Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
NeowJH
Hun Batz
Level 154
God Stats
10W - 12L
1,511 SR
Queue Stats
224W - 235L
1,512 Elo+
Solo
Artio
Artio
WhiteBirdBrrrr
Artio
Level 159
God Stats
9W - 9L
1,588 SR
Queue Stats
274W - 354L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
somyungi
Gilgamesh
Level 160
God Stats
36W - 40L
1,475 SR
Queue Stats
969W - 920L
1,489 Elo+
Solo
Team Averages
Level 142
1,515 SR
1,488 Elo+

VS

Team Averages
Level 119
1,590 SR
1,514 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BS_Blinded
Izanami
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,709 Elo+
Party 1
Tyr
Tyr
CR1MS0N_GLASS
Tyr
Level 89
God Stats
0W - 1L
1,488 SR
Queue Stats
9W - 11L
1,413 Elo+
Party 1
Bastet
Bastet
Capietàna
Bastet
Level 129
God Stats
0W - 1L
1,732 SR
Queue Stats
37W - 35L
1,430 Elo+
Solo
Discordia
Discordia
HASTAOFDEUM
Discordia
Level 108
God Stats
1W - 1L
1,728 SR
Queue Stats
92W - 86L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
9 / 0 / 4
10,244
931
9,069
8,376
3,502
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
 
Chang'e
15
2 / 0 / 8
8,450
768
9,081
6,269
4,721
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
NeowJH
Hun Batz
14
2 / 2 / 8
8,174
743
7,338
10,873
4,383
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 3 / 10
8,536
776
6,038
16,516
18,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
somyungi
Gilgamesh
15
3 / 0 / 8
9,117
829
8,196
11,427
13,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Short Bow

Short Bow

+15%
Attack Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 5 / 1
7,518
683
10,833
8,099
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
BS_Blinded
Izanami
12
0 / 3 / 1
6,509
592
7,783
8,640
2,987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 5 / 2
7,339
667
2,634
12,084
6,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
Capietàna
Bastet
14
1 / 3 / 2
7,509
683
7,863
9,473
4,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
HASTAOFDEUM
Discordia
13
1 / 2 / 3
7,101
646
6,544
7,238
2,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
17
Kills
5
5
Deaths
18
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
9
0
4
11
W
Chang'e
 
Chang'e
2
0
8
6
L
Janus
 
Janus
1
5
1
0.3
L
Izanami
BS_Blinded
Izanami
0
3
1
0.17
L
2
5
2
0.6
L
Bastet
Capietàna
Bastet
1
3
2
0.67
L
Discordia
HASTAOFDEUM
Discordia
1
2
3
1.25
W
Hun Batz
NeowJH
Hun Batz
2
2
8
3
W
1
3
10
2
W
Gilgamesh
somyungi
Gilgamesh
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,722
Damage
35,657
53,461
Taken
45,534
45,201
Mitigated
19,110
24,177
Healing
5,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,069
3,487
0
1,617
8,376
3,502
1,737
3,708
4,464
0
35,659
W
Chang'e
 
Chang'e
9,081
680
6,683
3,712
6,269
4,721
343
2,662
3,519
28,146
0
L
Janus
 
Janus
10,833
482
203
1,563
8,099
2,731
0
2,972
5,127
38,782
0
L
Izanami
BS_Blinded
Izanami
7,783
5,866
0
468
8,640
2,987
0
2,295
6,345
0
20,160
L
2,634
262
159
1,933
12,084
6,350
43
4,174
7,910
0
15,661
L
Bastet
Capietàna
Bastet
7,863
1,315
0
553
9,473
4,402
0
3,243
6,230
0
26,213
L
Discordia
HASTAOFDEUM
Discordia
6,544
456
0
250
7,238
2,640
10
2,655
4,583
21,098
0
W
Hun Batz
NeowJH
Hun Batz
7,338
78
0
2,849
10,873
4,383
104
2,213
8,618
0
27,518
W
6,038
343
2,589
5,703
16,516
18,696
1
6,292
9,930
14,985
0
W
Gilgamesh
somyungi
Gilgamesh
8,196
898
0
1,024
11,427
13,899
952
2,274
9,035
0
28,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,521
Gold Earned
35,976
256
Minions Killed
243
8
Camps Cleared
6
1,150,209
Distance Traveled
1,035,150
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,244
931
69
6
2
223,376
1
W
Chang'e
8,450
768
68
6
1
213,138
4
L
Janus
7,518
683
85
8
0
184,594
4
L
Izanami
6,509
592
45
4
1
191,078
1
L
Tyr
7,339
667
32
3
1
225,697
4
L
Bastet
7,509
683
45
4
2
241,475
1
L
Discordia
7,101
646
36
3
2
192,306
1
W
Hun Batz
8,174
743
51
5
1
234,057
0
W
Artio
8,536
776
19
2
2
230,525
3
W
Gilgamesh
9,117
829
49
4
2
249,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role