Player Matchup

Bellona
Bellona
AlfonsoHernández
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,317 Elo+
Party 2
Arachne
Arachne
SonOfTanatos
Arachne
Level 16
God Stats
1W - 2L
1,325 SR
Queue Stats
32W - 22L
1,387 Elo+
Party 2
Da Ji
Da Ji
UwU Squid6386
Da Ji
Level 24
God Stats
13W - 31L
1,360 SR
Queue Stats
134W - 196L
1,315 Elo+
Solo
Ra
Ra
mavillawolf
Ra
Level 18
God Stats
12W - 12L
1,436 SR
Queue Stats
42W - 51L
1,375 Elo+
Party 2
Bacchus
Bacchus
xROMDZx
Bacchus
Level 52
God Stats
10W - 16L
1,385 SR
Queue Stats
79W - 104L
1,349 Elo+
Party 2
Team Averages
Level 28
1,401 SR
1,349 Elo+

VS

Team Averages
Level 16
1,460 SR
1,427 Elo+
Nu Wa
Nu Wa
JR_408456
Nu Wa
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Mattefury
Achilles
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 53L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
RAWS_MK
Cthulhu
Level 3
God Stats
13W - 17L
1,500 SR
Queue Stats
126W - 170L
1,500 Elo+
Party 3
Mulan
Mulan
UyiyusBerry
Mulan
Level 21
God Stats
5W - 1L
1,579 SR
Queue Stats
7W - 10L
1,382 Elo+
Party 1
Medusa
Medusa
r0chezster
Medusa
Level 14
God Stats
3W - 7L
1,222 SR
Queue Stats
228W - 271L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 14
15,478
967
26,807
41,616
37,538
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
SonOfTanatos
Arachne
20
6 / 10 / 23
15,503
969
23,504
42,487
30,821
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
19 / 11 / 10
17,375
1,086
33,163
36,412
23,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 4 / 21
14,775
923
13,670
24,491
18,877
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
xROMDZx
Bacchus
20
8 / 4 / 25
18,276
1,142
25,073
33,580
60,839
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JR_408456
Nu Wa
20
9 / 7 / 19
17,124
1,070
47,038
23,167
7,950
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
Mattefury
Achilles
20
13 / 5 / 21
18,102
1,131
34,957
33,180
42,940
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
RAWS_MK
Cthulhu
20
0 / 11 / 21
14,305
894
17,432
25,456
27,802
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 7 / 18
16,250
1,016
31,828
31,270
33,315
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
r0chezster
Medusa
20
6 / 11 / 22
16,557
1,035
39,636
21,910
8,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
136
41
Kills
35
36
Deaths
41
93
Assists
101
Player
Kills
Deaths
Assists
KDA
L
6
7
14
1.86
W
Nu Wa
JR_408456
Nu Wa
9
7
19
2.64
W
Achilles
Mattefury
Achilles
13
5
21
4.7
W
Cthulhu
RAWS_MK
Cthulhu
0
11
21
0.95
L
Arachne
SonOfTanatos
Arachne
6
10
23
1.75
L
19
11
10
2.18
W
7
7
18
2.29
L
2
4
21
3.13
W
Medusa
r0chezster
Medusa
6
11
22
1.55
L
Bacchus
xROMDZx
Bacchus
8
4
25
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,217
Damage
170,891
178,586
Taken
134,983
171,864
Mitigated
120,756
18,570
Healing
18,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,807
7,910
0
751
41,616
37,538
0
12,849
28,387
0
63,804
W
Nu Wa
JR_408456
Nu Wa
47,038
9,812
829
4,389
23,167
7,950
0
5,647
17,520
79,424
0
W
Achilles
Mattefury
Achilles
34,957
9,357
0
5,183
33,180
42,940
0
9,971
23,209
0
51,824
W
Cthulhu
RAWS_MK
Cthulhu
17,432
1,177
0
0
25,456
27,802
0
7,018
17,123
41,325
0
L
Arachne
SonOfTanatos
Arachne
23,504
15,967
0
7,530
42,487
30,821
0
13,977
28,169
0
44,210
L
33,163
10,045
0
2,449
36,412
23,789
0
17,094
18,701
0
45,265
W
31,828
4,691
0
6,336
31,270
33,315
0
10,134
21,136
1,621
58,562
L
13,670
1,607
2,190
1,072
24,491
18,877
0
10,520
13,826
59,644
0
W
Medusa
r0chezster
Medusa
39,636
19,025
0
2,095
21,910
8,749
0
5,973
15,937
0
82,747
L
Bacchus
xROMDZx
Bacchus
25,073
3,550
410
4,168
33,580
60,839
0
10,660
21,779
57,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,407
Gold Earned
82,338
292
Minions Killed
340
1
Camps Cleared
8
1,473,491
Distance Traveled
1,506,994
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
15,478
967
67
4
0
324,110
0
W
Nu Wa
17,124
1,070
71
4
0
302,387
0
W
Achilles
18,102
1,131
48
3
2
358,246
3
W
Cthulhu
14,305
894
74
5
1
289,678
0
L
Arachne
15,503
969
38
2
0
317,750
0
L
Da Ji
17,375
1,086
23
1
0
268,454
1
W
Mulan
16,250
1,016
59
4
4
287,354
0
L
Ra
14,775
923
87
5
1
267,776
0
W
Medusa
16,557
1,035
88
6
1
269,329
1
L
Bacchus
18,276
1,142
77
5
0
295,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role