Player Matchup

Neith
Neith
V DarkFire V
Neith
Level 5
God Stats
1W - 0L
1,682 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Voidhorizon8
The Morrigan
Level 99
God Stats
6W - 11L
1,198 SR
Queue Stats
697W - 711L
1,477 Elo+
Party 1
Achilles
Achilles
Voyient
Achilles
Level 83
God Stats
19W - 20L
1,514 SR
Queue Stats
521W - 517L
1,501 Elo+
Party 1
Team Averages
Level 62
1,465 SR
1,493 Elo+

VS

Team Averages
Level 13
1,585 SR
1,428 Elo+
Cthulhu
Cthulhu
B6enders
Cthulhu
Level 5
God Stats
0W - 1L
1,678 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
ChaseSalter1998
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 196L
1,207 Elo+
Solo
Tiamat
Tiamat
Poplust
Tiamat
Level 18
God Stats
8W - 9L
1,578 SR
Queue Stats
52W - 41L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 10 / 9
11,209
623
5,960
15,004
3,861
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Voidhorizon8
The Morrigan
19
14 / 3 / 9
15,203
845
21,768
13,273
3,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Voyient
Achilles
18
6 / 3 / 11
13,852
770
9,505
16,218
16,071
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B6enders
Cthulhu
14
2 / 16 / 6
11,021
612
6,077
25,952
9,405
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
ChaseSalter1998
King Arthur
6
0 / 3 / 1
8,804
489
513
2,583
1,138
Breastplate

Breastplate

+20
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Poplust
Tiamat
20
13 / 5 / 2
14,016
779
25,813
17,854
12,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
24
Kills
15
16
Deaths
24
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
B6enders
Cthulhu
2
16
6
0.31
L
King Arthur
ChaseSalter1998
King Arthur
0
3
1
0.17
L
Tiamat
Poplust
Tiamat
13
5
2
2.8
W
4
10
9
0.85
W
The Morrigan
Voidhorizon8
The Morrigan
14
3
9
6.17
W
Achilles
Voyient
Achilles
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,233
Damage
32,403
44,495
Taken
46,389
23,911
Mitigated
23,460
12,586
Healing
4,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
B6enders
Cthulhu
6,077
360
0
0
25,952
9,405
0
13,438
12,021
24,366
0
L
King Arthur
ChaseSalter1998
King Arthur
513
250
0
0
2,583
1,138
0
695
1,818
0
2,887
L
Tiamat
Poplust
Tiamat
25,813
1,193
0
4,302
17,854
12,917
658
6,024
11,519
79,734
0
W
5,960
2,362
0
854
15,004
3,861
685
12,843
1,513
0
24,086
W
The Morrigan
Voidhorizon8
The Morrigan
21,768
5,382
398
3,913
13,273
3,979
1,190
9,615
3,092
63,817
4,160
W
Achilles
Voyient
Achilles
9,505
3,475
0
7,421
16,218
16,071
0
7,984
8,000
0
53,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,264
Gold Earned
33,841
203
Minions Killed
157
0
Camps Cleared
0
856,479
Distance Traveled
622,385
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,021
612
30
2
0
256,394
0
L
King Arthur
8,804
489
6
0
0
44,822
0
L
Tiamat
14,016
779
121
7
0
321,169
2
W
Neith
11,209
623
42
2
0
250,191
0
W
The Morrigan
15,203
845
101
6
0
279,482
0
W
Achilles
13,852
770
60
3
0
326,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role