Player Matchup

Persephone
Persephone
Lunheliaa
Persephone
Level 27
God Stats
26W - 19L
1,518 SR
Queue Stats
132W - 173L
1,383 Elo+
Party 2
Bellona
Bellona
Nexusblue1
Bellona
Level 17
God Stats
13W - 18L
1,395 SR
Queue Stats
184W - 173L
1,450 Elo+
Solo
Pele
Pele
UnNuggetsKFC
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Zeyrox10500
Ymir
Level 19
God Stats
3W - 5L
1,553 SR
Queue Stats
91W - 135L
1,393 Elo+
Party 2
Hachiman
Hachiman
Zøyumi
Hachiman
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
275W - 324L
1,459 Elo+
Party 2
Team Averages
Level 24
1,493 SR
1,437 Elo+

VS

Team Averages
Level 21
1,616 SR
1,502 Elo+
Yemoja
Yemoja
Aimous1191
Yemoja
Level 27
God Stats
28W - 12L
1,797 SR
Queue Stats
121W - 129L
1,363 Elo+
Solo
Nemesis
Nemesis
MeGa_Only_AnubiS
Nemesis
Level 18
God Stats
9W - 8L
1,507 SR
Queue Stats
48W - 43L
1,471 Elo+
Party 1
Medusa
Medusa
MiniBaez_
Medusa
Level 26
God Stats
34W - 22L
1,565 SR
Queue Stats
34W - 26L
1,462 Elo+
Party 1
Olorun
Olorun
NaiaraTogedor
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,785 Elo+
Solo
Sun Wukong
Sun Wukong
ayzedeyezed
Sun Wukong
Level 29
God Stats
6W - 8L
1,713 SR
Queue Stats
135W - 145L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Lunheliaa
Persephone
15
6 / 7 / 3
10,163
565
9,994
10,550
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Nexusblue1
Bellona
16
3 / 3 / 0
9,645
536
8,481
16,224
14,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 5 / 4
11,148
619
6,843
12,961
4,586
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 3 / 3
8,127
452
3,317
7,906
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Zøyumi
Hachiman
15
3 / 6 / 4
9,426
524
9,874
16,783
5,504
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aimous1191
Yemoja
13
0 / 3 / 8
8,796
489
2,493
7,910
3,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
11 / 2 / 1
10,875
604
15,981
13,490
5,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
MiniBaez_
Medusa
17
10 / 5 / 0
10,486
583
13,309
15,125
6,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 2
6,822
379
1,580
7,599
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
ayzedeyezed
Sun Wukong
15
2 / 3 / 4
8,967
498
7,008
13,827
7,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
18
Kills
23
24
Deaths
18
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Aimous1191
Yemoja
0
3
8
1.33
L
Persephone
Lunheliaa
Persephone
6
7
3
1.07
W
11
2
1
5.75
W
Medusa
MiniBaez_
Medusa
10
5
0
2
W
0
5
2
0.2
L
Bellona
Nexusblue1
Bellona
3
3
0
1
L
5
5
4
1.4
L
1
3
3
0.83
L
Hachiman
Zøyumi
Hachiman
3
6
4
0.83
W
Sun Wukong
ayzedeyezed
Sun Wukong
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,509
Damage
40,371
64,424
Taken
57,951
32,100
Mitigated
25,203
18,726
Healing
12,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Aimous1191
Yemoja
2,493
441
1,325
582
7,910
3,402
423
2,252
5,618
14,747
0
L
Persephone
Lunheliaa
Persephone
9,994
957
0
1,485
10,550
3,485
1,171
1,138
9,405
50,916
0
W
15,981
8,711
0
745
13,490
5,787
1,303
3,233
10,183
0
81,737
W
Medusa
MiniBaez_
Medusa
13,309
5,274
54
3,763
15,125
6,191
1,372
2,883
12,146
0
77,997
W
1,580
660
80
1,065
7,599
2,602
2,249
4,883
2,518
19,328
2,566
L
Bellona
Nexusblue1
Bellona
8,481
2,170
0
5,203
16,224
14,169
564
222
16,002
6,208
49,641
L
6,843
1,641
0
3,694
12,961
4,586
504
967
11,994
0
59,520
L
3,317
553
47
1,575
7,906
4,356
580
533
7,373
32,190
0
L
Hachiman
Zøyumi
Hachiman
9,874
5,619
0
6,722
16,783
5,504
1,624
1,233
15,550
0
65,600
W
Sun Wukong
ayzedeyezed
Sun Wukong
7,008
1,321
0
4,688
13,827
7,221
589
1,652
12,161
0
49,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,509
Gold Earned
45,946
450
Minions Killed
418
0
Camps Cleared
0
1,688,805
Distance Traveled
1,618,585
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,796
489
35
2
0
344,002
7
L
Persephone
10,163
565
86
5
0
323,556
0
W
Nemesis
10,875
604
129
7
0
405,259
0
W
Medusa
10,486
583
115
6
0
322,140
0
W
Olorun
6,822
379
46
3
0
255,801
0
L
Bellona
9,645
536
114
6
0
385,640
0
L
Pele
11,148
619
99
6
0
354,877
0
L
Ymir
8,127
452
47
3
0
313,665
1
L
Hachiman
9,426
524
104
6
0
311,067
0
W
Sun Wukong
8,967
498
93
5
0
291,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role