1,079
15,575
6,928
0
3,919
11,656
0
19,288
W
Cupid
26,091
14,958
1,303
1,745
14,964
7,054
0
3,024
11,940
0
68,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,263
Gold Earned
77,328
252
Minions Killed
238
4
Camps Cleared
7
1,204,258
Distance Traveled
1,317,561
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,002
1,000
18
1
1
229,936
0
L
Loki
14,447
1,032
37
3
1
256,799
1
L
Hachiman
15,544
1,110
45
3
1
247,052
0
W
Persephone
14,145
1,010
11
1
0
236,352
0
L
Guan Yu
14,336
1,024
34
2
0
265,235
0
L
Scylla
13,784
985
80
6
0
220,221
0
W
Hel
20,062
1,433
78
6
5
296,456
0
L
Apollo
14,152
1,011
56
4
2
214,951
0
W
Nemesis
13,210
944
30
2
0
302,314
0
W
Cupid
15,909
1,136
101
7
1
252,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role