Player Matchup

Tsukuyomi
Tsukuyomi
EgO DreaMz
Tsukuyomi
Level 46
God Stats
9W - 6L
1,571 SR
Queue Stats
52W - 51L
1,608 Elo+
Solo
Rama
Rama
PleaseDreamForMe
Rama
Level 124
God Stats
8W - 1L
1,486 SR
Queue Stats
31W - 36L
1,428 Elo+
Solo
Thoth
Thoth
WiskyTF
Thoth
Level 126
God Stats
19W - 8L
1,521 SR
Queue Stats
36W - 28L
1,598 Elo+
Party 1
Cu Chulainn
Cu Chulainn
chuyneko
Cu Chulainn
Level 117
God Stats
2W - 2L
1,522 SR
Queue Stats
55W - 39L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
dragonslay98
Cthulhu
Level 56
God Stats
15W - 16L
1,367 SR
Queue Stats
825W - 857L
1,421 Elo+
Solo
Team Averages
Level 94
1,493 SR
1,503 Elo+

VS

Team Averages
Level 111
1,541 SR
1,395 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Bo2nd
Ah Puch
Level 100
God Stats
38W - 29L
1,528 SR
Queue Stats
891W - 931L
1,395 Elo+
Solo
Discordia
Discordia
ECIRICE
Discordia
Level 144
God Stats
10W - 2L
1,706 SR
Queue Stats
183W - 201L
1,387 Elo+
Party 2
Izanami
Izanami
LadieSeppuku
Izanami
Level 66
God Stats
29W - 19L
1,470 SR
Queue Stats
146W - 146L
1,374 Elo+
Party 2
Jing Wei
Jing Wei
SmacklEmUp
Jing Wei
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
463W - 485L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EgO DreaMz
Tsukuyomi
20
6 / 3 / 14
13,811
987
13,716
16,601
6,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
6 / 4 / 14
13,783
985
25,619
17,030
7,829
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
WiskyTF
Thoth
20
12 / 0 / 8
15,292
1,092
18,916
7,568
2,974
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
chuyneko
Cu Chulainn
20
3 / 1 / 16
13,305
950
12,287
18,016
10,812
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
dragonslay98
Cthulhu
20
2 / 1 / 19
14,412
1,029
13,053
16,938
26,905
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
18
0 / 4 / 3
11,010
786
2,717
7,185
8,121
Ah Puch
Bo2nd
Ah Puch
19
2 / 8 / 5
13,049
932
18,012
20,615
8,787
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
ECIRICE
Discordia
19
2 / 1 / 7
13,388
956
22,201
11,357
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
LadieSeppuku
Izanami
19
5 / 8 / 3
13,261
947
16,703
25,742
9,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
SmacklEmUp
Jing Wei
18
0 / 8 / 5
11,942
853
8,324
21,661
12,310
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
32
29
Kills
9
9
Deaths
29
71
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
4
3
0.38
L
Ah Puch
Bo2nd
Ah Puch
2
8
5
0.56
L
Discordia
ECIRICE
Discordia
2
1
7
5.5
W
Tsukuyomi
EgO DreaMz
Tsukuyomi
6
3
14
4.33
L
Izanami
LadieSeppuku
Izanami
5
8
3
0.81
W
6
4
14
3.25
L
Jing Wei
SmacklEmUp
Jing Wei
0
8
5
0.31
W
Thoth
WiskyTF
Thoth
12
0
8
16
W
Cu Chulainn
chuyneko
Cu Chulainn
3
1
16
11
W
Cthulhu
dragonslay98
Cthulhu
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,591
Damage
67,957
76,153
Taken
86,560
55,096
Mitigated
42,752
18,786
Healing
3,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,717
318
0
0
7,185
8,121
0
2,162
5,023
8,059
0
L
Ah Puch
Bo2nd
Ah Puch
18,012
1,243
0
779
20,615
8,787
0
9,148
11,467
44,609
0
L
Discordia
ECIRICE
Discordia
22,201
97
320
700
11,357
4,409
0
4,343
7,014
70,686
0
W
Tsukuyomi
EgO DreaMz
Tsukuyomi
13,716
2,885
837
4,956
16,601
6,576
0
9,195
5,734
0
43,912
L
Izanami
LadieSeppuku
Izanami
16,703
11,143
0
1,357
25,742
9,125
0
10,399
15,343
0
38,008
W
25,619
19,638
2,073
6,050
17,030
7,829
0
9,151
7,879
0
66,659
L
Jing Wei
SmacklEmUp
Jing Wei
8,324
5,346
0
0
21,661
12,310
0
5,917
15,744
0
22,415
W
Thoth
WiskyTF
Thoth
18,916
0
0
671
7,568
2,974
0
5,337
2,231
38,353
0
W
Cu Chulainn
chuyneko
Cu Chulainn
12,287
2,124
0
556
18,016
10,812
0
11,157
6,859
0
25,347
W
Cthulhu
dragonslay98
Cthulhu
13,053
583
1,920
1,723
16,938
26,905
0
8,090
8,848
35,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,603
Gold Earned
62,650
374
Minions Killed
272
11
Camps Cleared
5
1,339,544
Distance Traveled
1,051,068
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,010
786
5
0
1
113,991
0
L
Ah Puch
13,049
932
58
4
0
229,431
4
L
Discordia
13,388
956
131
9
0
238,668
1
W
Tsukuyomi
13,811
987
66
5
2
291,155
0
L
Izanami
13,261
947
55
4
3
234,650
0
W
Rama
13,783
985
129
9
5
242,122
0
L
Jing Wei
11,942
853
23
2
1
234,328
0
W
Thoth
15,292
1,092
57
4
2
275,815
0
W
Cu Chulainn
13,305
950
53
4
2
261,924
0
W
Cthulhu
14,412
1,029
69
5
0
268,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role