Player Matchup

Tiamat
Tiamat
Darknessy1
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,448 Elo+
Party 2
Khepri
Khepri
Halfx144
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,360 Elo+
Party 2
Pele
Pele
RaveenDK
Pele
Level 35
God Stats
0W - 2L
1,267 SR
Queue Stats
107W - 147L
1,387 Elo+
Party 1
Hera
Hera
SeleneBelmont
Hera
Level 25
God Stats
26W - 42L
1,432 SR
Queue Stats
65W - 103L
1,384 Elo+
Party 1
Skadi
Skadi
senpai_lby
Skadi
Level 28
God Stats
16W - 21L
1,496 SR
Queue Stats
409W - 450L
1,475 Elo+
Solo
Team Averages
Level 19
1,439 SR
1,411 Elo+

VS

Team Averages
Level 26
1,615 SR
1,495 Elo+
Vamana
Vamana
BiscoitoSemSal
Vamana
Level 29
God Stats
14W - 10L
1,364 SR
Queue Stats
302W - 185L
1,565 Elo+
Party 3
Poseidon
Poseidon
BolachaSemSal
Poseidon
Level 27
God Stats
24W - 6L
1,941 SR
Queue Stats
295W - 95L
1,631 Elo+
Party 3
Chang'e
Chang'e
PamonhaSemSal
Chang'e
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
282W - 98L
1,625 Elo+
Party 3
Da Ji
Da Ji
loiranoob2001
Da Ji
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,238 Elo+
Solo
Artemis
Artemis
skinnyplayer02
Artemis
Level 26
God Stats
20W - 8L
1,770 SR
Queue Stats
96W - 105L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Darknessy1
Tiamat
15
3 / 5 / 4
9,710
971
8,296
13,081
8,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Halfx144
Khepri
15
1 / 4 / 5
9,292
929
3,905
17,195
21,628
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
15
2 / 6 / 6
9,606
961
10,207
15,589
8,186
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 5 / 8
10,139
1,014
10,308
9,437
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
15
2 / 3 / 1
9,813
981
4,888
10,091
3,710
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

137

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 14
11,093
1,109
11,320
16,942
12,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
BolachaSemSal
Poseidon
18
6 / 2 / 13
11,547
1,155
22,303
7,180
2,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
18
6 / 1 / 13
11,602
1,160
11,529
9,192
3,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 8
9,874
987
5,904
8,275
3,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 2 / 12
10,264
1,026
10,712
4,845
1,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
83
10
Kills
23
23
Deaths
10
24
Assists
60
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
W
Poseidon
BolachaSemSal
Poseidon
6
2
13
6.25
L
Tiamat
Darknessy1
Tiamat
3
5
4
1
L
Khepri
Halfx144
Khepri
1
4
5
0.88
W
Chang'e
6
1
13
12.5
L
Pele
2
6
6
0.83
L
2
5
8
1.2
W
3
3
8
2.33
L
Skadi
2
3
1
0.83
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,604
Damage
61,768
65,393
Taken
46,434
46,071
Mitigated
24,303
2,768
Healing
15,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,320
5,207
0
2,316
16,942
12,861
0
7,872
8,449
0
20,872
W
Poseidon
BolachaSemSal
Poseidon
22,303
3,005
0
1,005
7,180
2,671
0
2,944
4,236
64,191
0
L
Tiamat
Darknessy1
Tiamat
8,296
334
0
942
13,081
8,886
0
7,185
5,821
14,760
0
L
Khepri
Halfx144
Khepri
3,905
463
0
0
17,195
21,628
0
6,633
10,251
8,585
0
W
Chang'e
11,529
1,325
4,921
5,910
9,192
3,360
0
4,681
4,511
31,417
0
L
Pele
10,207
2,506
0
716
15,589
8,186
0
8,518
6,934
0
28,741
L
10,308
3,746
0
0
9,437
3,661
0
5,532
3,670
29,093
0
W
5,904
1,605
0
0
8,275
3,679
0
4,462
3,813
0
16,433
L
Skadi
4,888
1,784
0
1,110
10,091
3,710
0
5,964
3,887
0
41,680
W
10,712
3,794
85
1,187
4,845
1,732
0
2,550
2,295
0
25,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,560
Gold Earned
54,380
162
Minions Killed
210
7
Camps Cleared
7
912,612
Distance Traveled
995,350
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,093
1,109
10
1
2
236,920
0
W
Poseidon
11,547
1,155
101
10
4
196,535
1
L
Tiamat
9,710
971
10
1
1
171,549
1
L
Khepri
9,292
929
12
1
1
195,070
0
W
Chang'e
11,602
1,160
42
4
1
212,895
0
L
Pele
9,606
961
44
4
0
217,664
3
L
Hera
10,139
1,014
35
4
1
183,769
0
W
Da Ji
9,874
987
27
3
0
169,635
0
L
Skadi
9,813
981
61
6
4
144,560
2
W
Artemis
10,264
1,026
30
3
0
179,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role