Player Matchup

Odin
Odin
AnyBuzzard40482
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,339 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FruitSnack320
Morgan Le Fay
Level 24
God Stats
1W - 2L
1,492 SR
Queue Stats
25W - 31L
1,337 Elo+
Party 1
Sobek
Sobek
RNA_Beto
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,310 Elo+
Party 1
Merlin
Merlin
SmokeGod4202021
Merlin
Level 4
God Stats
5W - 8L
1,275 SR
Queue Stats
7W - 14L
1,371 Elo+
Solo
Anhur
Anhur
xSILVERx04
Anhur
Level 26
God Stats
0W - 1L
1,276 SR
Queue Stats
9W - 9L
1,348 Elo+
Solo
Team Averages
Level 13
1,409 SR
1,341 Elo+

VS

Team Averages
Level 22
1,389 SR
1,372 Elo+
Bellona
Bellona
G_RomanZ
Bellona
Level 29
God Stats
32W - 38L
1,497 SR
Queue Stats
184W - 258L
1,292 Elo+
Party 2
Neith
Neith
GabrielPGil
Neith
Level 18
God Stats
43W - 57L
1,366 SR
Queue Stats
136W - 195L
1,424 Elo+
Party 2
Hel
Hel
LbandzOrLs
Hel
Level 8
God Stats
4W - 4L
1,190 SR
Queue Stats
61W - 91L
1,368 Elo+
Solo
Artio
Artio
Tsunamy_King
Artio
Level 27
God Stats
7W - 8L
1,390 SR
Queue Stats
120W - 131L
1,370 Elo+
Solo
Medusa
Medusa
kurupthomie01
Medusa
Level 29
God Stats
9W - 5L
1,502 SR
Queue Stats
241W - 313L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 3
11,528
501
9,565
16,730
18,334
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
FruitSnack320
Morgan Le Fay
9
2 / 9 / 1
7,651
333
8,417
8,621
2,614
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
RNA_Beto
Sobek
10
1 / 13 / 2
7,690
334
5,394
18,370
8,452
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 17 / 8
8,903
387
4,596
17,368
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
19
8 / 8 / 3
12,536
545
19,604
26,808
10,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
G_RomanZ
Bellona
18
16 / 5 / 9
12,778
556
13,079
24,348
14,503
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
16 / 4 / 8
13,789
600
21,664
19,270
7,371
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 8 / 7
10,115
440
5,134
14,775
3,942
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
5 / 0 / 18
13,678
595
8,599
15,540
20,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
13 / 3 / 10
13,053
568
18,975
16,070
5,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
103
19
Kills
51
52
Deaths
20
17
Assists
52
Player
Kills
Deaths
Assists
KDA
L
7
5
3
1.7
L
Morgan Le Fay
FruitSnack320
Morgan Le Fay
2
9
1
0.28
W
Bellona
G_RomanZ
Bellona
16
5
9
4.1
W
16
4
8
5
W
1
8
7
0.56
L
Sobek
RNA_Beto
Sobek
1
13
2
0.15
L
1
17
8
0.29
W
5
0
18
14
W
13
3
10
6
L
Anhur
8
8
3
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,576
Damage
67,451
87,897
Taken
90,003
45,173
Mitigated
52,509
11,543
Healing
37,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,565
2,585
0
1,058
16,730
18,334
184
2,335
14,395
0
44,681
L
Morgan Le Fay
FruitSnack320
Morgan Le Fay
8,417
1,145
0
418
8,621
2,614
0
1,366
7,255
24,095
0
W
Bellona
G_RomanZ
Bellona
13,079
6,532
754
11,023
24,348
14,503
3,727
6,951
16,869
0
64,913
W
21,664
15,692
439
7,710
19,270
7,371
2,967
3,431
15,839
0
80,547
W
5,134
973
277
1,873
14,775
3,942
1,724
1,581
13,194
36,922
0
L
Sobek
RNA_Beto
Sobek
5,394
1,475
0
928
18,370
8,452
168
3,531
14,839
18,331
0
L
4,596
834
0
0
17,368
5,201
0
1,788
15,580
22,357
0
W
8,599
1,367
1,592
7,110
15,540
20,840
925
4,121
11,419
27,652
0
W
18,975
12,305
0
6,445
16,070
5,853
7,638
2,480
13,590
0
73,773
L
Anhur
19,604
8,621
0
9,139
26,808
10,572
72
4,713
22,095
0
74,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,308
Gold Earned
63,413
249
Minions Killed
389
0
Camps Cleared
0
1,435,159
Distance Traveled
1,932,201
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,528
501
85
4
0
347,812
0
L
Morgan Le Fay
7,651
333
31
1
0
222,148
0
W
Bellona
12,778
556
82
4
0
423,444
0
W
Neith
13,789
600
111
5
0
360,716
1
W
Hel
10,115
440
62
3
0
345,628
0
L
Sobek
7,690
334
20
1
0
242,984
0
L
Merlin
8,903
387
16
1
0
283,913
0
W
Artio
13,678
595
38
2
0
396,764
5
W
Medusa
13,053
568
96
4
0
405,649
0
L
Anhur
12,536
545
97
4
0
338,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role