Player Matchup

Arachne
Arachne
Dr4gnx
Arachne
Level 15
God Stats
4W - 7L
1,117 SR
Queue Stats
32W - 34L
1,227 Elo+
Party 1
Hachiman
Hachiman
ThaKingIs_Dead
Hachiman
Level 16
God Stats
12W - 18L
1,493 SR
Queue Stats
24W - 40L
1,131 Elo+
Solo
Set
Set
TheMexManic
Set
Level 14
God Stats
1W - 1L
1,138 SR
Queue Stats
35W - 35L
1,221 Elo+
Party 1
Ymir
Ymir
Y-HWACH_
Ymir
Level 26
God Stats
10W - 14L
1,240 SR
Queue Stats
97W - 137L
1,198 Elo+
Party 3
Geb
Geb
slaughter_I
Geb
Level 25
God Stats
23W - 23L
1,397 SR
Queue Stats
93W - 128L
1,200 Elo+
Party 3
Team Averages
Level 19
1,277 SR
1,195 Elo+

VS

Team Averages
Level 21
1,460 SR
1,285 Elo+
Olorun
Olorun
Ajohku
Olorun
Level 30
God Stats
1W - 5L
1,302 SR
Queue Stats
45W - 70L
1,362 Elo+
Solo
Aphrodite
Aphrodite
Hd_Hr1
Aphrodite
Level 26
God Stats
4W - 8L
1,500 SR
Queue Stats
32W - 42L
1,202 Elo+
Party 2
Bakasura
Bakasura
M1_Mahir
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,145 Elo+
Solo
Merlin
Merlin
Monche_Loco
Merlin
Level 20
God Stats
7W - 17L
1,500 SR
Queue Stats
101W - 114L
1,216 Elo+
Party 2
Terra
Terra
midthehomes
Terra
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dr4gnx
Arachne
20
24 / 7 / 14
15,509
574
41,376
31,584
14,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hachiman
20
9 / 0 / 6
15,926
590
11,421
15,353
6,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
7 / 10 / 12
12,011
445
19,068
21,189
7,968
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
16
8 / 4 / 18
12,317
456
14,917
22,641
21,557
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 0 / 20
12,587
466
26,098
22,234
33,172
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ajohku
Olorun
17
1 / 10 / 5
11,153
413
10,928
29,550
12,270
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Aphrodite
Hd_Hr1
Aphrodite
17
6 / 6 / 8
11,087
411
15,629
23,593
21,677
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
M1_Mahir
Bakasura
14
3 / 14 / 7
10,476
388
8,294
24,461
11,694
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
16
7 / 6 / 7
11,624
431
29,094
19,837
9,372
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 19 / 10
9,784
362
7,668
40,039
23,422
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
55
54
Kills
18
21
Deaths
55
70
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Olorun
Ajohku
Olorun
1
10
5
0.35
W
Arachne
Dr4gnx
Arachne
24
7
14
4.43
L
Aphrodite
Hd_Hr1
Aphrodite
6
6
8
1.67
L
Bakasura
M1_Mahir
Bakasura
3
14
7
0.46
L
Merlin
7
6
7
1.75
W
Hachiman
9
0
6
12
W
7
10
12
1.3
W
Ymir
8
4
18
4.25
L
1
19
10
0.32
W
6
0
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,880
Damage
71,613
113,001
Taken
137,480
83,349
Mitigated
78,435
31,467
Healing
45,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Ajohku
Olorun
10,928
5,811
1,513
13,101
29,550
12,270
969
4,607
24,943
75,985
0
W
Arachne
Dr4gnx
Arachne
41,376
34,474
412
15,884
31,584
14,065
2,656
17,443
13,666
0
86,162
L
Aphrodite
Hd_Hr1
Aphrodite
15,629
2,305
6,415
9,297
23,593
21,677
283
9,938
13,655
46,271
0
L
Bakasura
M1_Mahir
Bakasura
8,294
6,730
140
3,058
24,461
11,694
534
7,369
17,092
0
28,627
L
Merlin
29,094
7,687
0
2,830
19,837
9,372
555
7,772
12,065
67,720
0
W
Hachiman
11,421
7,752
0
6,059
15,353
6,587
6,763
2,006
13,307
0
169,155
W
19,068
10,508
0
1,790
21,189
7,968
623
11,479
9,600
0
56,993
W
Ymir
14,917
1,978
196
1,180
22,641
21,557
375
16,904
5,180
38,005
0
L
7,668
3,125
4,466
4,726
40,039
23,422
156
11,329
28,710
34,241
0
W
26,098
2,206
0
5,946
22,234
33,172
604
15,471
6,523
65,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,350
Gold Earned
54,124
514
Minions Killed
390
0
Camps Cleared
0
2,464,983
Distance Traveled
2,061,529
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,153
413
109
4
0
343,801
0
W
Arachne
15,509
574
112
4
0
464,942
1
L
Aphrodite
11,087
411
78
3
0
465,182
1
L
Bakasura
10,476
388
74
3
0
439,143
0
L
Merlin
11,624
431
86
3
0
461,986
3
W
Hachiman
15,926
590
228
8
0
489,302
1
W
Set
12,011
445
77
3
0
455,023
3
W
Ymir
12,317
456
45
2
0
503,477
2
L
Terra
9,784
362
43
2
0
351,417
0
W
Geb
12,587
466
52
2
0
552,239
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role