Player Matchup

Chaac
Chaac
Masters
 
Chaac
Masters
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Masters
GeneralxRabbit
Cabrakan
Masters
Level 160
God Stats
122W - 50L
1,873 SR
Queue Stats
835W - 494L
2,305 MMR
Party 2
Aphrodite
Aphrodite
Diamond I
l Suigeneris I
Aphrodite
Diamond I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
556W - 401L
2,112 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 141
1,624 SR
1,972 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,720 SR
2,360 MMR
Ullr
Ullr
Silver I
F3ARED Marksman
Ullr
Silver I
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,806 MMR
Solo
Hercules
Hercules
Masters
Juice1041
Hercules
Masters
Level 160
God Stats
0W - 2L
1,635 SR
Queue Stats
122W - 49L
2,391 MMR
Party 1
Thoth
Thoth
Grandmaster
UVVProtein
Thoth
Grandmaster
Level 158
God Stats
75W - 21L
2,024 SR
Queue Stats
565W - 224L
2,884 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
7 / 0 / 2
12,765
672
23,173
20,538
21,407
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
15
2 / 2 / 7
11,436
602
8,356
20,449
27,678
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
l Suigeneris I
Aphrodite
16
1 / 4 / 9
11,516
606
10,838
14,443
6,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Cu ChulainnSetTiamatGilgamesh

VS

Bans
Morgan Le FaySolXing TianGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
9,750
513
5,594
10,675
4,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
Juice1041
Hercules
16
2 / 2 / 1
10,899
574
12,816
27,019
28,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
15
4 / 6 / 2
11,528
607
18,871
12,379
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
10
Kills
6
6
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
0
2
8
L
0
2
2
0.5
W
Cabrakan
2
2
7
2.75
L
Hercules
Juice1041
Hercules
2
2
1
1.25
L
Thoth
4
6
2
0.83
W
Aphrodite
l Suigeneris I
Aphrodite
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,367
Damage
37,281
55,430
Taken
50,073
55,452
Mitigated
37,362
25,638
Healing
14,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
23,173
2,337
0
7,824
20,538
21,407
859
5,193
14,925
0
78,546
L
5,594
1,519
0
3,071
10,675
4,068
0
3,600
7,075
0
30,265
W
Cabrakan
8,356
1,122
559
1,259
20,449
27,678
373
6,562
13,348
16,845
0
L
Hercules
Juice1041
Hercules
12,816
3,701
0
8,261
27,019
28,766
0
13,587
13,432
0
37,706
L
Thoth
18,871
398
0
2,935
12,379
4,528
0
2,007
10,372
58,294
0
W
Aphrodite
l Suigeneris I
Aphrodite
10,838
1,350
8,117
7,879
14,443
6,367
1,156
5,737
8,286
53,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,717
Gold Earned
32,177
203
Minions Killed
188
0
Camps Cleared
0
1,118,255
Distance Traveled
888,104
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,765
672
75
4
0
396,761
4
L
Ullr
9,750
513
57
3
0
261,182
2
W
Cabrakan
11,436
602
11
1
0
373,442
1
L
Hercules
10,899
574
38
2
0
352,196
1
L
Thoth
11,528
607
93
5
0
274,726
3
W
Aphrodite
11,516
606
117
6
0
348,052
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role