Player Matchup

Cerberus
Cerberus
BANhammer600
Cerberus
Level 106
God Stats
1W - 1L
1,201 SR
Queue Stats
132W - 138L
1,401 Elo+
Solo
Izanami
Izanami
Cpt_Puff
Izanami
Level 68
God Stats
5W - 9L
1,203 SR
Queue Stats
340W - 393L
1,374 Elo+
Solo
Pele
Pele
Jay02-13
Pele
Level 121
God Stats
4W - 7L
1,344 SR
Queue Stats
360W - 433L
1,358 Elo+
Solo
Kukulkan
Kukulkan
KingCarva
Kukulkan
Level 60
God Stats
1W - 1L
1,169 SR
Queue Stats
52W - 32L
1,560 Elo+
Solo
Bellona
Bellona
mamboYpistolas
Bellona
Level 83
God Stats
23W - 42L
1,252 SR
Queue Stats
284W - 342L
1,345 Elo+
Solo
Team Averages
Level 88
1,234 SR
1,408 Elo+

VS

Team Averages
Level 69
1,424 SR
1,364 Elo+
Discordia
Discordia
AkiDango13
Discordia
Level 69
God Stats
10W - 20L
1,183 SR
Queue Stats
142W - 153L
1,301 Elo+
Party 2
Skadi
Skadi
DoctorAnesthesia
Skadi
Level 17
God Stats
3W - 5L
1,284 SR
Queue Stats
10W - 32L
1,179 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Javicoventry
Kumbhakarna
Level 49
God Stats
39W - 44L
1,379 SR
Queue Stats
192W - 241L
1,386 Elo+
Party 1
Bakasura
Bakasura
armoredcrow89
Bakasura
Level 126
God Stats
8W - 9L
1,536 SR
Queue Stats
451W - 496L
1,436 Elo+
Party 1
Cabrakan
Cabrakan
rytsuka
Cabrakan
Level 86
God Stats
0W - 1L
1,738 SR
Queue Stats
41W - 30L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BANhammer600
Cerberus
12
2 / 0 / 4
7,490
535
3,854
6,572
3,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Cpt_Puff
Izanami
13
4 / 2 / 6
8,367
598
8,237
8,687
2,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
13
3 / 2 / 0
7,872
562
5,273
9,130
2,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
KingCarva
Kukulkan
14
4 / 2 / 3
8,302
593
7,188
5,323
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 5 / 5
6,863
490
5,468
10,150
6,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AkiDango13
Discordia
11
1 / 3 / 0
6,588
471
4,098
7,738
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 1
6,139
439
3,603
6,470
1,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Javicoventry
Kumbhakarna
10
0 / 3 / 2
6,602
472
1,180
11,352
5,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
armoredcrow89
Bakasura
13
3 / 2 / 1
7,674
548
4,671
10,228
3,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
rytsuka
Cabrakan
14
6 / 2 / 1
8,134
581
10,119
11,903
12,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
13
Kills
11
11
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
AkiDango13
Discordia
1
3
0
0.33
W
Cerberus
BANhammer600
Cerberus
2
0
4
4
W
Izanami
Cpt_Puff
Izanami
4
2
6
3.5
L
1
3
1
0.5
L
Kumbhakarna
Javicoventry
Kumbhakarna
0
3
2
0.33
W
Pele
3
2
0
1.5
W
Kukulkan
KingCarva
Kukulkan
4
2
3
2.75
L
Bakasura
armoredcrow89
Bakasura
3
2
1
1.75
W
0
5
5
0.5
L
Cabrakan
rytsuka
Cabrakan
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,020
Damage
23,671
39,862
Taken
47,691
17,658
Mitigated
25,045
9,291
Healing
11,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AkiDango13
Discordia
4,098
267
84
1,425
7,738
1,980
529
2,160
5,532
32,645
0
W
Cerberus
BANhammer600
Cerberus
3,854
567
0
2,496
6,572
3,990
0
377
5,800
26,104
0
W
Izanami
Cpt_Puff
Izanami
8,237
5,475
0
3,002
8,687
2,517
686
2,758
5,762
0
54,499
L
3,603
1,492
0
1,494
6,470
1,298
664
1,789
4,635
0
18,568
L
Kumbhakarna
Javicoventry
Kumbhakarna
1,180
75
0
1,000
11,352
5,410
212
2,731
8,621
21,085
0
W
Pele
5,273
1,805
0
1,637
9,130
2,913
0
3,452
5,512
0
47,706
W
Kukulkan
KingCarva
Kukulkan
7,188
811
0
250
5,323
1,791
762
1,950
3,028
54,157
0
L
Bakasura
armoredcrow89
Bakasura
4,671
3,738
0
2,935
10,228
3,769
0
3,482
6,746
0
40,278
W
5,468
2,012
186
1,720
10,150
6,447
148
6,386
3,216
0
31,004
L
Cabrakan
rytsuka
Cabrakan
10,119
984
0
4,132
11,903
12,588
335
880
10,429
38,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,894
Gold Earned
35,137
430
Minions Killed
323
0
Camps Cleared
0
1,294,896
Distance Traveled
1,279,121
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,588
471
65
5
0
258,889
3
W
Cerberus
7,490
535
52
4
0
263,200
4
W
Izanami
8,367
598
101
7
0
225,245
1
L
Skadi
6,139
439
44
3
0
249,211
0
L
Kumbhakarna
6,602
472
26
2
0
256,518
0
W
Pele
7,872
562
89
6
0
290,839
1
W
Kukulkan
8,302
593
118
8
0
267,009
5
L
Bakasura
7,674
548
96
7
0
280,701
1
W
Bellona
6,863
490
70
5
0
248,603
0
L
Cabrakan
8,134
581
92
7
0
233,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role