Player Matchup

Gilgamesh
Gilgamesh
DiabolicalGod
Gilgamesh
Level 15
God Stats
7W - 1L
1,624 SR
Queue Stats
15W - 10L
1,667 Elo+
Party 1
Scylla
Scylla
Natedate21
Scylla
Level 18
God Stats
3W - 2L
1,533 SR
Queue Stats
23W - 19L
1,643 Elo+
Party 1
Guan Yu
Guan Yu
consauce_13
Guan Yu
Level 65
God Stats
4W - 6L
1,347 SR
Queue Stats
65W - 46L
1,468 Elo+
Party 1
Team Averages
Level 33
1,501 SR
1,593 Elo+

VS

Team Averages
Level 12
1,453 SR
1,273 Elo+
Tiamat
Tiamat
Inferno_Sparks1
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,109 Elo+
Solo
Anubis
Anubis
Martineldios420
Anubis
Level 6
God Stats
54W - 59L
1,583 SR
Queue Stats
145W - 176L
1,493 Elo+
Solo
Cthulhu
Cthulhu
moonmanluna23
Cthulhu
Level 24
God Stats
2W - 8L
1,276 SR
Queue Stats
5W - 12L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DiabolicalGod
Gilgamesh
13
5 / 3 / 6
9,147
762
7,186
9,092
6,557
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Natedate21
Scylla
14
8 / 0 / 4
9,761
813
8,814
5,702
1,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
consauce_13
Guan Yu
12
0 / 1 / 10
8,121
677
5,221
7,944
6,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
6,024
502
0
0
0
12
2 / 8 / 2
7,956
663
5,518
10,164
5,070
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
12
2 / 5 / 1
7,538
628
4,432
12,475
7,159
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
13
Kills
4
4
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DiabolicalGod
Gilgamesh
5
3
6
2.67
L
0
0
0
0
L
2
8
2
0.38
W
Scylla
Natedate21
Scylla
8
0
4
10
W
Guan Yu
consauce_13
Guan Yu
0
1
10
5
L
Cthulhu
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,221
Damage
9,950
22,738
Taken
22,639
14,501
Mitigated
12,229
5,557
Healing
2,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DiabolicalGod
Gilgamesh
7,186
1,888
0
833
9,092
6,557
846
2,894
6,198
0
21,569
L
0
0
0
0
0
0
0
0
0
0
0
L
5,518
524
0
1,285
10,164
5,070
715
4,112
5,841
30,033
0
W
Scylla
Natedate21
Scylla
8,814
260
0
1,296
5,702
1,490
923
2,999
2,703
50,053
0
W
Guan Yu
consauce_13
Guan Yu
5,221
764
1,040
2,388
7,944
6,454
702
4,057
3,887
0
17,216
L
Cthulhu
4,432
401
284
800
12,475
7,159
522
4,702
7,485
13,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,029
Gold Earned
21,518
146
Minions Killed
70
0
Camps Cleared
0
567,636
Distance Traveled
363,424
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,147
762
26
2
0
156,809
0
L
Tiamat
6,024
502
0
0
0
0
0
L
Anubis
7,956
663
52
4
0
162,525
0
W
Scylla
9,761
813
89
7
0
196,388
1
W
Guan Yu
8,121
677
31
3
0
214,439
0
L
Cthulhu
7,538
628
18
2
0
200,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role