Player Matchup

Morgan Le Fay
Morgan Le Fay
PlagueDoctor627
Morgan Le Fay
Level 125
God Stats
36W - 20L
1,746 SR
Queue Stats
297W - 237L
1,681 Elo+
Party 1
Sun Wukong
Sun Wukong
ShetheKing
Sun Wukong
Level 125
God Stats
8W - 10L
1,494 SR
Queue Stats
355W - 270L
1,701 Elo+
Party 1
Hou Yi
Hou Yi
xZ 1NSAN1TY Zx
Hou Yi
Level 160
God Stats
8W - 9L
1,567 SR
Queue Stats
417W - 386L
1,653 Elo+
Solo
Team Averages
Level 137
1,602 SR
1,678 Elo+

VS

Team Averages
Level 127
1,420 SR
1,598 Elo+
Hel
Hel
 
Hel
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Emonkey
Chaac
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 7L
1,836 Elo+
Solo
Sylvanus
Sylvanus
iHappyy
Sylvanus
Level 81
God Stats
0W - 2L
1,260 SR
Queue Stats
20W - 26L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
PlagueDoctor627
Morgan Le Fay
20
13 / 3 / 6
15,049
717
34,329
20,973
9,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ShetheKing
Sun Wukong
17
1 / 2 / 14
12,459
593
10,398
22,015
29,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 3 / 13
13,666
651
19,042
20,858
8,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
4 / 6 / 4
13,477
642
19,665
21,566
15,217
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Emonkey
Chaac
15
4 / 9 / 2
12,303
586
15,282
30,482
46,511
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
iHappyy
Sylvanus
15
0 / 4 / 6
11,522
549
15,352
26,241
34,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
19
Kills
8
8
Deaths
19
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
6
4
1
L
Chaac
Emonkey
Chaac
4
9
2
0.56
W
Morgan Le Fay
PlagueDoctor627
Morgan Le Fay
13
3
6
5.33
W
Sun Wukong
ShetheKing
Sun Wukong
1
2
14
4
L
Sylvanus
iHappyy
Sylvanus
0
4
6
0.75
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,769
Damage
50,299
63,846
Taken
78,289
47,462
Mitigated
95,916
17,136
Healing
30,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
19,665
650
9,161
8,081
21,566
15,217
939
9,805
11,245
73,265
0
L
Chaac
Emonkey
Chaac
15,282
1,766
0
3,369
30,482
46,511
384
11,640
18,081
2,433
46,373
W
Morgan Le Fay
PlagueDoctor627
Morgan Le Fay
34,329
3,534
701
6,076
20,973
9,386
1,153
14,487
6,486
76,153
0
W
Sun Wukong
ShetheKing
Sun Wukong
10,398
1,754
0
3,506
22,015
29,594
11
9,787
12,228
0
33,222
L
Sylvanus
iHappyy
Sylvanus
15,352
2,003
4,614
5,156
26,241
34,188
409
11,013
14,634
28,161
0
W
19,042
7,977
0
6,853
20,858
8,482
2,050
11,743
9,115
0
66,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,174
Gold Earned
37,302
243
Minions Killed
195
0
Camps Cleared
0
1,155,259
Distance Traveled
1,044,898
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,477
642
133
6
0
366,447
2
L
Chaac
12,303
586
43
2
0
358,251
1
W
Morgan Le Fay
15,049
717
104
5
0
376,713
2
W
Sun Wukong
12,459
593
32
2
0
410,261
1
L
Sylvanus
11,522
549
19
1
0
320,200
1
W
Hou Yi
13,666
651
107
5
0
368,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role