Player Matchup

Cthulhu
Cthulhu
Berlin200
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,373 Elo+
Party 2
Freya
Freya
BuJLbazavr
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,221 Elo+
Party 1
Ne Zha
Ne Zha
DigitalNemesis
Ne Zha
Level 21
God Stats
0W - 3L
1,324 SR
Queue Stats
21W - 38L
1,291 Elo+
Party 1
Vulcan
Vulcan
XXGHOST97XX
Vulcan
Level 8
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anhur
Anhur
АИНЗОАЛГОУН1
Anhur
Level 8
God Stats
1W - 2L
1,715 SR
Queue Stats
13W - 20L
1,214 Elo+
Solo
Team Averages
Level 12
1,462 SR
1,320 Elo+

VS

Team Averages
Level 18
1,496 SR
1,386 Elo+
Neith
Neith
Charlou8
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
Enidrael
Janus
Level 27
God Stats
55W - 39L
1,481 SR
Queue Stats
138W - 138L
1,330 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gemoroy228
Morgan Le Fay
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,469 Elo+
Solo
Loki
Loki
SimunSmite
Loki
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
90W - 89L
1,426 Elo+
Solo
Sobek
Sobek
xLagaev
Sobek
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Berlin200
Cthulhu
7
0 / 1 / 0
4,809
481
1,512
4,151
2,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
8
0 / 2 / 2
4,885
489
1,637
4,365
1,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 4 / 2
5,297
530
2,900
7,645
2,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
8
1 / 3 / 0
4,649
465
2,401
5,601
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 8 / 0
3,937
394
2,852
6,515
1,637
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Charlou8
Neith
9
5 / 1 / 3
6,044
604
4,831
5,111
1,451
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Enidrael
Janus
11
5 / 0 / 1
6,221
622
6,313
2,728
665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Gemoroy228
Morgan Le Fay
7
0 / 0 / 3
4,801
480
3,686
2,971
770
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
5 / 2 / 0
6,133
613
3,988
6,908
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
xLagaev
Sobek
8
3 / 0 / 5
5,654
565
1,981
4,807
1,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
18
18
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Berlin200
Cthulhu
0
1
0
0
L
Freya
0
2
2
0.5
W
Neith
Charlou8
Neith
5
1
3
6.5
L
1
4
2
0.5
W
Janus
Enidrael
Janus
5
0
1
5.5
W
Morgan Le Fay
Gemoroy228
Morgan Le Fay
0
0
3
1.5
W
5
2
0
2.5
L
Vulcan
1
3
0
0.33
W
Sobek
xLagaev
Sobek
3
0
5
5.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,302
Damage
20,799
28,277
Taken
22,525
9,279
Mitigated
6,833
3,853
Healing
7,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Berlin200
Cthulhu
1,512
256
0
0
4,151
2,275
0
1,597
2,441
9,203
0
L
Freya
1,637
706
0
1,506
4,365
1,002
330
880
3,485
12,249
0
W
Neith
Charlou8
Neith
4,831
2,892
0
1,756
5,111
1,451
769
883
4,180
0
20,473
L
2,900
957
0
2,093
7,645
2,567
0
2,244
5,237
0
25,063
W
Janus
Enidrael
Janus
6,313
64
50
950
2,728
665
842
613
1,999
37,011
0
W
Morgan Le Fay
Gemoroy228
Morgan Le Fay
3,686
236
0
516
2,971
770
124
1,282
1,563
14,595
0
W
3,988
1,207
0
3,080
6,908
2,160
0
1,296
5,612
0
28,924
L
Vulcan
2,401
309
0
254
5,601
1,798
0
4,009
1,185
15,765
0
W
Sobek
xLagaev
Sobek
1,981
357
0
741
4,807
1,787
222
1,152
3,621
4,583
0
L
2,852
1,850
0
0
6,515
1,637
0
2,495
3,949
0
11,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,577
Gold Earned
28,853
154
Minions Killed
212
0
Camps Cleared
0
876,709
Distance Traveled
878,573
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,809
481
24
2
0
204,339
0
L
Freya
4,885
489
31
3
0
141,116
0
W
Neith
6,044
604
44
4
0
153,769
1
L
Ne Zha
5,297
530
57
6
0
172,049
0
W
Janus
6,221
622
67
7
0
190,709
1
W
Morgan Le Fay
4,801
480
28
3
0
192,035
0
W
Loki
6,133
613
68
7
0
180,390
3
L
Vulcan
4,649
465
25
3
0
208,037
0
W
Sobek
5,654
565
5
1
0
161,670
2
L
Anhur
3,937
394
17
2
0
151,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role