Player Matchup

Da Ji
Da Ji
BADNEWS215
Da Ji
Level 121
God Stats
24W - 27L
1,526 SR
Queue Stats
1,543W - 1,518L
1,495 Elo+
Party 2
Chronos
Chronos
ButchersSon4298
Chronos
Level 122
God Stats
68W - 62L
1,614 SR
Queue Stats
897W - 869L
1,504 Elo+
Party 2
Neith
Neith
PY3tti
Neith
Level 118
God Stats
37W - 41L
1,517 SR
Queue Stats
1,050W - 1,098L
1,435 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SLÜD
Cu Chulainn
Level 39
God Stats
2W - 2L
1,427 SR
Queue Stats
133W - 67L
1,695 Elo+
Solo
Sylvanus
Sylvanus
Th3 Prezidente
Sylvanus
Level 83
God Stats
186W - 161L
1,616 SR
Queue Stats
273W - 265L
1,552 Elo+
Party 2
Team Averages
Level 97
1,540 SR
1,536 Elo+

VS

Team Averages
Level 86
1,520 SR
1,462 Elo+
Artemis
Artemis
AKPDV-
Artemis
Level 42
God Stats
0W - 3L
1,252 SR
Queue Stats
225W - 278L
1,315 Elo+
Solo
Khepri
Khepri
Gabriel2731
Khepri
Level 68
God Stats
7W - 6L
1,519 SR
Queue Stats
485W - 480L
1,501 Elo+
Party 3
Susano
Susano
GuitarSlash41
Susano
Level 92
God Stats
8W - 13L
1,500 SR
Queue Stats
245W - 216L
1,546 Elo+
Party 3
Hades
Hades
Martin Lepero
Hades
Level 122
God Stats
8W - 4L
1,766 SR
Queue Stats
153W - 126L
1,458 Elo+
Party 1
Sol
Sol
thegirllolipops
Sol
Level 105
God Stats
29W - 35L
1,562 SR
Queue Stats
99W - 89L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
4 / 1 / 1
6,531
653
2,466
4,848
1,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 4
6,202
620
2,604
4,273
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
PY3tti
Neith
9
5 / 0 / 1
5,738
574
6,139
4,097
1,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
SLÜD
Cu Chulainn
12
7 / 0 / 0
6,857
686
8,229
6,908
3,710
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
9
0 / 0 / 6
4,980
498
2,099
5,145
1,950
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AKPDV-
Artemis
7
0 / 3 / 0
3,992
399
1,455
3,422
593
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
7
0 / 2 / 0
4,574
457
2,457
6,690
3,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

7
0 / 4 / 1
4,425
443
3,617
7,090
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 4 / 0
5,025
503
2,431
7,745
3,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 4 / 1
4,966
497
2,550
6,479
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
17
Kills
1
1
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
AKPDV-
Artemis
0
3
0
0
W
Da Ji
4
1
1
4.5
W
1
0
4
3
L
Khepri
0
2
0
0
L
0
4
1
0.13
L
1
4
0
0.25
W
Neith
PY3tti
Neith
5
0
1
5.5
W
Cu Chulainn
SLÜD
Cu Chulainn
7
0
0
7
W
Sylvanus
0
0
6
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,537
Damage
12,510
25,271
Taken
31,426
10,284
Mitigated
10,958
10,877
Healing
10,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AKPDV-
Artemis
1,455
187
0
481
3,422
593
66
787
2,635
0
8,969
W
Da Ji
2,466
921
0
1,245
4,848
1,992
0
577
4,227
0
39,177
W
2,604
435
0
1,898
4,273
1,240
611
1,282
2,791
34,311
0
L
Khepri
2,457
0
124
2,058
6,690
3,085
0
855
5,835
15,027
0
L
3,617
626
0
1,890
7,090
1,968
0
1,158
5,932
0
17,681
L
2,431
558
0
3,512
7,745
3,735
0
757
6,929
21,568
0
W
Neith
PY3tti
Neith
6,139
2,766
0
744
4,097
1,392
600
1,476
2,621
0
29,611
W
Cu Chulainn
SLÜD
Cu Chulainn
8,229
2,863
0
2,322
6,908
3,710
230
2,844
3,972
1,853
39,058
W
Sylvanus
2,099
869
2,026
2,642
5,145
1,950
112
1,146
3,999
17,475
0
L
2,550
550
0
1,944
6,479
1,577
0
1,721
4,758
20,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,308
Gold Earned
22,982
310
Minions Killed
173
0
Camps Cleared
0
959,940
Distance Traveled
874,264
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,992
399
20
2
0
159,232
0
W
Da Ji
6,531
653
76
8
0
218,489
3
W
Chronos
6,202
620
72
7
0
223,102
4
L
Khepri
4,574
457
15
2
0
168,821
1
L
Susano
4,425
443
39
4
0
205,906
0
L
Hades
5,025
503
49
5
0
177,059
1
W
Neith
5,738
574
51
5
0
166,892
1
W
Cu Chulainn
6,857
686
76
8
0
178,570
2
W
Sylvanus
4,980
498
35
4
0
172,887
5
L
Sol
4,966
497
50
5
0
163,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role